[Keyboard] updated a vendor name / fixed minor keymap issues (#12881)

This commit is contained in:
noclew
2021-05-12 20:19:48 -04:00
committed by GitHub
parent 49bc835aa9
commit d200e3de8e
73 changed files with 115 additions and 80 deletions

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/*
Copyright 2020 noclew
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x9906
#define PRODUCT_ID 0x0011
#define DEVICE_VER 0x0003
#define MANUFACTURER dELIKEEb
#define PRODUCT Vaguette Lite
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 12
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F4, B3, D1, D2, D3, F5 }
#define MATRIX_COL_PINS { F6, F7, B1, B2, B6, B5, B4, E6, D7, C6, D0, D4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/*rotary encoder setting*/
#define ENCODERS_PAD_A { D5, F1 }
#define ENCODERS_PAD_B { B7, F0 }
#define RGB_DI_PIN C7
#ifdef RGB_DI_PIN
# define RGBLED_NUM 9
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// # define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
// # define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// # define RGBLIGHT_EFFECT_SNAKE
// # define RGBLIGHT_EFFECT_KNIGHT
// # define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
// # define RGBLIGHT_EFFECT_RGB_TEST
// # define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "vaguettelite",
"url": "",
"maintainer": "noclew",
"width": 15,
"height": 5,
"layouts": {
"LAYOUT_all": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"x":0, "y":1, "w":1.5}, {"x":1.5, "y":1}, {"x":2.5, "y":1}, {"x":3.5, "y":1}, {"x":4.5, "y":1}, {"x":5.5, "y":1}, {"x":6.5, "y":1}, {"x":7.5, "y":1}, {"x":8.5, "y":1}, {"x":9.5, "y":1}, {"x":10.5, "y":1}, {"x":11.5, "y":1, "w":1.5}, {"x":13, "y":1}, {"x":14, "y":1}, {"x":0, "y":2, "w":1.75}, {"x":1.75, "y":2}, {"x":2.75, "y":2}, {"x":3.75, "y":2}, {"x":4.75, "y":2}, {"x":5.75, "y":2}, {"x":6.75, "y":2}, {"x":7.75, "y":2}, {"x":8.75, "y":2}, {"x":9.75, "y":2}, {"x":10.75, "y":2}, {"x":11.75, "y":2, "w":1.25}, {"x":13, "y":2}, {"x":14, "y":2}, {"x":0, "y":3}, {"x":1, "y":3, "w":1.25}, {"x":2.25, "y":3}, {"x":3.25, "y":3}, {"x":4.25, "y":3}, {"x":5.25, "y":3}, {"x":6.25, "y":3}, {"x":7.25, "y":3}, {"x":8.25, "y":3}, {"x":9.25, "y":3}, {"x":10.25, "y":3}, {"x":11.25, "y":3}, {"x":12.25, "y":3, "w":1.75}, {"x":14, "y":3}, {"x":0, "y":4, "w":1.25}, {"x":1.25, "y":4}, {"x":2.25, "y":4, "w":1.25}, {"x":3.5, "y":4}, {"x":4.5, "y":4, "w":1.25}, {"x":5.75, "y":4, "w":2}, {"x":7.75, "y":4, "w":1.25}, {"x":9, "y":4}, {"x":10, "y":4}, {"x":11, "y":4}, {"x":12, "y":4}, {"x":13, "y":4}, {"x":14, "y":4}]
},
"LAYOUT_625u_universal": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"x":0, "y":1, "w":1.5}, {"x":1.5, "y":1}, {"x":2.5, "y":1}, {"x":3.5, "y":1}, {"x":4.5, "y":1}, {"x":5.5, "y":1}, {"x":6.5, "y":1}, {"x":7.5, "y":1}, {"x":8.5, "y":1}, {"x":9.5, "y":1}, {"x":10.5, "y":1}, {"x":11.5, "y":1, "w":1.5}, {"x":13, "y":1}, {"x":14, "y":1}, {"x":0, "y":2, "w":1.75}, {"x":1.75, "y":2}, {"x":2.75, "y":2}, {"x":3.75, "y":2}, {"x":4.75, "y":2}, {"x":5.75, "y":2}, {"x":6.75, "y":2}, {"x":7.75, "y":2}, {"x":8.75, "y":2}, {"x":9.75, "y":2}, {"x":10.75, "y":2}, {"x":11.75, "y":2, "w":2.25}, {"x":14, "y":2}, {"x":0, "y":3, "w":2.25}, {"x":2.25, "y":3}, {"x":3.25, "y":3}, {"x":4.25, "y":3}, {"x":5.25, "y":3}, {"x":6.25, "y":3}, {"x":7.25, "y":3}, {"x":8.25, "y":3}, {"x":9.25, "y":3}, {"x":10.25, "y":3}, {"x":11.25, "y":3}, {"x":12.25, "y":3, "w":2.75}, {"x":0, "y":4, "w":1.25}, {"x":1.25, "y":4, "w":1.25}, {"x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"x":10, "y":4}, {"x":11, "y":4}, {"x":12, "y":4}, {"x":13, "y":4}, {"x":14, "y":4}]
}
}
}

