Keyboard: Shuffle keyboards into thevankeyboards directory (#3895)

* move tv44 to thevankeyboards directory

* move bananasplit to thevankeyboards

* move roadkit to thevankeyboards directory

* add a basic readme

* update readmes to correct the make instructions and add more help text

* rename tv44 to minivan as per Jack's suggestions

* update readme

* rename tv44 to minivan

* update tv44 to minivan

* change includes for tv44 to minivan

* remove extra includes
This commit is contained in:
MechMerlin
2018-09-13 09:40:43 -07:00
committed by Drashna Jaelre
parent cd3518b802
commit ce122c4981
106 changed files with 58 additions and 75 deletions

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _NP 0
// Macro name shortcuts
#define NUMPAD M(_NP)
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NP] = LAYOUT_numpad_4x4( /* Numpad */
KC_P7, KC_P8, KC_P9, KC_PPLS, \
KC_P4, KC_P5, KC_P6, \
KC_P1, KC_P2, KC_P3, KC_PENT, \
KC_P0, KC_PDOT \
),
};
const uint16_t PROGMEM fn_actions[] = {
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case _NP:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_NP);
}
break;
}
return MACRO_NONE;
};

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# The default keymap for roadkit

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
void backlight_toggle(void){
};
enum roadkit_layers {
_NUMPAD,
_FPH,
_FPHNOISY,
_ADJUST,
_DYN
};
enum roadkit_keycodes {
NUMPAD = SAFE_RANGE,
FPH_1,
FPH_2,
FPH_3,
FPH_4,
FPH_5,
FPH_6,
FPH_7,
FPH_8,
FPH_9,
FN_0,
BACKLIT,
MACSLEEP,
DYNAMIC_MACRO_RANGE,
};
#include "dynamic_macro.h"
// Fillers to make keymaps cleaner looking
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NUMPAD] = LAYOUT_numpad_4x4( /* Numpad */
KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, \
KC_KP_4, KC_KP_5, KC_KP_6, \
KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER, \
LT(_ADJUST, KC_KP_0), KC_KP_DOT \
),
[_FPH] = LAYOUT_numpad_4x4( /* Quiet T9 */
FPH_7, FPH_8, FPH_9, KC_KP_PLUS, \
FPH_4, FPH_5, FPH_6, \
FPH_1, FPH_2, FPH_3, SFT_T(KC_KP_ENTER), \
LT(_ADJUST, KC_SPACE), KC_KP_DOT \
),
[_FPHNOISY] = LAYOUT_numpad_4x4( /* Noisy T9 */
FPH_7, FPH_8, FPH_9, KC_KP_PLUS, \
FPH_4, FPH_5, FPH_6, \
FPH_1, FPH_2, FPH_3, SFT_T(KC_KP_ENTER), \
LT(_ADJUST, KC_SPACE), KC_KP_DOT \
),
[_ADJUST] = LAYOUT_numpad_4x4( /* Adjustments */
KC_NUMLOCK, TG(_FPHNOISY), TG(_FPH), TG(_NUMPAD), \
KC_BSPC, BACKLIT, KC_DEL, \
MACSLEEP, _______, _______, _______, \
_______, MO(_DYN) \
),
[_DYN] = LAYOUT_numpad_4x4( /* DYNAMIC MACRO */
DYN_REC_START1, DYN_REC_START2, _______, DYN_REC_STOP, \
_______, _______, _______, \
DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, _______, _______, \
_______, _______ \
),
};
const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
uint16_t fph_tap_qty = false;
uint16_t fph_keycode = 0; // stores which spacebar was used, either raise or lower...
uint16_t get_render_keycode(uint16_t keycode, uint16_t tap_qty){ // maybe replace shift with "mods"
tap_qty--; // reduce by one to match array indexes.
switch(keycode){
case FPH_2:
{uint16_t kc[] = {KC_A, KC_B, KC_C};
if(tap_qty % 6 > 2)
return LSFT(kc[tap_qty % 3]);
return kc[tap_qty % 3];}
break;
case FPH_3:
{uint16_t kc[] = {KC_D, KC_E, KC_F};
if(tap_qty % 6 > 2)
return LSFT(kc[tap_qty % 3]);
return kc[tap_qty % 3];}
break;
case FPH_4:
{uint16_t kc[] = {KC_G, KC_H, KC_I};
if(tap_qty % 6 > 2)
