2020 November 28 Breaking Changes Update (#11053)
* Branch point for 2020 November 28 Breaking Change * Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183) * Add support for soft serial to ATmega32U2 (#10204) * Change MIDI velocity implementation to allow direct control of velocity value (#9940) * Add ability to build a subset of all keyboards based on platform. * Actually use eeprom_driver_init(). * Make bootloader_jump weak for ChibiOS. (#10417) * Joystick 16-bit support (#10439) * Per-encoder resolutions (#10259) * Share button state from mousekey to pointing_device (#10179) * Add hotfix for chibios keyboards not wake (#10088) * Add advanced/efficient RGB Matrix Indicators (#8564) * Naming change. * Support for STM32 GPIOF,G,H,I,J,K (#10206) * Add milc as a dependency and remove the installed milc (#10563) * ChibiOS upgrade: early init conversions (#10214) * ChibiOS upgrade: configuration file migrator (#9952) * Haptic and solenoid cleanup (#9700) * XD75 cleanup (#10524) * OLED display update interval support (#10388) * Add definition based on currently-selected serial driver. (#10716) * New feature: Retro Tapping per key (#10622) * Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638) * Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530) * Rescale both ChibiOS and AVR backlighting. * Reduce Helix keyboard build variation (#8669) * Minor change to behavior allowing display updates to continue between task ticks (#10750) * Some GPIO manipulations in matrix.c change to atomic. (#10491) * qmk cformat (#10767) * [Keyboard] Update the Speedo firmware for v3.0 (#10657) * Maartenwut/Maarten namechange to evyd13/Evy (#10274) * [quantum] combine repeated lines of code (#10837) * Add step sequencer feature (#9703) * aeboards/ext65 refactor (#10820) * Refactor xelus/dawn60 for Rev2 later (#10584) * add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824) * [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549) * update chibios os usb for the otg driver (#8893) * Remove HD44780 References, Part 4 (#10735) * [Keyboard] Add Valor FRL TKL (+refactor) (#10512) * Fix cursor position bug in oled_write_raw functions (#10800) * Fixup version.h writing when using SKIP_VERSION=yes (#10972) * Allow for certain code in the codebase assuming length of string. (#10974) * Add AT90USB support for serial.c (#10706) * Auto shift: support repeats and early registration (#9826) * Rename ledmatrix.h to match .c file (#7949) * Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231) * Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840) * Merge point for 2020 Nov 28 Breaking Change
This commit is contained in:
19
keyboards/evyd13/wonderland/keymaps/brandonschlack/config.h
Normal file
19
keyboards/evyd13/wonderland/keymaps/brandonschlack/config.h
Normal file
@@ -0,0 +1,19 @@
|
||||
/* Copyright 2019 Brandon Schlack
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#define USE_LEDS_FOR_LAYERS
|
||||
#define STOPLIGHT_LED
|
170
keyboards/evyd13/wonderland/keymaps/brandonschlack/keymap.c
Executable file
170
keyboards/evyd13/wonderland/keymaps/brandonschlack/keymap.c
Executable file
@@ -0,0 +1,170 @@
|
||||
/* Copyright 2019 Brandon Schlack
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "brandonschlack.h"
|
||||
|
||||
// LEDs
|
||||
#define TOP_LED B1
|
||||
#define MIDDLE_LED B2
|
||||
#define BOTTOM_LED B3
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_BASE] = LAYOUT( \
|
||||
KC_HOME, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
|
||||
KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
|
||||
KC_PGDN, HY_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, PLY_FN1, \
|
||||
KC_LOPT, KC_LCMD, SPC_RAI, KC_LCTL, SPC_RAI, KC_RCMD, KC_ROPT \
