Added Tanuki Keyboard (#2894)
* added tanuki * updated definitions to new qmk standard * complying with suggestions made by drashna * update rulesfile * used qmk template for readme file
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										82
									
								
								keyboards/tanuki/config.h
									
									
									
									
									
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										82
									
								
								keyboards/tanuki/config.h
									
									
									
									
									
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/*
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Copyright 2015 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID       0xFEED
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#define PRODUCT_ID      0x6464
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#define DEVICE_VER      0x0001
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#define MANUFACTURER    Seth
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#define PRODUCT         Tanuki PCB version
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#define DESCRIPTION     Handwired 40% keyboard
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/* key matrix size */
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 11
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#define MATRIX_COL_PINS {  B3 , B2 , B6 , B5 , B4 , E6 , D7 , C6 , F4 , F5 , F6 }
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#define MATRIX_ROW_PINS {  F7 , B1 , D4 , D0 }
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#define UNUSED_PINS
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE    5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* key combination for command */
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#define IS_COMMAND() ( \
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    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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#define RGB_DI_PIN D1
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 5
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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#define TAPPING_TERM 200
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/*
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 * Feature disable options
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 *  These options are also useful to firmware size reduction.
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 */
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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#endif
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										141
									
								
								keyboards/tanuki/keymaps/default/keymap.c
									
									
									
									
									
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										141
									
								
								keyboards/tanuki/keymaps/default/keymap.c
									
									
									
									
									
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#include QMK_KEYBOARD_H
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#include "rgblight.h"
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//Layer definitions
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#define _BL 0
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#define _DL 1
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#define _UL 2
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#define _GL 3
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#define _BK 4
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//other variables
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int mCalled = 0;
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bool blockToggle = false;
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bool lRGB = true;
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BL] = LAYOUT(
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  KC_Q,     KC_W,     KC_E,     KC_R,    KC_T,     KC_Y,           KC_U,           KC_I,    KC_O,    KC_P,    KC_BSPC, \
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  KC_A,     KC_S,     KC_D,     KC_F,    KC_G,     KC_H,           KC_J,           KC_K,    KC_L,    KC_SCLN, TG(_GL), \
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  KC_LSFT,  KC_Z,     KC_X,     KC_C,    KC_V,     KC_B,           KC_N,           KC_M,    KC_QUOT, KC_SLSH, KC_ENT,  \
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  KC_TAB,   KC_ESC,   KC_LCTL,  KC_LALT, KC_COMMA, LT(_DL,KC_SPC), LT(_UL,KC_SPC),          KC_DOT,  KC_LGUI),
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[_DL] = LAYOUT(
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  KC_F2,    KC_F3,    KC_F4,    KC_F5,    KC_F6,    KC_F7,    KC_F8,    KC_F9,    KC_F10,   KC_F11,  KC_F12,\
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  KC_1,     KC_2,     KC_3,     KC_4,     KC_5,     KC_6,     KC_7,     KC_8,     KC_9,     KC_0,    KC_TRNS,\
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  KC_TRNS,  KC_PSCR,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  \
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  KC_TRNS,  KC_F1,    KC_TRNS,  RESET,    KC_TRNS,  KC_TRNS,  KC_TRNS,            KC_TRNS,  KC_TRNS),
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[_UL] = LAYOUT(
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  KC_LBRC,  KC_RBRC,  KC_LCBR,  KC_RCBR,  KC_PIPE,  KC_BSLS,  KC_PLUS,  KC_UNDS,  KC_MINS,  KC_EQL,  KC_DEL,\
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  KC_EXLM,  KC_AT,    KC_HASH,  KC_DLR,   KC_PERC,  KC_CIRC,  KC_AMPR,  KC_ASTR,  KC_LPRN,  KC_RPRN, KC_TRNS, \
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  KC_TRNS,  KC_FN0,   RGB_TOG,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  RGB_SAD,  RGB_VAD,  KC_TRNS,  KC_TRNS,  \
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  KC_TRNS,  KC_GRV,   KC_TRNS,  RGB_MOD,  RGB_HUI,  KC_TRNS,  KC_TRNS,            RGB_SAI,  RGB_VAI),
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[_GL] = LAYOUT(
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  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_UP,    KC_TRNS,  KC_TRNS, \
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  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_LEFT,  KC_DOWN,  KC_RGHT,  KC_TRNS, \
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  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  \
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  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,            KC_TRNS,  KC_TRNS),
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[_BK] = LAYOUT(
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  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,\
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  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,\
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  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_NO,    KC_NO,    KC_TRNS,  KC_TRNS,  \
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  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_NO,    KC_NO,    KC_TRNS,  KC_FN1,  KC_NO,    KC_NO),
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};
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//KC_MPLY,  KC_VOLU,  KC_VOLD,  KC_TRNS,  KC_TRNS,            KC_MNXT,  KC_MPRV
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//function to toggle the interactive rgb variable
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bool toggleLayerRGB(void){
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	if(lRGB == true){
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	return false;
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	}
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	else{
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	return true;
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	}
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}
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void matrix_init_user(void){
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	rgblight_enable();
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  	rgblight_mode(1);
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	rgblight_sethsv(0,10,255);
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}
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//check for layer and if there was a keypress change underglow lighting
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void matrix_scan_kb(void){
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	if(lRGB == true)
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	{
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		//base layer
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		if(layer_state == 0x00000000 && mCalled == 1 ){
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			rgblight_sethsv(0,10,255);
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			mCalled = 0;
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		}
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		//down layer
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		else if(layer_state == 0x00000002 && mCalled == 1){
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			rgblight_sethsv(160,255,255);
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			mCalled = 0;
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		}
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		//up layer with rgb access blocked
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		else if(layer_state == 0x00000004 && mCalled == 1 && lRGB == true){
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			//blockToggle = true;
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			layer_state = 0x00000014;
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			rgblight_sethsv(180,255,255);
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			mCalled = 0;
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		}
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		//arrow cluster layer
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		else if(layer_state == 0x00000008 && mCalled == 1){
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			rgblight_sethsv(0,180,255);
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			mCalled = 0;
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		}
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		//if on blocked layer and the spacebar has been released reset to baselayer and set colours to white
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		else if(layer_state == 0x00000014 && blockToggle == true )
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		{
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			blockToggle = false;
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			layer_state = 0x00000000;
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			rgblight_sethsv(0,10,255);
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		}
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	}
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}
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//set mCalled to 1 when a button is pressed to make sure the leds aren't continuesly updated.
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bool process_record_user (uint16_t keycode, keyrecord_t *record) {
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  mCalled = 1;
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  //uncommenting the line below causes the lights to flicker when typing on the keyboard.
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  //rgblight_sethsv(0,255,0);
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	if(keycode == KC_FN0 && record->event.pressed){
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		//set the toggle and make sure to set the colour back to white
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		lRGB = toggleLayerRGB();
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		rgblight_enable();
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  		rgblight_mode(1);
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		rgblight_sethsv(0,255,255);
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		layer_state =0x00000000;
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		return false;
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	}
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	//check if spacebar is released when on a different layer
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	if(keycode == KC_FN1){
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		if(record ->event.pressed){
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		}else{
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		blockToggle = true;
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		}
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	}
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  return true;
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}
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										15
									
