Add one-hand support.
This adds an action, `ACTION_SWAP_HANDS`, that swaps the the keys on the keyboard across a keymap-defined hemisphere in order to support one-hand typing without requiring a separate one-handed layer. See updated `doc/keymap.md` for more information.
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		| @@ -455,6 +455,24 @@ Turn the backlight on and off without changing level. | |||||||
|  |  | ||||||
|  |  | ||||||
|  |  | ||||||
|  | ### 2.6 Swap-Hands Action | ||||||
|  | The swap-hands action allows support for one-handed keyboards without requiring a separate layer. Set `ONEHAND_ENABLE` in the Makefile and define a `hand_swap_config` entry in your keymap. Now whenever the `ACTION_SWAP_HANDS` command is executed the keyboard is mirrored. For instance, to type "Hello, World" on QWERTY you would type `^Ge^s^s^w^c W^wr^sd` | ||||||
|  |  | ||||||
|  | The configuration table is a simple 2-dimensional array to map from column/row to new column/row. Example `hand_swap_config` for Planck: | ||||||
|  |  | ||||||
|  | ``` | ||||||
|  | const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = { | ||||||
|  |   {{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}}, | ||||||
|  |   {{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}}, | ||||||
|  |   {{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}}, | ||||||
|  |   {{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}}, | ||||||
|  | }; | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | Note that the array indices are reversed same as the matrix and the values are of type `keypos_t` which is `{col, row}` and all values are zero-based. In the example above, `hand_swap_config[2][4]` (third row, fifth column) would return {7, 2} (third row, eighth column). | ||||||
|  |  | ||||||
|  |  | ||||||
|  |  | ||||||
| ## 3. Layer switching Example | ## 3. Layer switching Example | ||||||
| There are some ways to switch layer with 'Layer' actions. | There are some ways to switch layer with 'Layer' actions. | ||||||
|  |  | ||||||
|   | |||||||
| @@ -85,6 +85,10 @@ ifeq ($(strip $(BLUETOOTH_ENABLE)), yes) | |||||||
|     OPT_DEFS += -DBLUETOOTH_ENABLE |     OPT_DEFS += -DBLUETOOTH_ENABLE | ||||||
| endif | endif | ||||||
|  |  | ||||||
|  | ifeq ($(strip $(ONEHAND_ENABLE)), yes) | ||||||
|  |     OPT_DEFS += -DONEHAND_ENABLE | ||||||
|  | endif | ||||||
|  |  | ||||||
| ifeq ($(strip $(KEYMAP_SECTION_ENABLE)), yes) | ifeq ($(strip $(KEYMAP_SECTION_ENABLE)), yes) | ||||||
|     OPT_DEFS += -DKEYMAP_SECTION_ENABLE |     OPT_DEFS += -DKEYMAP_SECTION_ENABLE | ||||||
|  |  | ||||||
|   | |||||||
| @@ -41,6 +41,12 @@ void action_exec(keyevent_t event) | |||||||
|         dprint("EVENT: "); debug_event(event); dprintln(); |         dprint("EVENT: "); debug_event(event); dprintln(); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|  | #ifdef ONEHAND_ENABLE | ||||||
|  |     if (!IS_NOEVENT(event)) { | ||||||
|  |         process_hand_swap(&event); | ||||||
|  |     } | ||||||
|  | #endif | ||||||
|  |  | ||||||
|     keyrecord_t record = { .event = event }; |     keyrecord_t record = { .event = event }; | ||||||
|  |  | ||||||
| #ifndef NO_ACTION_TAPPING | #ifndef NO_ACTION_TAPPING | ||||||
| @@ -53,6 +59,26 @@ void action_exec(keyevent_t event) | |||||||
| #endif | #endif | ||||||
| } | } | ||||||
|  |  | ||||||
|  | #ifdef ONEHAND_ENABLE | ||||||
|  | bool swap_hands = false; | ||||||
|  |  | ||||||
|  | void process_hand_swap(keyevent_t *event) { | ||||||
|  |     static swap_state_row_t swap_state[MATRIX_ROWS]; | ||||||
|  |  | ||||||
|  |     keypos_t pos = event->key; | ||||||
|  |     swap_state_row_t col_bit = (swap_state_row_t)1<<pos.col; | ||||||
|  |     bool do_swap = event->pressed ? swap_hands : | ||||||
|  |                                     swap_state[pos.row] & (col_bit); | ||||||
|  |  | ||||||
|  |     if (do_swap) { | ||||||
|  |         event->key = hand_swap_config[pos.row][pos.col]; | ||||||
|  |         swap_state[pos.row] |= col_bit; | ||||||
|  |     } else { | ||||||
|  |         swap_state[pos.row] &= ~(col_bit); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | #endif | ||||||
|  |  | ||||||
| #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) | #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) | ||||||
| bool disable_action_cache = false; | bool disable_action_cache = false; | ||||||
|  |  | ||||||