return LSFT(kc[tap_qty % 3]);
return kc[tap_qty % 3];}
break;
case FPH_5:
{uint16_t kc[] = {KC_J, KC_K, KC_L};
if(tap_qty % 6 > 2)
return LSFT(kc[tap_qty % 3]);
return kc[tap_qty % 3];}
break;
case FPH_6:
{uint16_t kc[] = {KC_M, KC_N, KC_O};
if(tap_qty % 6 > 2)
return LSFT(kc[tap_qty % 3]);
return kc[tap_qty % 3];}
break;
case FPH_7:
{uint16_t kc[] = {KC_P, KC_Q, KC_R, KC_S};
if(tap_qty % 8 > 2)
return LSFT(kc[tap_qty % 4]);
return kc[tap_qty % 4];}
break;
case FPH_8:
{uint16_t kc[] = {KC_T, KC_U, KC_V};
if(tap_qty % 8 > 2)
return LSFT(kc[tap_qty % 4]);
return kc[tap_qty % 4];}
break;
case FPH_9:
{uint16_t kc[] = {KC_W, KC_X, KC_Y, KC_Z};
if(tap_qty % 8 > 2)
return LSFT(kc[tap_qty % 4]);
return kc[tap_qty % 4];}
break;
case FPH_1:
{uint16_t kc[] = {KC_COMM, LSFT(KC_SLSH), KC_EXLM, KC_AT, KC_MINS, KC_UNDS, KC_PLUS, \
KC_SCLN, LSFT(KC_SCLN), KC_QUOT, LSFT(KC_QUOT), KC_TILD, \
KC_PIPE, KC_BSLS, KC_HASH, LSFT(KC_4), KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, \
KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR, LSFT(KC_COMM), LSFT(KC_DOT)};
return kc[tap_qty % 26];}
}
return KC_NO;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (!process_record_dynamic_macro(keycode, record)) {
return false;
}
uint8_t layer;
layer = biton32(layer_state);
switch (keycode) {
case FPH_1 ... FPH_9:
if(layer == _FPHNOISY){
if (record->event.pressed) {
if(fph_keycode != keycode) { // key change
fph_tap_qty = 0;
fph_keycode = keycode;
} else { // same key tapped again so erase and increment.
register_code(KC_BSPC);
unregister_code(KC_BSPC);
fph_tap_qty++;
}
uint16_t render_keycode = get_render_keycode(keycode, fph_tap_qty);
// find mods? Apply mods..
register_code(render_keycode);
unregister_code(render_keycode);
} else {
// do we need to do anything on key-release?
}
} else { // not noisy, be demure .
if (record->event.pressed) {
if(fph_keycode != keycode) { // key change, kill everything.
uint16_t render_keycode = get_render_keycode(fph_keycode, fph_tap_qty);
// find mods? Apply mods..
register_code(render_keycode);
unregister_code(render_keycode);
fph_keycode = keycode;
fph_tap_qty = 0;
} else { // same key tapped again so increment counter silently
fph_tap_qty++;
}
} else {
// do we need to do anything on key-release?
// maybe start a timer on this one?
}
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
}
return false;
break;
case MACSLEEP:
if (record->event.pressed) {
register_code(KC_RSFT);
register_code(KC_RCTL);
register_code(KC_POWER);
unregister_code(KC_POWER);
unregister_code(KC_RCTL);
unregister_code(KC_RSFT);
}
return false;
break;
}
return true;
}

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# Flip Phone layout for Roadkit
BEWARE, THIS DOES NOT WORK YET.
Uses the numpad with classic cellular phone style letters assigned to the numbers.
# LAYERS
* Numpad - The layer that matches the caps mostly
* FPH - Base layer for text
* FPHNOISY - Text layer that outputs every character and then backspaces as they're replaced
* DYN - dynamic macro layer for recording and playing macros
## FPH
Poke the "2" key twice and it makes "B".
## FPHNOISY
Poke the "2" key twice and it makes "A"+backspace+"B" so you can see it cycle through.
## MACROS
May be able to record macros with the T9 layer because the "KC_*"s are only sent
at the end. Trying to do a macro with T9NOISY would probably fill up the buffer
in just a few characters.