								
								keyboards/tanuki/readme.md
									
									
									
									
									
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								keyboards/tanuki/readme.md
									
									
									
									
									
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							@@ -0,0 +1,15 @@
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# Tanuki
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The QMK firmware for the Tanuki 40% keyboard. The other files needed for construction can be found in the [Tanuki repo](https://github.com/SethSenpai/Tanuki).
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Keyboard Maintainer: [SethSenpai](https://github.com/SethSenpai)  
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Hardware Supported: Tanuki pcb, pro micro  
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Hardware Availability: [Tanuki repo](https://github.com/SethSenpai/Tanuki)
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Make example for this keyboard (after setting up your build environment):
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 | 
			
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    make tanuki:default
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See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
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										70
									
								
								keyboards/tanuki/rules.mk
									
									
									
									
									
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										70
									
								
								keyboards/tanuki/rules.mk
									
									
									
									
									
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							@@ -0,0 +1,70 @@
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# MCU name
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		||||
MCU = atmega32u4
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# Processor frequency.
 | 
			
		||||
#     This will define a symbol, F_CPU, in all source code files equal to the
 | 
			
		||||
#     processor frequency in Hz. You can then use this symbol in your source code to
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		||||
#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
 | 
			
		||||
#     automatically to create a 32-bit value in your source code.
 | 
			
		||||
#
 | 
			
		||||
#     This will be an integer division of F_USB below, as it is sourced by
 | 
			
		||||
#     F_USB after it has run through any CPU prescalers. Note that this value
 | 
			
		||||
#     does not *change* the processor frequency - it should merely be updated to
 | 
			
		||||
#     reflect the processor speed set externally so that the code can use accurate
 | 
			
		||||
#     software delays.
 | 
			
		||||
F_CPU = 16000000
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		||||
 | 
			