|
||||
),
|
||||
[_FN1] = LAYOUT( \
|
||||
KC_MUTE, QM_MAKE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MC_LHPD, MC_SLPD, \
|
||||
KC_VOLU, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, _______, _______, _______, _______, _______, KC_HOME, KC_UP, KC_END, KC_DELT, \
|
||||
KC_VOLD, RGB_TOG, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, _______, _______, _______, KC_MPRV, KC_MNXT, KC_PGDN, KC_UP, KC_MPLY, \
|
||||
_______, RGB_LYR, RGB_THM, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, RGT_SFT, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______ \
|
||||
|
||||
),
|
||||
[_FN2] = LAYOUT( \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______ \
|
||||
|
||||
),
|
||||
[_ADJUST] = LAYOUT( \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______ \
|
||||
|
||||
)
|
||||
/*
|
||||
[_BLANK] = LAYOUT( \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______ \
|
||||
|
||||
)
|
||||
*/
|
||||
};
|
||||
|
||||
#ifdef STOPLIGHT_LED
|
||||
bool is_led_stoplight_active = false;
|
||||
uint8_t led_stoplight_index = 0;
|
||||
uint16_t led_stoplight_timer = 0;
|
||||
void matrix_scan_led_stoplight(void);
|
||||
|
||||
void led_stoplight_start(void) {
|
||||
writePinHigh(TOP_LED);
|
||||
writePinHigh(MIDDLE_LED);
|
||||
writePinHigh(BOTTOM_LED);
|
||||
|
||||
is_led_stoplight_active = true;
|
||||
led_stoplight_timer = timer_read();
|
||||
};
|
||||
|
||||
void led_stoplight_set(pin_t pin) {
|
||||
writePinLow(pin);
|
||||
};
|
||||
|
||||
void led_stoplight_end(void) {
|
||||
// Reset timer and status variables
|
||||
led_stoplight_index = 0;
|
||||
is_led_stoplight_active = false;
|
||||
led_stoplight_timer = 0;
|
||||
led_update_kb(host_keyboard_led_state());
|
||||
};
|
||||
|
||||
void matrix_scan_led_stoplight(void) {
|
||||
if (is_led_stoplight_active) {
|
||||
if (timer_elapsed(led_stoplight_timer) > (1000 * (led_stoplight_index + 1))) {
|
||||
switch (led_stoplight_index){
|
||||
case 0:
|
||||
led_stoplight_set(TOP_LED);
|
||||
led_stoplight_index++;
|
||||
break;
|
||||
case 1:
|
||||
led_stoplight_set(MIDDLE_LED);
|
||||
led_stoplight_index++;
|
||||
break;
|
||||
case 2:
|
||||
led_stoplight_set(BOTTOM_LED);
|
||||
led_stoplight_index++;
|
||||
break;
|
||||
default:
|
||||
led_stoplight_index = 0;
|
||||
is_led_stoplight_active = false;
|
||||
led_stoplight_timer = 0;
|
||||
led_update_kb(host_keyboard_led_state());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
||||
void keyboard_post_init_keymap(void) {
|
||||
#ifdef STOPLIGHT_LED
|
||||
led_stoplight_start();
|
||||
#endif
|
||||
};
|
||||
|
||||
void matrix_scan_keymap(void) {
|
||||
#ifdef STOPLIGHT_LED
|
||||
matrix_scan_led_stoplight();
|
||||
#endif
|
||||
};
|
||||
|
||||
#ifdef USE_LEDS_FOR_LAYERS
|
||||
// example of how to use LEDs as layer indicators
|
||||
static uint8_t top = 0;
|
||||
static uint8_t middle = 0;
|
||||
|
||||
layer_state_t layer_state_set_keymap(layer_state_t state) {
|
||||
top = middle = 0;
|
||||
state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
|
||||
|
||||
switch (get_highest_layer(state)) {
|
||||
case _FN1:
|
||||
top = 1;
|
||||
break;
|
||||
case _FN2:
|
||||
middle = 1;
|
||||
break;
|
||||
case _ADJUST:
|
||||
top = 1;
|
||||
middle = 1;
|
||||
break;
|
||||
default: // for any other layers, or the default layer
|
||||
break;
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
// override kb level function
|
||||
bool led_update_user(led_t usb_led) {
|
||||
if (!is_led_stoplight_active) {
|
||||
writePin(TOP_LED, !top);
|
||||
writePin(MIDDLE_LED, !middle);
|
||||
writePin(BOTTOM_LED, !usb_led.caps_lock); // still use bottom for Caps Lock
|
||||
};