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/* Copyright 2020 noclew
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_LOWER,
_RAISE,
_ADJUST
};
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
BASE = SAFE_RANGE,
LOWER,
RAISE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE
* ---------------------------------------------------------------------------------------------------------
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bspc | Mute |
* ---------------------------------------------------------------------------------------------------------
* | Tab | Q | W | E | R | T | Y | U | I | O | P | \ | [ | ] |
*----------------------------------------------------------------------------------------------------------
* | Esc | A | S | D | F | G | H | J | K | L | ; | Enter | N/A | ' |
*----------------------------------------------------------------------------------------------------------
* | N/A | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | Del |
*----------------------------------------------------------------------------------------------------------
* | Ctrl | GUI | Alt | Lower | Space | Space | Space | Raise | Alt | Left | Down | Up | Right |
*----------------------------------------------------------------------------------------------------------
*/
[_BASE] = LAYOUT_all(
KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL, KC_BSPC, KC_AUDIO_MUTE,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSLS, KC_LBRC, KC_RBRC,
KC_ESC , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_ENT , KC_NO, KC_QUOT,
KC_NO , KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, RSFT_T(KC_QUOT), KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, LOWER , KC_SPC , KC_SPC , KC_SPC , RAISE, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
[_LOWER] = LAYOUT_all(
_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_F12 , _______,
KC_BSPC, KC_SLSH, KC_7 , KC_8 , KC_9 , KC_PPLS, KC_CIRC, KC_LBRC, KC_RBRC, KC_AT , KC_EXLM, KC_BSLS, _______, _______,
KC_EQL , KC_0 , KC_4 , KC_5 , KC_6 , KC_MINS, KC_PIPE, KC_LPRN, KC_RPRN, KC_HASH, KC_DQUO, _______, _______, _______,
KC_ENT , _______, KC_PAST, KC_1 , KC_2 , KC_3 , KC_UNDS, KC_DLR , KC_LCBR, KC_RCBR, KC_AMPR, KC_PERC, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_BSPC, KC_DEL, KC_END , _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_QUOT, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, _______, KC_PGDN, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT_all(
RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DEBUG,
_______, RGB_TOG, RGB_RMOD, RGB_MOD, RGB_VAD, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______,
KC_CAPS, _______, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
}
return true;
}
void encoder_update_user(uint8_t index, bool clockwise) {
/* With an if statement we can check which encoder was turned. */
if (index == 0) { /* First encoder */
/* And with another if statement we can check the direction. */
if (clockwise) {
if (IS_LAYER_ON(_LOWER)){
tap_code(KC_RIGHT);
} else {
tap_code(KC_VOLU);
}
} else {
if (IS_LAYER_ON(_LOWER)){
tap_code(KC_LEFT);
} else {
tap_code(KC_VOLD);
}
}
} else if (index == 1) { /* Second encoder. Only supported by Elite-C */
if (clockwise) {
tap_code(KC_RIGHT);
} else {
tap_code(KC_LEFT);
}
}
}

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# The default keymap for Vaguette LITE

