[Keyboard] Small Refactor of Duck boards (#5521)

* first [ass at pulling out common duck library functions

* use new library in jetfire

* use new library in duck lightsaver

* use new library in octagon v2

* put Device into the library

* refactor send_value

* refactor send_value and send_color

* use pragma once

* use pragma once

* use pragma once

* use pragma once

* rename backlight_led to indicator_leds to match with other duck boards

* rename enum

* make #define names consistent

* rename ducklib to duck_led

* update rules.mk ?= to =

* put rgb in the correct order

* add debounce debugging printouts

* turn on bootmagic lite and set it to the top left most key commonly programmed as Escape

* add reset key documentation

* fix that typo

* Update keyboards/duck/duck_led/duck_led.c

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* include the correct library
This commit is contained in:
MechMerlin
2019-04-03 10:17:25 -07:00
committed by Drashna Jaelre
parent caefb1c61e
commit cb2f2fd258
33 changed files with 192 additions and 202 deletions

View File

@@ -15,8 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#pragma once
#include "config_common.h"
@@ -44,6 +43,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN D6
#define RGBLED_NUM 17
/* Set to top left most key */
#define BOOTMAGIC_LITE_ROW 5
#define BOOTMAGIC_LITE_COLUMN 10
#define TAPPING_TERM 200
#endif

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@@ -18,17 +18,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <avr/io.h>
#include <stdbool.h>
#include <util/delay.h>
#include "duck_led/duck_led.h"
#define T1H 900
#define T1L 600
#define T0H 400
#define T0L 900
#define RES 6000
#define NS_PER_SEC (1000000000L)
#define CYCLES_PER_SEC (F_CPU)
#define NS_PER_CYCLE (NS_PER_SEC / CYCLES_PER_SEC)
#define NS_TO_CYCLES(n) ((n) / NS_PER_CYCLE)
#define LED_T1H 900
#define LED_T1L 600
#define LED_T0H 400
#define LED_T0L 900
void send_bit_d4(bool bitVal) {
if(bitVal) {
@@ -44,8 +39,8 @@ void send_bit_d4(bool bitVal) {
::
[port] "I" (_SFR_IO_ADDR(PORTD)),
[bit] "I" (4),
[onCycles] "I" (NS_TO_CYCLES(T1H) - 2),
[offCycles] "I" (NS_TO_CYCLES(T1L) - 2));
[onCycles] "I" (NS_TO_CYCLES(LED_T1H) - 2),
[offCycles] "I" (NS_TO_CYCLES(LED_T1L) - 2));
} else {
asm volatile (
"sbi %[port], %[bit] \n\t"
@@ -59,33 +54,31 @@ void send_bit_d4(bool bitVal) {
::
[port] "I" (_SFR_IO_ADDR(PORTD)),
[bit] "I" (4),
[onCycles] "I" (NS_TO_CYCLES(T0H) - 2),
[offCycles] "I" (NS_TO_CYCLES(T0L) - 2));
[onCycles] "I" (NS_TO_CYCLES(LED_T0H) - 2),
[offCycles] "I" (NS_TO_CYCLES(LED_T0L) - 2));
}
}
void show(void) {
_delay_us((RES / 1000UL) + 1);
}
void send_value(uint8_t byte) {
void send_value(uint8_t byte, enum Device device) {
for(uint8_t b = 0; b < 8; b++) {
send_bit_d4(byte & 0b10000000);
byte <<= 1;
if(device == Device_STATUSLED) {
send_bit_d4(byte & 0b10000000);
byte <<= 1;
}
}
}
void send_color(uint8_t r, uint8_t g, uint8_t b) {
send_value(g);
send_value(r);
send_value(b);
void send_color(uint8_t r, uint8_t g, uint8_t b, enum Device device) {
send_value(r, device);
send_value(g, device);
send_value(b, device);
}
void indicator_leds_set(bool leds[8]) {
cli();
send_color(leds[1] ? 255 : 0, leds[2] ? 255 : 0, leds[0] ? 255 : 0);
send_color(leds[4] ? 255 : 0, leds[5] ? 255 : 0, leds[3] ? 255 : 0);
send_color(leds[6] ? 255 : 0, leds[7] ? 255 : 0, 0);
send_color(leds[1] ? 255 : 0, leds[2] ? 255 : 0, leds[0] ? 255 : 0, Device_STATUSLED);
send_color(leds[4] ? 255 : 0, leds[5] ? 255 : 0, leds[3] ? 255 : 0, Device_STATUSLED);
send_color(leds[6] ? 255 : 0, leds[7] ? 255 : 0, 0, Device_STATUSLED);
sei();
show();
}

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@@ -13,8 +13,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef LIGHTSAVER_H
#define LIGHTSAVER_H
#pragma once
#include "quantum.h"
@@ -37,4 +36,3 @@
/* 5 */ { K0A, K0B, K0C, NO, NO, NO, NO, NO, K0I, NO, K0K, NO, K0M, K0N, K0O, K0P, K0Q, K0R } \
}
#endif

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@@ -87,6 +87,9 @@ uint8_t matrix_scan(void) {
bool curr_bit = rows & (1<<row);
if (prev_bit != curr_bit) {
matrix_debouncing[row] ^= ((matrix_row_t)1<<col);
if (debouncing) {
dprint("bounce!: "); dprintf("%02X", debouncing); dprintln();
}
debouncing = DEBOUNCING_DELAY;
}
}

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@@ -50,23 +50,23 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= no # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= yes # USB Nkey Rollover
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6
FAUXCLICKY_ENABLE ?= no # Use buzzer to emulate clicky switches
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
RGBLIGHT_ENABLE = yes
CUSTOM_MATRIX = yes
SRC += indicator_leds.c \
matrix.c
matrix.c duck_led/duck_led.c