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#define TAPPING_TERM 175
#ifdef BACKLIGHT_ENABLE
#define BACKLIGHT_PIN B5
#define BACKLIGHT_LEVELS 3
#define BACKLIGHT_ON_STATE 0
#endif
#endif

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _NP 0
#define _L1 1
#define _L2 2
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
enum custom_keycodes {
NUMPAD = SAFE_RANGE,
ADMIN,
SMSPC1,
STR192,
STR255
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Numpad
* ,-----------------------.
* | 7 | 8 | 9 |Bksp |
* |-----`-----`-----`-----|
* | 4 | 5 | 6 | Tab |
* |-----`-----`-----`-----|
* | 1 | 2 | 3 |Enter|
* |-----`-----`-----`-----|
* | 0 |Space| . | / |
* `-----`-----`-----`-----'
* | L1 | L2 | | | Layer hold
*/
[_NP] = LAYOUT_ortho_4x4( /* Numpad */
KC_P7, KC_P8, KC_P9, KC_BSPC, \
KC_P4, KC_P5, KC_P6, KC_TAB, \
KC_P1, KC_P2, KC_P3, KC_PENT, \
LT(1, KC_P0), LT(2, KC_SPC), KC_PDOT, KC_PSLS
),
/* L1
* ,-----------------------.
* |Reset| | | Del |
* |-----`-----`-----`-----|
* | Left| Down| Up |Right|
* |-----`-----`-----`-----|
* | 192.| 255 | | |
* |-----`-----`-----`-----|
* |_____| LED | . | |
* `-----`-----`-----`-----'
*/
[_L1] = LAYOUT_ortho_4x4( /* LAYER 1 */
RESET, XXXXXXX, XXXXXXX, KC_DEL, \
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, \
STR192, STR255, XXXXXXX, XXXXXXX, \
_______, BL_STEP, _______, XXXXXXX
),
/* L2
* ,-----------------------.
* | | | str | str |
* |-----`-----`-----`-----|
* | | | | |
* |-----`-----`-----`-----|
* | | | | |
* |-----`-----`-----`-----|
* | |_____| | |
* `-----`-----`-----`-----'
*/
[_L2] = LAYOUT_ortho_4x4( /* LAYER 2 */
XXXXXXX, XXXXXXX, ADMIN, SMSPC1, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, _______, XXXXXXX, XXXXXXX
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case ADMIN:
if (record->event.pressed) {
SEND_STRING("Administrator");
}
return false;
break;
case SMSPC1:
if (record->event.pressed) {
SEND_STRING("Simspace1!");
}
return false;
break;
case STR192:
if (record->event.pressed) {
SEND_STRING("192.168.");
}
return false;
break;
case STR255:
if (record->event.pressed) {
SEND_STRING("255");
}
return false;
break;
}
return true;
};