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/* Copyright 2020 noclew
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_LOWER,
_RAISE,
_ADJUST
};
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
BASE = SAFE_RANGE,
LOWER,
RAISE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE
* ---------------------------------------------------------------------------------------------------------
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | BSP | Mute |
* ---------------------------------------------------------------------------------------------------------
* | Tab | Q | W | E | R | T | Y | U | I | O | P | \ | [ | ] |
*----------------------------------------------------------------------------------------------------------
* | Esc | A | S | D | F | G | H | J | K | L | ; | Enter | ' |
*----------------------------------------------------------------------------------------------------------
* | Shift | Z | X | C | V | B | N | M | , | . | / | Shift |
*----------------------------------------------------------------------------------------------------------
* | Ctrl | GUI | Alt | Space | Raise | Left | Down | Up | Right |
*----------------------------------------------------------------------------------------------------------
*/
[_BASE] = LAYOUT_625u_universal(
KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_MINS, KC_BSPC, KC_AUDIO_MUTE,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSLS, KC_LBRC, KC_RBRC,
KC_ESC , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_ENT , KC_QUOT,
KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, RSFT_T(KC_QUOT),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC , RAISE , KC_LEFT, KC_DOWN, KC_UP , KC_RGHT
),
[_LOWER] = LAYOUT_625u_universal(
_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10, KC_F11 , KC_F12 , KC_F12 , _______,
KC_BSPC, KC_EQL , KC_7 , KC_8 , KC_9 , KC_SLSH, KC_CIRC, KC_LBRC, KC_RBRC, KC_AT , KC_EXLM, KC_BSLS, _______, _______,
KC_ENT , KC_0 , KC_4 , KC_5 , KC_6 , KC_MINS, KC_UNDS, KC_LPRN, KC_RPRN, KC_HASH, KC_DQUO, _______, _______,
KC_DLR , KC_PAST, KC_1 , KC_2 , KC_3 , KC_PPLS, KC_PIPE, KC_LCBR, KC_RCBR, KC_PERC, KC_AMPR, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT_625u_universal(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_BSPC, KC_DEL, KC_END , _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_QUOT, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, _______, KC_PGDN, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT_625u_universal(
RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DEBUG,
_______, RGB_TOG, RGB_RMOD, RGB_MOD, RGB_VAD, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______,
KC_CAPS, _______, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
}
return true;
}
void encoder_update_user(uint8_t index, bool clockwise) {
/* With an if statement we can check which encoder was turned. */
if (index == 0) { /* First encoder */
/* And with another if statement we can check the direction. */
if (clockwise) {
if (IS_LAYER_ON(_LOWER)){
tap_code(KC_RIGHT);
} else {
tap_code(KC_VOLU);
}
} else {
if (IS_LAYER_ON(_LOWER)){
tap_code(KC_LEFT);
} else {
tap_code(KC_VOLD);
}
}
} else if (index == 1) { /* Second encoder. Only supported by Elite-C */
if (clockwise) {
tap_code(KC_RIGHT);
} else {
tap_code(KC_LEFT);
}
}
}

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# The keymap using standard 6.25u spacebar for Vaguette LITE

