Change RGB_MATRIX_STARTUP_* defines to RGB_MATRIX_DEFAULT_* (#19079)

This commit is contained in:
Ryan
2022-11-27 04:18:24 +11:00
committed by GitHub
parent ad7b095da6
commit e12ca14af8
196 changed files with 373 additions and 377 deletions

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@@ -50,28 +50,28 @@
//Teal and Blue
//#define RGB_MATRIX_STARTUP_HUE 127 // Default boot color
//#define RGB_MATRIX_STARTUP_SPD 47 // Used to determine the color for the modifiers
//#define RGB_MATRIX_DEFAULT_HUE 127 // Default boot color
//#define RGB_MATRIX_DEFAULT_SPD 47 // Used to determine the color for the modifiers
//Teal and Blue
//#define RGB_MATRIX_STARTUP_HUE 120 // Default boot color
//#define RGB_MATRIX_STARTUP_SPD 50 //Used to determine the color for the modifiers
//#define RGB_MATRIX_DEFAULT_HUE 120 // Default boot color
//#define RGB_MATRIX_DEFAULT_SPD 50 //Used to determine the color for the modifiers
//QMK HSV is based on 255 value wheel rather than 360
//Cyan and Yellow
//#define RGB_MATRIX_STARTUP_HUE 127 // Default boot color
//#define RGB_MATRIX_STARTUP_SPD 177
//#define RGB_MATRIX_DEFAULT_HUE 127 // Default boot color
//#define RGB_MATRIX_DEFAULT_SPD 177
//Cyan and Green
//#define RGB_MATRIX_STARTUP_HUE 127 // Default boot color
//#define RGB_MATRIX_STARTUP_SPD 215
//#define RGB_MATRIX_DEFAULT_HUE 127 // Default boot color
//#define RGB_MATRIX_DEFAULT_SPD 215
// #define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
// #define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE // Sets the default mode, if none has been set
#define RGB_MATRIX_STARTUP_HUE 180 //purple alphas with green background when pressed.
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_REACTIVE // Sets the default mode, if none has been set
#define RGB_MATRIX_DEFAULT_HUE 180 //purple alphas with green background when pressed.
// This list in in the correct mode order. Next mode is the following line, previous mode is previous line. Loops around.
#define ENABLE_RGB_MATRIX_ALPHAS_MODS

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@@ -17,7 +17,7 @@
#pragma once
#define RGB_MATRIX_STARTUP_SPD 20
#define RGB_MATRIX_DEFAULT_SPD 20
#define AUTO_SHIFT_TIMEOUT 160
#define LEADER_TIMEOUT 400
#define LEADER_PER_KEY_TIMING

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@@ -17,4 +17,4 @@
#pragma once
#define RGB_MATRIX_STARTUP_SPD 20
#define RGB_MATRIX_DEFAULT_SPD 20

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@@ -62,28 +62,28 @@
//Teal and Blue
//#define RGB_MATRIX_STARTUP_HUE 127 // Default boot color
//#define RGB_MATRIX_STARTUP_SPD 47 // Used to determine the color for the modifiers
//#define RGB_MATRIX_DEFAULT_HUE 127 // Default boot color
//#define RGB_MATRIX_DEFAULT_SPD 47 // Used to determine the color for the modifiers
//Teal and Blue
//#define RGB_MATRIX_STARTUP_HUE 120 // Default boot color
//#define RGB_MATRIX_STARTUP_SPD 50 //Used to determine the color for the modifiers
//#define RGB_MATRIX_DEFAULT_HUE 120 // Default boot color
//#define RGB_MATRIX_DEFAULT_SPD 50 //Used to determine the color for the modifiers
//QMK HSV is based on 255 value wheel rather than 360
//Cyan and Yellow
//#define RGB_MATRIX_STARTUP_HUE 127 // Default boot color
//#define RGB_MATRIX_STARTUP_SPD 177
//#define RGB_MATRIX_DEFAULT_HUE 127 // Default boot color
//#define RGB_MATRIX_DEFAULT_SPD 177
//Cyan and Green
//#define RGB_MATRIX_STARTUP_HUE 127 // Default boot color
//#define RGB_MATRIX_STARTUP_SPD 215
//#define RGB_MATRIX_DEFAULT_HUE 127 // Default boot color
//#define RGB_MATRIX_DEFAULT_SPD 215
// #define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
// #define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE // Sets the default mode, if none has been set
#define RGB_MATRIX_STARTUP_HUE 180 //purple alphas with green background when pressed.
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_REACTIVE // Sets the default mode, if none has been set
#define RGB_MATRIX_DEFAULT_HUE 180 //purple alphas with green background when pressed.
// #define RGBLIGHT_HUE_STEP 12 // Units to step when in/decreasing hue
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)