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
TAP_DANCE_ENABLE = no # Enable Tap Dance functionality
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
void backlight_toggle(void){
};
enum roadkit_layers {
_NUMPAD,
_NAVIGATION,
_EXCEL,
_ADJUST,
_DYN
};
enum minivan_keycodes {
NUMPAD = SAFE_RANGE,
NAVIGATION,
EXCEL,
NUMPAD_LOCK,
NAVIGATION_LOCK,
EXCEL_LOCK,
PARENS,
BRACKETS,
BRACES,
BACKLIT,
MACSLEEP,
DYNAMIC_MACRO_RANGE,
};
#include "dynamic_macro.h"
// Fillers to make keymaps cleaner looking
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NUMPAD] = LAYOUT_numpad_4x4( /* Numpad */
KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, \
KC_KP_4, KC_KP_5, KC_KP_6, \
KC_KP_1, KC_KP_2, KC_KP_3, NAVIGATION, \
EXCEL, KC_KP_DOT
),
[_EXCEL] = LAYOUT_numpad_4x4( /* Excel related */
KC_KP_SLASH, KC_KP_ASTERISK, KC_MINS, KC_TAB, \
KC_QUOT, KC_KP_EQUAL, PARENS, \
KC_DQT, BRACKETS, BRACES, _______, \
_______, MO(_DYN)
),
[_NAVIGATION] = LAYOUT_numpad_4x4( /* Navigation */
KC_HOME, _______, KC_PGUP, KC_TAB, \
KC_END, KC_UP, KC_PGDN, \
KC_LEFT, KC_DOWN, KC_RIGHT, _______, \
_______, MO(_DYN)
),
[_ADJUST] = LAYOUT_numpad_4x4( /* Adjustments */
KC_NUMLOCK, MACSLEEP, BACKLIT, _______, \
KC_BSPC, _______, KC_DEL, \
EXCEL_LOCK, NUMPAD_LOCK, NAVIGATION_LOCK, _______, \
_______, _______
),
[_DYN] = LAYOUT_numpad_4x4( /* DYNAMIC MACRO */
DYN_REC_START1, DYN_REC_START2, _______, _______, \
_______, _______, _______, \
DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, _______, _______, \
_______, _______
),
};
const uint16_t PROGMEM fn_actions[] = {
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_numpad[][2] = SONG(QWERTY_SOUND);
float tone_excel[][2] = SONG(DVORAK_SOUND);
float tone_navigation[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool fn_tap_used = false; // sets to false when space is pressed,
// sets to true when any other key is pressed,
//when space is lifted, if another key was prssed, don't send space.
uint16_t fn_keycode = 0; // stores which spacebar was used, either raise or lower...
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (!process_record_dynamic_macro(keycode, record)) {
return false;
}
switch (keycode) {
case NAVIGATION: // This key is enter if tapped, navigation if held
if (record->event.pressed) {
fn_keycode = NAVIGATION; // these two lines figure out if the next action is
fn_tap_used = false;
layer_on(_NAVIGATION);
update_tri_layer(_EXCEL, _NAVIGATION, _ADJUST);
} else {
layer_off(_NAVIGATION);
update_tri_layer(_EXCEL, _NAVIGATION, _ADJUST);
if(!fn_tap_used && fn_keycode == NAVIGATION ){
register_code(KC_KP_ENTER);
unregister_code(KC_KP_ENTER);
fn_keycode = 0;
fn_tap_used = false;
}
}
return false;
break;
case EXCEL:
if (record->event.pressed) {
fn_keycode = EXCEL;
fn_tap_used = false;
layer_on(_EXCEL);
update_tri_layer(_EXCEL, _NAVIGATION, _ADJUST);
} else {
layer_off(_EXCEL);
update_tri_layer(_EXCEL, _NAVIGATION, _ADJUST);
if(!fn_tap_used && fn_keycode == EXCEL ){
register_code(KC_KP_0);
unregister_code(KC_KP_0);
fn_keycode = 0;
fn_tap_used = false;
}
}
return false;
break;
default:
fn_tap_used = true;
break; // don't return because this just handles the spacebars.
}
// this is the normal keycode processing switch from Planck default layout.
switch (keycode) {
case NUMPAD_LOCK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_numpad, false, 0);
#endif
persistant_default_layer_set(1UL<<_NUMPAD);
}
return false;
break;
case NAVIGATION_LOCK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_navigation, false, 0);
#endif
persistant_default_layer_set(1UL<<_NAVIGATION);
}
return false;
break;
case EXCEL_LOCK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_excel, false, 0);
#endif
persistant_default_layer_set(1UL<<_EXCEL);
}
return false;
break;
case PARENS:
if (record->event.pressed) {
register_code(KC_RSFT);
register_code(KC_9);
unregister_code(KC_9);
register_code(KC_0);
unregister_code(KC_0);
register_code(KC_RSFT);
register_code(KC_LEFT);
unregister_code(KC_LEFT);
}
return false;
break;
case BRACKETS:
if (record->event.pressed) {
register_code(KC_LBRC);
unregister_code(KC_LBRC);
register_code(KC_RBRC);
unregister_code(KC_RBRC);
register_code(KC_LEFT);
unregister_code(KC_LEFT);
}
return false;
break;
case BRACES:
if (record->event.pressed) {
register_code(KC_RSFT);
register_code(KC_LBRC);
unregister_code(KC_LBRC);
register_code(KC_RBRC);
unregister_code(KC_RBRC);
unregister_code(KC_RSFT);
register_code(KC_LEFT);
unregister_code(KC_LEFT);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
}
return false;
break;
case MACSLEEP:
if (record->event.pressed) {
register_code(KC_RSFT);
register_code(KC_RCTL);
register_code(KC_POWER);
unregister_code(KC_POWER);
unregister_code(KC_RCTL);
unregister_code(KC_RSFT);
}
return false;
break;
}
return true;
}