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/* Copyright 2020 noclew
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_LOWER,
_RAISE,
_ADJUST,
_MAC,
_GAME
};
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
BASE = SAFE_RANGE,
LOWER,
RAISE,
MAC,
GAME
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE
* ---------------------------------------------------------------------------------------------------------
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bspc | Mute |
* ---------------------------------------------------------------------------------------------------------
* | Tab | Q | W | E | R | T | Y | U | I | O | P | \ | [ | ] |
*----------------------------------------------------------------------------------------------------------
* | Esc | A | S | D | F | G | H | J | K | L | ; | Enter | N/A | ' |
*----------------------------------------------------------------------------------------------------------
* | N/A | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | DEL |
*----------------------------------------------------------------------------------------------------------
* | Ctrl | GUI | Alt | Lower | Space | Space | Space | Raise | Alt | Left | Down | Up | Right |
*----------------------------------------------------------------------------------------------------------
*/
[_BASE] = LAYOUT_all(
KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL, KC_BSPC, KC_AUDIO_MUTE,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSLS, KC_LBRC, KC_RBRC,
KC_ESC , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_ENT , KC_NO, KC_QUOT,
KC_NO , KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, RSFT_T(KC_QUOT), KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, LOWER , KC_SPC , KC_SPC , KC_SPC , RAISE, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
[_MAC] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_LALT, KC_LGUI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_GAME] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, MO(_LOWER), KC_LALT, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_LOWER] = LAYOUT_all(
_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_F12 , _______,
KC_BSPC, KC_SLSH, KC_7 , KC_8 , KC_9 , KC_PPLS, KC_CIRC, KC_LBRC, KC_RBRC, KC_AT , KC_EXLM, KC_BSLS, _______, _______,
KC_EQL , KC_0 , KC_4 , KC_5 , KC_6 , KC_MINS, KC_PIPE, KC_LPRN, KC_RPRN, KC_HASH, KC_DQUO, _______, _______, _______,
KC_ENT , _______, KC_PAST, KC_1 , KC_2 , KC_3 , KC_UNDS, KC_DLR , KC_LCBR, KC_RCBR, KC_AMPR, KC_PERC, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_BSPC, KC_DEL, KC_END , _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_QUOT, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, _______, KC_PGDN, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT_all(
RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DEBUG,
_______, RGB_TOG, RGB_RMOD, RGB_MOD, RGB_VAD, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______,
KC_CAPS, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, _______, _______, TG(_GAME), _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, TG(_MAC), _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
}
return true;
}
void encoder_update_user(uint8_t index, bool clockwise) {
/* With an if statement we can check which encoder was turned. */
if (index == 0) { /* First encoder */
/* And with another if statement we can check the direction. */
if (clockwise) {
if (IS_LAYER_ON(_LOWER)){
tap_code(KC_RIGHT);
} else {
tap_code(KC_VOLU);
}
} else {
if (IS_LAYER_ON(_LOWER)){
tap_code(KC_LEFT);
} else {
tap_code(KC_VOLD);
}
}
} else if (index == 1) { /* Second encoder. Only supported by Elite-C */
if (clockwise) {
tap_code(KC_RIGHT);
} else {
tap_code(KC_LEFT);
}
}
}

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# The noclew's keymap for Vaguette LITE

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/* Copyright 2020 noclew
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_LOWER,
_RAISE,
_ADJUST
};
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
BASE = SAFE_RANGE,
LOWER,
RAISE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE
* ---------------------------------------------------------------------------------------------------------
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | BSpc | Mute |
* ---------------------------------------------------------------------------------------------------------
* | Tab | Q | W | E | R | T | Y | U | I | O | P | \ | [ | ] |
*----------------------------------------------------------------------------------------------------------
* | Esc | A | S | D | F | G | H | J | K | L | ; | Enter | N/A | ' |
*----------------------------------------------------------------------------------------------------------
* | N/A | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | Del |
*----------------------------------------------------------------------------------------------------------
* | Ctrl | GUI | Alt | Lower | Space | Space | Space | Raise | Alt | Left | Down | Up | Right |
*----------------------------------------------------------------------------------------------------------
*/
[_BASE] = LAYOUT_all(
KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL, KC_BSPC, KC_AUDIO_MUTE,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSLS, KC_LBRC, KC_RBRC,
KC_ESC , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_ENT , KC_NO, KC_QUOT,
KC_NO , KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, RSFT_T(KC_QUOT), KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, LOWER , KC_SPC , KC_SPC , KC_SPC , RAISE, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
[_LOWER] = LAYOUT_all(
_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_F12 , _______,
KC_BSPC, KC_SLSH, KC_7 , KC_8 , KC_9 , KC_PPLS, KC_CIRC, KC_LBRC, KC_RBRC, KC_AT , KC_EXLM, KC_BSLS, _______, _______,
KC_EQL , KC_0 , KC_4 , KC_5 , KC_6 , KC_MINS, KC_PIPE, KC_LPRN, KC_RPRN, KC_HASH, KC_DQUO, _______, _______, _______,
KC_ENT , _______, KC_PAST, KC_1 , KC_2 , KC_3 , KC_UNDS, KC_DLR , KC_LCBR, KC_RCBR, KC_AMPR, KC_PERC, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_BSPC, KC_DEL, KC_END , _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_QUOT, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, _______, KC_PGDN, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT_all(
RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DEBUG,
_______, RGB_TOG, RGB_RMOD, RGB_MOD, RGB_VAD, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______,
KC_CAPS, _______, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
}
return true;
}
void encoder_update_user(uint8_t index, bool clockwise) {
/* With an if statement we can check which encoder was turned. */
if (index == 0) { /* First encoder */
/* And with another if statement we can check the direction. */
if (clockwise) {
if (IS_LAYER_ON(_LOWER)){
tap_code(KC_RIGHT);
} else {
tap_code(KC_VOLU);
}
} else {
if (IS_LAYER_ON(_LOWER)){
tap_code(KC_LEFT);
} else {
tap_code(KC_VOLD);
}
}
} else if (index == 1) { /* Second encoder. Only supported by Elite-C */
if (clockwise) {
tap_code(KC_RIGHT);
} else {
tap_code(KC_LEFT);
}
}
}