| @@ -439,6 +465,13 @@ void process_action(keyrecord_t *record, action_t action) | |||||||
|             break; |             break; | ||||||
| #endif | #endif | ||||||
|         case ACT_COMMAND: |         case ACT_COMMAND: | ||||||
|  |             switch (action.command.id) { | ||||||
|  | #ifdef ONEHAND_ENABLE | ||||||
|  |                 case CMD_SWAP_HANDS: | ||||||
|  |                     swap_hands = event.pressed; | ||||||
|  |                     break; | ||||||
|  | #endif | ||||||
|  |             } | ||||||
|             break; |             break; | ||||||
| #ifndef NO_ACTION_FUNCTION | #ifndef NO_ACTION_FUNCTION | ||||||
|         case ACT_FUNCTION: |         case ACT_FUNCTION: | ||||||
|   | |||||||
| @@ -65,6 +65,24 @@ bool process_record_quantum(keyrecord_t *record); | |||||||
| #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) | #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) | ||||||
| extern bool disable_action_cache; | extern bool disable_action_cache; | ||||||
| #endif | #endif | ||||||
|  |  | ||||||
|  | /* Code for handling one-handed key modifiers. */ | ||||||
|  | #ifdef ONEHAND_ENABLE | ||||||
|  | extern bool swap_hands; | ||||||
|  | extern const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS]; | ||||||
|  | #if (MATRIX_COLS <= 8) | ||||||
|  | typedef  uint8_t    swap_state_row_t; | ||||||
|  | #elif (MATRIX_COLS <= 16) | ||||||
|  | typedef  uint16_t   swap_state_row_t; | ||||||
|  | #elif (MATRIX_COLS <= 32) | ||||||
|  | typedef  uint32_t   swap_state_row_t; | ||||||
|  | #else | ||||||
|  | #error "MATRIX_COLS: invalid value" | ||||||
|  | #endif | ||||||
|  |  | ||||||
|  | void process_hand_swap(keyevent_t *record); | ||||||
|  | #endif | ||||||
|  |  | ||||||
| void process_record_nocache(keyrecord_t *record); | void process_record_nocache(keyrecord_t *record); | ||||||
| void process_record(keyrecord_t *record); | void process_record(keyrecord_t *record); | ||||||
| void process_action(keyrecord_t *record, action_t action); | void process_action(keyrecord_t *record, action_t action); | ||||||
|   | |||||||
| @@ -295,6 +295,10 @@ enum backlight_opt { | |||||||
|     BACKLIGHT_STEP     = 3, |     BACKLIGHT_STEP     = 3, | ||||||
|     BACKLIGHT_LEVEL    = 4, |     BACKLIGHT_LEVEL    = 4, | ||||||
| }; | }; | ||||||
|  |  | ||||||
|  | enum command_id { | ||||||
|  |     CMD_SWAP_HANDS = 0x14, | ||||||
|  | }; | ||||||
| /* Macro */ | /* Macro */ | ||||||
| #define ACTION_MACRO(id)                ACTION(ACT_MACRO, (id)) | #define ACTION_MACRO(id)                ACTION(ACT_MACRO, (id)) | ||||||
| #define ACTION_MACRO_TAP(id)            ACTION(ACT_MACRO, FUNC_TAP<<8 | (id)) | #define ACTION_MACRO_TAP(id)            ACTION(ACT_MACRO, FUNC_TAP<<8 | (id)) | ||||||
| @@ -306,7 +310,7 @@ enum backlight_opt { | |||||||
| #define ACTION_BACKLIGHT_STEP()         ACTION(ACT_BACKLIGHT, BACKLIGHT_STEP << 8) | #define ACTION_BACKLIGHT_STEP()         ACTION(ACT_BACKLIGHT, BACKLIGHT_STEP << 8) | ||||||
| #define ACTION_BACKLIGHT_LEVEL(level)   ACTION(ACT_BACKLIGHT, BACKLIGHT_LEVEL << 8 | (level)) | #define ACTION_BACKLIGHT_LEVEL(level)   ACTION(ACT_BACKLIGHT, BACKLIGHT_LEVEL << 8 | (level)) | ||||||
| /* Command */ | /* Command */ | ||||||
| #define ACTION_COMMAND(id, opt)         ACTION(ACT_COMMAND,  (opt)<<8 | (addr)) | #define ACTION_COMMAND(id, opt)         ACTION(ACT_COMMAND,  (opt)<<8 | (id)) | ||||||
| /* Function */ | /* Function */ | ||||||
| enum function_opts { | enum function_opts { | ||||||
|     FUNC_TAP = 0x8,     /* indciates function is tappable */ |     FUNC_TAP = 0x8,     /* indciates function is tappable */ | ||||||
| @@ -314,5 +318,7 @@ enum function_opts { | |||||||
| #define ACTION_FUNCTION(id)             ACTION(ACT_FUNCTION, (id)) | #define ACTION_FUNCTION(id)             ACTION(ACT_FUNCTION, (id)) | ||||||
| #define ACTION_FUNCTION_TAP(id)         ACTION(ACT_FUNCTION, FUNC_TAP<<8 | (id)) | #define ACTION_FUNCTION_TAP(id)         ACTION(ACT_FUNCTION, FUNC_TAP<<8 | (id)) | ||||||
| #define ACTION_FUNCTION_OPT(id, opt)    ACTION(ACT_FUNCTION, (opt)<<8 | (id)) | #define ACTION_FUNCTION_OPT(id, opt)    ACTION(ACT_FUNCTION, (opt)<<8 | (id)) | ||||||
|  | /* OneHand Support */ | ||||||
|  | #define ACTION_SWAP_HANDS()             ACTION_COMMAND(CMD_SWAP_HANDS, 0) | ||||||
|  |  | ||||||
| #endif /* ACTION_CODE_H */ | #endif /* ACTION_CODE_H */ | ||||||
|   | |||||||
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