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# Mike's custom keymap for roadkit
Based on the 13 key layout.
## LAYERS
* Numpad - The layer that matches the caps
* Excel - / * - = and () [] {} macros
* Navigation - arrow keys and home/end
* ADJUST - just like planck adjust, lets you set default layer.
* DYN - dynamic macro layer for recording and playing macros
## MACROS
Sadly, the dynamic macros are probably going worthless because they keys that
they record have to be pressed on this keyboard. This keyboard doesn't have
most letters...
## LEADER KEYS
This board would probably be better with the user of leader keys instead of
complex layers with a raise/lower setup... Something to look into for later.

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _NP 0
#define _L1 1
// Macro name shortcuts
#define NUMPAD M(_NP)
#define LAYER1 M(_L1)
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NP] = LAYOUT_ortho_4x4( /* Numpad */
KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, \
KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_MINUS, \
KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER, \
KC_KP_0, KC_KP_DOT, TG(_L1), KC_BSPC
),
[_L1] = LAYOUT_ortho_4x4( /* LAYER 1 */
KC_NUMLOCK, _______, _______, KC_VOLU, \
_______, KC_UP, _______, KC_VOLD, \
KC_LEFT, KC_DOWN, KC_RIGHT, _______, \
_______, _______, _______, _______
)
};
const uint16_t PROGMEM fn_actions[] = {
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case _L1:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_L1);
}
break;
case _NP:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_NP);
}
break;
}
return MACRO_NONE;
};

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# The singles keymap for roadkit
This keymap has a base layer with numpad functionality, and then a second layer with some additional keys. The user is encouraged to develop their own keymap using this as a starting point.

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#define TAPPING_TERM 175
#ifdef BACKLIGHT_ENABLE
#define BACKLIGHT_PIN B5
#define BACKLIGHT_LEVELS 3
#define BACKLIGHT_ON_STATE 0
#endif
#endif