		||||
 | 
			
		||||
#
 | 
			
		||||
# LUFA specific
 | 
			
		||||
#
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		||||
# Target architecture (see library "Board Types" documentation).
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		||||
ARCH = AVR8
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		||||
 | 
			
		||||
# Input clock frequency.
 | 
			
		||||
#     This will define a symbol, F_USB, in all source code files equal to the
 | 
			
		||||
#     input clock frequency (before any prescaling is performed) in Hz. This value may
 | 
			
		||||
#     differ from F_CPU if prescaling is used on the latter, and is required as the
 | 
			
		||||
#     raw input clock is fed directly to the PLL sections of the AVR for high speed
 | 
			
		||||
#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
 | 
			
		||||
#     at the end, this will be done automatically to create a 32-bit value in your
 | 
			
		||||
#     source code.
 | 
			
		||||
#
 | 
			
		||||
#     If no clock division is performed on the input clock inside the AVR (via the
 | 
			
		||||
#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
 | 
			
		||||
F_USB = $(F_CPU)
 | 
			
		||||
 | 
			
		||||
# Interrupt driven control endpoint task(+60)
 | 
			
		||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Boot Section Size in *bytes*
 | 
			
		||||
#   Teensy halfKay   512
 | 
			
		||||
#   Teensy++ halfKay 1024
 | 
			
		||||
#   Atmel DFU loader 4096
 | 
			
		||||
#   LUFA bootloader  4096
 | 
			
		||||
#   USBaspLoader     2048
 | 
			
		||||
BOOTLOADER=caterina
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		||||
 | 
			
		||||
# Build Options
 | 
			
		||||
#   comment out to disable the options.
 | 
			
		||||
#
 | 
			
		||||
BOOTMAGIC_ENABLE = no	# Virtual DIP switch configuration(+1000)
 | 
			
		||||
MOUSEKEY_ENABLE = no	# Mouse keys(+4700)
 | 
			
		||||
EXTRAKEY_ENABLE = yes	# Audio control and System control(+450)
 | 
			
		||||
CONSOLE_ENABLE = no	# Console for debug(+400)
 | 
			
		||||
COMMAND_ENABLE = no    # Commands for debug and configuration
 | 
			
		||||
NKRO_ENABLE = yes		# USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
RGBLIGHT_ENABLE =yes   # Enable keyboard underlight functionality (+4870)
 | 
			
		||||
BACKLIGHT_ENABLE = no  # Enable keyboard backlight functionality (+1150)
 | 
			
		||||
MIDI_ENABLE = no 		# MIDI controls
 | 
			
		||||
AUDIO_ENABLE = no
 | 
			
		||||
UNICODE_ENABLE = no 		# Unicode
 | 
			
		||||
BLUETOOTH_ENABLE = no  # Enable Bluetooth with the Adafruit EZ-Key HID
 | 
			
		||||
TAP_DANCE_ENABLE = no
 | 
			
		||||
 | 
			
		||||
ifndef QUANTUM_DIR
 | 
			
		||||
	include ../../Makefile
 | 
			
		||||
endif
 | 
			
		||||
							
								
								
									
										10
									
								
								keyboards/tanuki/tanuki.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										10
									
								
								keyboards/tanuki/tanuki.c
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,10 @@
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		||||
#include "tanuki.h"
 | 
			
		||||
#include "rgblight.h"
 | 
			
		||||
#include "config.h"
 | 
			
		||||
#include "rgblight.h"
 | 
			
		||||
 | 
			
		||||
void matrix_init_kb(void) {
 | 
			
		||||
	// put your keyboard start-up code here
 | 
			
		||||
	// runs once when the firmware starts up
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
							
								
								
									
										22
									
								
								keyboards/tanuki/tanuki.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										22
									
								
								keyboards/tanuki/tanuki.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,22 @@
 | 
			
		||||
#include "quantum.h"
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// readability
 | 
			
		||||
#define XXX KC_NO
 | 
			
		||||
 | 
			
		||||
// The first section contains all of the arguments
 | 
			
		||||
// The second converts the arguments into a two-dimensional array
 | 
			
		||||
#define LAYOUT( \
 | 
			
		||||
	k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, \
 | 
			
		||||
	k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, \
 | 
			
		||||
	k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, \
 | 
			
		||||
	k30, k31, k32, k33, k34, k35, k36,      k38, k39 \
 | 
			
		||||
) \
 | 
			
		||||
{ \
 | 
			
		||||
		{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a}, \
 | 
			
		||||
		{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a}, \
 | 
			
		||||
		{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a}, \
 | 
			
		||||
		{k30, k31, k32, k33, k34, k35, k36, XXX, k38, k39, XXX} \
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
		Reference in New Issue
	
	Block a user