[Keyboard] move woodkeys.click keyboards to /woodkeys (#16113)
This commit is contained in:
57
keyboards/woodkeys/scarletbandana/config.h
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57
keyboards/woodkeys/scarletbandana/config.h
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@@ -0,0 +1,57 @@
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/*
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Copyright 2019 Cole Markham
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
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||||
|
||||
This program is distributed in the hope that it will be useful,
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||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
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||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x6969
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#define DEVICE_VER 0x0001
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#define MANUFACTURER WoodKeys.click
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#define PRODUCT Scarlet Bandana Version IV mark.2
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 17
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION ROW2COL
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#ifdef RGBLIGHT_ENABLE
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#define RGB_DI_PIN D3
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 8 // Number of LEDs
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#endif
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#define MATRIX_ROW_PINS { D4, D6, D7, B4, B5 }
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#define MATRIX_COL_PINS { B2, B3, B7, B1, F5, F4, F6, F7, B0, F0, F1, D0, D1, D2, D5, B6, C7 }
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#define QMK_SPEAKER C6
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#ifdef AUDIO_ENABLE
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#define AUDIO_PIN C6
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#define STARTUP_SONG SONG(PREONIC_SOUND)
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// Disable music mode to keep the firmware size down
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#define NO_MUSIC_MODE
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#endif
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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#define DEBOUNCE 5
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10
keyboards/woodkeys/scarletbandana/info.json
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10
keyboards/woodkeys/scarletbandana/info.json
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@@ -0,0 +1,10 @@
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{
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"keyboard_name": "Scarlet Bandana Version IV Mark 2",
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"url": "",
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"maintainer": "qmk",
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"layouts": {
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"LAYOUT_all": {
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"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2.5, "y":0}, {"x":3.5, "y":0}, {"x":4.5, "y":0}, {"x":5.5, "y":0}, {"x":6.5, "y":0}, {"x":7.5, "y":0}, {"x":8.5, "y":0}, {"x":9.5, "y":0}, {"x":10.5, "y":0}, {"x":11.5, "y":0}, {"x":12.5, "y":0}, {"x":13.5, "y":0}, {"x":14.5, "y":0}, {"x":15.5, "y":0}, {"x":16.5, "y":0}, {"x":17.5, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2.5, "y":1, "w":1.5}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":6, "y":1}, {"x":7, "y":1}, {"x":8, "y":1}, {"x":9, "y":1}, {"x":10, "y":1}, {"x":11, "y":1}, {"x":12, "y":1}, {"x":13, "y":1}, {"x":14, "y":1}, {"x":15, "y":1}, {"x":16, "y":1, "w":1.5}, {"x":17.5, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2.5, "y":2, "w":1.75}, {"x":4.25, "y":2}, {"x":5.25, "y":2}, {"x":6.25, "y":2}, {"x":7.25, "y":2}, {"x":8.25, "y":2}, {"x":9.25, "y":2}, {"x":10.25, "y":2}, {"x":11.25, "y":2}, {"x":12.25, "y":2}, {"x":13.25, "y":2}, {"x":14.25, "y":2}, {"x":15.25, "y":2, "w":2.25}, {"x":17.5, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2.5, "y":3, "w":2.25}, {"x":4.75, "y":3}, {"x":5.75, "y":3}, {"x":6.75, "y":3}, {"x":7.75, "y":3}, {"x":8.75, "y":3}, {"x":9.75, "y":3}, {"x":10.75, "y":3}, {"x":11.75, "y":3}, {"x":12.75, "y":3}, {"x":13.75, "y":3}, {"x":14.75, "y":3, "w":1.75}, {"x":16.5, "y":3}, {"x":17.5, "y":3}, {"x":0, "y":4}, {"x":1, "y":4}, {"x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":1.25}, {"x":5, "y":4, "w":1.25}, {"x":6.25, "y":4, "w":2.25}, {"x":8.5, "y":4, "w":1.75}, {"x":10.25, "y":4, "w":2.25}, {"x":12.5, "y":4}, {"x":13.5, "y":4}, {"x":14.5, "y":4}, {"x":15.5, "y":4}, {"x":16.5, "y":4}, {"x":17.5, "y":4}]
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}
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}
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}
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161
keyboards/woodkeys/scarletbandana/keymaps/default/keymap.c
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161
keyboards/woodkeys/scarletbandana/keymaps/default/keymap.c
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@@ -0,0 +1,161 @@
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/* Copyright 2019 Cole Markham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
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||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#ifdef RGBLIGHT_ENABLE
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//Following line allows macro to read current RGB settings
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extern rgblight_config_t rgblight_config;
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#endif
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _DVORAK 2
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#define _LOWER 3
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#define _RAISE 4
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#define _ADJUST 16
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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DVORAK,
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LOWER,
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RAISE,
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ADJUST,
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};
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// define variables for reactive RGB
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bool TOG_STATUS = false;
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int RGB_current_mode;
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT_all(
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KC_F1, KC_F2, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSPC, KC_DEL, KC_PGUP,
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KC_F3, KC_F4, KC_TAB,KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN,
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KC_F5, KC_F6, KC_CAPS,KC_A,KC_S,KC_D,KC_F, KC_G, KC_H,KC_J,KC_K,KC_L, KC_SCLN,KC_QUOT,KC_ENT, KC_HOME,
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KC_F7, KC_F8, KC_LSFT,KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLASH,KC_RSFT,KC_UP,KC_END,
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KC_F9, KC_F10, KC_LCTL,KC_LGUI,KC_LALT, RAISE, KC_SPACE, LOWER, KC_RALT,KC_APP,KC_RCTRL,KC_LEFT,KC_DOWN,KC_RIGHT),
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[_RAISE] = LAYOUT_all(
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RGB_MOD, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______,
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_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
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_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
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_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
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_______, _______, _______,_______,_______, _______, _______, _______, _______,_______,_______,_______,_______,_______),
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[_LOWER] = LAYOUT_all(
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RGB_MOD, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______,
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_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
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_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
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_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
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_______, _______, _______,_______,_______, _______, _______, _______, _______,_______,_______,_______,_______,_______),
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[_ADJUST] = LAYOUT_all(
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RESET, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______,
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_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
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_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
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_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
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_______, _______, _______,_______,_______, _______, _______, _______, _______,_______,_______,_______,_______,_______)
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};
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// Setting ADJUST layer RGB back to default
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void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
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if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
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#ifdef RGBLIGHT_ENABLE
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rgblight_mode(RGB_current_mode);
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#endif
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layer_on(layer3);
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} else {
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layer_off(layer3);
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}
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}
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#ifdef AUDIO_ENABLE
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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#endif
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case LOWER:
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if (record->event.pressed) {
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//not sure how to have keyboard check mode and set it to a variable, so my work around
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//uses another variable that would be set to true after the first time a reactive key is pressed.