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _NP 0
#define _L1 1
#define _L2 2
#define _L3 3
// Macro name shortcuts
#define NUMPAD M(_NP)
#define LAYER1 M(_L1)
#define LAYER2 M(_L2)
#define LAYER3 M(_L3)
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
void matrix_init_user(void) {
backlight_level(4);
}
//Tap Dance Declarations
enum {
TD_EQUAL_NP = 0,
TD_KP_PLUS_L1,
TD_DOT_L2,
TD_0_L3
};
//Tap Dance Definitions
//TD equal to turn on layer NP
void _td_equal_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code(KC_EQUAL);
} else if (state->count == 2) {
backlight_set(3);
layer_on(_NP);
layer_off(_L1);
layer_off(_L2);
layer_off(_L3);
}
}
void _td_equal_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code(KC_EQUAL);
}
}
//TD kp plus to toggle layer 1
void _td_kp_plus_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code(KC_KP_PLUS);
} else if (state->count == 2) {
// layer_invert(_L1);
backlight_set(2);
layer_on(_L1);
layer_off(_L2);
layer_off(_L3);
}
}
void _td_kp_plus_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code(KC_KP_PLUS);
}
}
//TD dot to toggle layer 2
void _td_dot_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code(KC_DOT);
} else if (state->count == 2) {
backlight_set(1);
layer_on(_L2);
layer_off(_L1);
layer_off(_L3);
}
}
void _td_dot_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code(KC_DOT);
}
}
//TD 0 to toggle layer 3
void _td_0_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code(KC_0);
} else if (state->count == 2) {
backlight_set(0);
layer_on(_L3);
layer_off(_L1);
layer_off(_L2);
}
}
void _td_0_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code(KC_0);
}
}
//TD Actions
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_EQUAL_NP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_equal_tg_finished, _td_equal_tg_reset),
[TD_KP_PLUS_L1] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_kp_plus_tg_finished, _td_kp_plus_tg_reset),
[TD_DOT_L2] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_dot_tg_finished, _td_dot_tg_reset),
[TD_0_L3] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_0_tg_finished, _td_0_tg_reset)
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Numberpad
* ,-----------------------.
* | 7 | 8 | 9 | / |
* |-----`-----`-----`-----|
* | 4 | 5 | 6 | * |
* |-----`-----`-----`-----|
* | 1 | 2 | 3 | - |
* |-----`-----`-----`-----|
* | 0 | . | + | = |
* `-----`-----`-----`-----'
* Tapdances:
* | L3 | L2 | L1 | NP |
* `-----`-----`-----`-----'
*/
[_NP] = LAYOUT_ortho_4x4( /* Numpad */
KC_7, KC_8, KC_9, KC_SLASH, \
KC_4, KC_5, KC_6, KC_KP_ASTERISK, \
KC_1, KC_2, KC_3, KC_MINUS, \
TD(TD_0_L3), TD(TD_DOT_L2), TD(TD_KP_PLUS_L1), TD(TD_EQUAL_NP)
),
/* L1
* ,-----------------------.
* | Esc |Bksp |Home |PgUp |
* |-----`-----`-----`-----|
* | Tab | Up | End |PgDn |
* |-----`-----`-----`-----|
* |Left |Down |Right|Enter|
* |-----`-----`-----`-----|
* | 0 | . | + | = |
* `-----`-----`-----`-----'
*/
[_L1] = LAYOUT_ortho_4x4( /* LAYER 1 */
KC_ESCAPE, KC_BSPACE, KC_HOME, KC_PGUP, \
KC_TAB, KC_UP, KC_END, KC_PGDOWN, \
KC_LEFT, KC_DOWN, KC_RIGHT, KC_KP_ENTER, \
_______, _______, _______, _______
),
/* L2
* ,-----------------------.
* |Sleep|LClik|RClik|VolUp|
* |-----`-----`-----`-----|
* |AltF4| F11 |WinTb|VolDn|
* |-----`-----`-----`-----|
* |PrvTk|Play |NxtTk|Mute |
* |-----`-----`-----`-----|
* | 0 | . | + | = |
* `-----`-----`-----`-----'
*/
[_L2] = LAYOUT_ortho_4x4( /* LAYER 2 */
KC_SYSTEM_SLEEP, KC_MS_BTN1, KC_MS_BTN2, KC_AUDIO_VOL_UP, \
LALT(KC_F4), KC_F11, LGUI(KC_TAB), KC_AUDIO_VOL_DOWN, \
KC_MEDIA_PREV_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, KC_AUDIO_MUTE, \
_______, _______, _______, _______
),
/* L3 needs cut, copy, paste, undo, again (redo), find, calc, www back, www forward, F5
* ,-----------------------.
* |WBack|WHome|WFor | F5 |
* |-----`-----`-----`-----|
* |Calc |Undo |Redo |WSrch|
* |-----`-----`-----`-----|
* | Cut |Copy |Paste|Find |
* |-----`-----`-----`-----|
* | 0 | . | + | = |
* `-----`-----`-----`-----'
*/
[_L3] = LAYOUT_ortho_4x4( /* LAYER 3 */
KC_SYSTEM_SLEEP, KC_MS_BTN1, KC_MS_BTN2, KC_AUDIO_VOL_UP, \
LALT(KC_F4), KC_F11, LGUI(KC_TAB), KC_AUDIO_VOL_DOWN, \
KC_MEDIA_PREV_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, KC_AUDIO_MUTE, \
_______, _______, _______, _______
),
};
const uint16_t PROGMEM fn_actions[] = {
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
const macro_t * action_get_macro(keyrecord_t * record, uint8_t id, uint8_t opt) {
switch (id) {
case _L3:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_L3);
}
break;
case _L2:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_L2);
}
break;
case _L1:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_L1);
}
break;
case _NP:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_NP);
}
break;
}
return MACRO_NONE;
};

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# The singles keymap for roadkit
This keymap has a base layer with numpad functionality, and then a second layer with some additional keys. The user is encouraged to develop their own keymap using this as a starting point.

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@@ -0,0 +1,22 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
TAP_DANCE_ENABLE = yes # Enable Tap Dance functionality
ifndef QUANTUM_DIR
include ../../../../Makefile
endif