|
||||
return false; // we are using LEDs for something else override kb
|
||||
}
|
||||
#endif
|
8
keyboards/evyd13/wonderland/keymaps/brandonschlack/rules.mk
Executable file
8
keyboards/evyd13/wonderland/keymaps/brandonschlack/rules.mk
Executable file
@@ -0,0 +1,8 @@
|
||||
# Build Options
|
||||
# comment out to disable the options.
|
||||
#
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
VELOCIKEY_ENABLE = no
|
||||
|
54
keyboards/evyd13/wonderland/keymaps/default/keymap.c
Normal file
54
keyboards/evyd13/wonderland/keymaps/default/keymap.c
Normal file
@@ -0,0 +1,54 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum layers {
|
||||
_BASE,
|
||||
_FUNC
|
||||
};
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_BASE] = LAYOUT(
|
||||
KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL, KC_BSPC, \
|
||||
KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||
KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1), \
|
||||
KC_LCTL, KC_LAPO, KC_BSPC, KC_LGUI, KC_SPC, KC_RAPC, KC_RCTRL \
|
||||
),
|
||||
[_FUNC] = LAYOUT(
|
||||
RGB_TOG, VLK_TOG, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, RESET, \
|
||||
RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, \
|
||||
KC_LSFT, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX, \
|
||||
_______, KC_LALT, _______, _______, _______, KC_RALT, _______ \
|
||||
)
|
||||
};
|
||||
|
||||
#ifdef USE_LEDS_FOR_LAYERS
|
||||
// example of how to use LEDs as layer indicators
|
||||
static uint8_t top = 1;
|
||||
static uint8_t middle = 0;
|
||||
static uint8_t bottom = 0;
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
top = middle = bottom = 0;
|
||||
switch (get_highest_layer(state)) {
|
||||
case _BASE:
|
||||
top = 1;
|
||||
break;
|
||||
case _FUNC:
|
||||
middle = 1;
|
||||
break;
|
||||
default: // for any other layers, or the default layer
|
||||
break;
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
// override kb level function
|
||||
bool led_update_user(led_t usb_led) {
|
||||
writePin(B1, !top);
|
||||
writePin(B2, !middle);
|
||||
writePin(B3, !bottom);
|
||||
return false; // we are using LEDs for something else override kb
|
||||
}
|
||||
#endif
|
23
keyboards/evyd13/wonderland/keymaps/keebs/keymap.c
Normal file
23
keyboards/evyd13/wonderland/keymaps/keebs/keymap.c
Normal file
@@ -0,0 +1,23 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum layers {
|
||||
_BASE,
|
||||
_FUNC
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_BASE] = LAYOUT(
|
||||
KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL, KC_BSPC, \
|
||||
KC_F10, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||
KC_F11, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1), \
|
||||
KC_LCTL, KC_LAPO, KC_LGUI, RGUI(KC_SPC), KC_SPC, KC_RAPC, KC_RCTRL \
|
||||
),
|
||||
[_FUNC] = LAYOUT(
|
||||
RGB_TOG, VLK_TOG, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, RESET, \
|
||||
RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, \
|
||||
KC_LSFT, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX, \
|
||||
_______, KC_LALT, _______, _______, _______, KC_RALT, _______ \
|
||||
)
|
||||
};
|
42
keyboards/evyd13/wonderland/keymaps/rafael-azevedo/keymap.c
Normal file
42
keyboards/evyd13/wonderland/keymaps/rafael-azevedo/keymap.c
Normal file
@@ -0,0 +1,42 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
#define CAPSTL CTL_T(KC_CAPS)
|
||||
|
||||
enum layers {
|
||||
_BASE,
|
||||
_GAME,
|
||||
_FUNC,
|
||||
_RGB
|
||||
};
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_BASE] = LAYOUT(
|
||||
KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_PGUP, KC_PGDN,
|
||||
KC_HOME, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
|
||||
KC_END, CAPSTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_DEL, MO(2),
|
||||
TG(1), KC_LAPO, KC_BSPC, KC_LGUI, KC_SPC, KC_RAPC, MO(3)
|
||||
),
|
||||
[_GAME] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSPC, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, KC_SPC, _______, _______, _______, _______
|
||||
),
|
||||
[_FUNC] = LAYOUT(
|
||||
KC_PSCR, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX,
|
||||
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
_______, _______, KC_VOLU, KC_VOLD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX,
|
||||
KC_LSFT, KC_BRIU, KC_BRID, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX,
|
||||
KC_MPLY, KC_LALT, _______, _______, _______, KC_RALT, XXXXXXX
|
||||
),
|
||||
[_RGB] = LAYOUT(
|
||||
RGB_TOG, VLK_TOG, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, RESET,
|
||||
RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
RGB_RMOD, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX,
|
||||
KC_LSFT, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX,
|
||||
_______, KC_LALT, _______, _______, _______, KC_RALT, XXXXXXX
|
||||
)
|
||||
};
|
@@ -0,0 +1,9 @@
|
||||
## Rafael-Azevedo a layout for everyday use and gaming
|
||||
|
||||
### This layout was designed for everyday work with all necessary keys reachable from the home row, while having a toggle layer moving the space and backspace to a more traditional location.