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if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
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} else {
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TOG_STATUS = !TOG_STATUS;
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#ifdef RGBLIGHT_ENABLE
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rgblight_mode(16);
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#endif
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}
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layer_on(_LOWER);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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} else {
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#ifdef RGBLIGHT_ENABLE
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rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
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#endif
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TOG_STATUS = false;
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layer_off(_LOWER);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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//not sure how to have keyboard check mode and set it to a variable, so my work around
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//uses another variable that would be set to true after the first time a reactive key is pressed.
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if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
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} else {
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TOG_STATUS = !TOG_STATUS;
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#ifdef RGBLIGHT_ENABLE
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rgblight_mode(15);
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#endif
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||||
}
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||||
layer_on(_RAISE);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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||||
} else {
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||||
#ifdef RGBLIGHT_ENABLE
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rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
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#endif
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layer_off(_RAISE);
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TOG_STATUS = false;
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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||||
}
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return false;
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break;
|
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case ADJUST:
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// FIXME add RGB feedback
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if (record->event.pressed) {
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layer_on(_ADJUST);
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} else {
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||||
layer_off(_ADJUST);
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||||
}
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return false;
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||||
break;
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||||
break;
|
||||
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
|
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#ifdef RGBLIGHT_ENABLE
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case RGB_MOD:
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if (record->event.pressed) {
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rgblight_mode(RGB_current_mode);
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rgblight_step();
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RGB_current_mode = rgblight_config.mode;
|
||||
}
|
||||
return false;
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||||
break;
|
||||
#endif
|
||||
}
|
||||
return true;
|
||||
}
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@@ -0,0 +1 @@
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||||
# The default keymap for scarletbandana
|
11
keyboards/woodkeys/scarletbandana/readme.md
Normal file
11
keyboards/woodkeys/scarletbandana/readme.md
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@@ -0,0 +1,11 @@
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||||
# Scarlet Bandana Version IV Mark 2
|
||||
|
||||
Keyboard Maintainer: [Cole Markham](https://github.com/colemarkham)
|
||||
Hardware Supported: Scarlet Bandana Version IV Mark 2
|
||||
Hardware Availability: [WoodKeys.click](https://woodkeys.click/product/scarlet-bandana-version-iv-mark-2/)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make woodkeys/scarletbandana:default
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
19
keyboards/woodkeys/scarletbandana/rules.mk
Normal file
19
keyboards/woodkeys/scarletbandana/rules.mk
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@@ -0,0 +1,19 @@
|
||||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Enable N-Key Rollover
|
||||
AUDIO_ENABLE = yes # Audio output
|
||||
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality, also set ISSI_ENABLE below for Miera
|
||||
LTO_ENABLE = yes
|
22
keyboards/woodkeys/scarletbandana/scarletbandana.c
Normal file
22
keyboards/woodkeys/scarletbandana/scarletbandana.c
Normal file
@@ -0,0 +1,22 @@
|
||||
/* Copyright 2019 Cole Markham, WoodKeys.click
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include "scarletbandana.h"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
38
keyboards/woodkeys/scarletbandana/scarletbandana.h
Normal file
38
keyboards/woodkeys/scarletbandana/scarletbandana.h
Normal file
@@ -0,0 +1,38 @@
|
||||
/* Copyright 2019 Cole Markham
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
// This a shortcut to help you visually see your layout.
|
||||
// The following is an example using the Planck MIT layout
|
||||
// The first section contains all of the arguments
|
||||
// The second converts the arguments into a two-dimensional array
|
||||
#define LAYOUT_all( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f, k2f, k0g, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f, k1g, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2g, \
|
||||
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3e, k3f, k3g, \
|
||||
k40, k41, k42, k43, k44, k45, k47, k49, k4a, k4b, k4c, k4e, k4f, k4g \
|
||||
) \
|
||||
{ \
|
||||
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f, k0g }, \
|
||||
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f, k1g }, \
|
||||
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g }, \
|
||||
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, KC_NO, k3e, k3f, k3g }, \
|
||||
{ k40, k41, k42, k43, k44, k45, KC_NO, k47, KC_NO, k49, k4a, k4b, k4c, KC_NO, k4e, k4f, k4g } \
|
||||
}
|
||||
|
Reference in New Issue
Block a user