Change RGB_MATRIX_STARTUP_*
defines to RGB_MATRIX_DEFAULT_*
(#19079)
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@@ -59,11 +59,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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//#define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
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#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
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#define RGB_MATRIX_STARTUP_HUE 0 // Sets the default hue value, if none has been set
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#define RGB_MATRIX_STARTUP_SAT 255 // Sets the default saturation value, if none has been set
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#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
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#define RGB_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set
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#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
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#define RGB_MATRIX_DEFAULT_HUE 0 // Sets the default hue value, if none has been set
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#define RGB_MATRIX_DEFAULT_SAT 255 // Sets the default saturation value, if none has been set
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#define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
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#define RGB_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set
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// #define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature)
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#define ENABLE_RGB_MATRIX_ALPHAS_MODS
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@@ -43,7 +43,7 @@
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// #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_ALPHAS_MODS // Sets the default mode, if none has been set
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// #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_ALPHAS_MODS // Sets the default mode, if none has been set
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// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
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// #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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