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VIA_ENABLE = yes

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# Vaguette Lite
![vaguettelite](https://i.imgur.com/bSZKD1cl.jpg)
Vaguette Lite is a 60% keyboard that has a reduced alphas area, and it is a variation of Vaguette, which is a 40% keyboard with a detachable Numpad.
* Keyboard Maintainer: [noclew](https://github.com/noclew)
* Hardware Supported: Vaguette Lite PCB
* Hardware Availability: Not commercially available. GB on Reddit and Geekhack time to times.
Make example for this keyboard (after setting up your build environment):
make delikeeb/vaguettelite:default
Flashing example for this keyboard:
make delikee/vaguettelite:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes

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/* Copyright 2020 noclew
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "vaguettelite.h"

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/* Copyright 2020 noclew
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_all( \
k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k65, k66, k69,\
k13, k14, k15, k16, k17, k18, k19, k20, k21, k22, k23, k24, k67, k68,\
k25, k26, k27, k28, k29, k30, k31, k32, k33, k34, k35, k36, k61, k70,\
k60, k37, k38, k39, k40, k41, k42, k43, k44, k45, k46, k47, k48, k62,\
k49, k50, k51, k52, k53, k54, k55, k56, k57, k58, k59, k63, k64 \
) { \
{ k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12 }, \
{ k13, k14, k15, k16, k17, k18, k19, k20, k21, k22, k23, k24 }, \
{ k25, k26, k27, k28, k29, k30, k31, k32, k33, k34, k35, k36 }, \
{ k37, k38, k39, k40, k41, k42, k43, k44, k45, k46, k47, k48 }, \
{ k49, k50, k51, k52, k53, k54, KC_NO, k55, k56, k57, k58, k59}, \
{ k60, KC_NO, k61, k62, k63, k64, k65, k66, k67, k68, k69, k70 } \
}
#define LAYOUT_625u_universal( \
k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k65, k66, k69,\
k13, k14, k15, k16, k17, k18, k19, k20, k21, k22, k23, k24, k67, k68,\
k25, k26, k27, k28, k29, k30, k31, k32, k33, k34, k35, k36, k70,\
k37, k38, k39, k40, k41, k42, k43, k44, k45, k46, k47, k48,\
k49, k50, k51, k54, k57, k58, k59, k63, k64 \
) { \
{ k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12 }, \
{ k13, k14, k15, k16, k17, k18, k19, k20, k21, k22, k23, k24 }, \
{ k25, k26, k27, k28, k29, k30, k31, k32, k33, k34, k35, k36 }, \
{ k37, k38, k39, k40, k41, k42, k43, k44, k45, k46, k47, k48 }, \
{ k49, k50, k51, KC_NO, KC_NO, k54, KC_NO, KC_NO, KC_NO, k57, k58, k59}, \
{ KC_NO, KC_NO, KC_NO, KC_NO, k63, k64, k65, k66, k67, k68, k69, k70 } \
}