|
||||
|
||||
* The main layer gives you access to home, end, pgup and pgdn. While keeping control, delete, backspace, and enter reachable when your fingers are in the home row.
|
||||
* The main layer also includes capslock key while tapped and it becomes control when pressed.
|
||||
* **Toggle(1)[Game]:** Toggles into a gaming layout that gives you space on your left hand thumb and moves the backspace to the traditional location. That way you can game one handed while using a mouse.
|
||||
* **MO(2)[_FUNC]:** Is a momentary layer for all special functions including F keys , volume control, and print screen. It also keys character C and V, allowing you to copy and paste while using arrow keys. This is an easy to reach location for all special funtionality that is not normally used.
|
||||
* **M(3)[_RGB]:** Is a momentary layer that gives you all the RGB control and keyboard Reset. This moves the funtionality not normally used to a place you won't accidently hit and get annoyed at.
|
23
keyboards/evyd13/wonderland/keymaps/rys/keymap.c
Normal file
23
keyboards/evyd13/wonderland/keymaps/rys/keymap.c
Normal file
@@ -0,0 +1,23 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum layers {
|
||||
_BASE,
|
||||
_FUNC
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_BASE] = LAYOUT(
|
||||
KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, XXXXXXX, KC_BSPC,
|
||||
KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL,
|
||||
KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
|
||||
KC_LCTL, KC_LGUI, KC_NUBS, KC_LALT, KC_SPC, KC_NUHS, KC_RCTRL
|
||||
),
|
||||
[_FUNC] = LAYOUT(
|
||||
RGB_TOG, VLK_TOG, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, RESET,
|
||||
RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX,
|
||||
RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RIGHT, XXXXXXX,
|
||||
_______, KC_LALT, _______, _______, _______, KC_RALT, _______
|
||||
)
|
||||
};
|
33
keyboards/evyd13/wonderland/keymaps/via/keymap.c
Normal file
33
keyboards/evyd13/wonderland/keymaps/via/keymap.c
Normal file
@@ -0,0 +1,33 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = LAYOUT(
|
||||
KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL, KC_BSPC,
|
||||
KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
|
||||
KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
|
||||
KC_LCTL, KC_LAPO, KC_BSPC, KC_LGUI, KC_SPC, KC_RAPC, KC_RCTL
|
||||
),
|
||||
[1] = LAYOUT(
|
||||
RGB_TOG, VLK_TOG, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, RESET,
|
||||
RGB_MOD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
RGB_RMOD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_UP, KC_NO,
|
||||
_______, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_NO, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, _______,
|
||||
_______, KC_LALT, _______, _______, _______, KC_RALT, _______
|
||||
),
|
||||
[2] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
[3] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______
|
||||
)
|
||||
};
|
2
keyboards/evyd13/wonderland/keymaps/via/rules.mk
Normal file
2
keyboards/evyd13/wonderland/keymaps/via/rules.mk
Normal file
@@ -0,0 +1,2 @@
|
||||
VIA_ENABLE = yes
|
||||
LTO_ENABLE = yes
|
Reference in New Issue
Block a user