2020 November 28 Breaking Changes Update (#11053)

* Branch point for 2020 November 28 Breaking Change                                                

* Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183)                                           

* Add support for soft serial to ATmega32U2 (#10204)                                               

* Change MIDI velocity implementation to allow direct control of velocity value (#9940)            

* Add ability to build a subset of all keyboards based on platform.                                

* Actually use eeprom_driver_init().                                                               

* Make bootloader_jump weak for ChibiOS. (#10417)                                                  

* Joystick 16-bit support (#10439)                                                                 

* Per-encoder resolutions (#10259)                                                                 

* Share button state from mousekey to pointing_device (#10179)                                     

* Add hotfix for chibios keyboards not wake (#10088)                                               

* Add advanced/efficient RGB Matrix Indicators (#8564)                                             

* Naming change.                                                                                   

* Support for STM32 GPIOF,G,H,I,J,K (#10206)                                                       

* Add milc as a dependency and remove the installed milc (#10563)                                  

* ChibiOS upgrade: early init conversions (#10214)                                                 

* ChibiOS upgrade: configuration file migrator (#9952)                                             

* Haptic and solenoid cleanup (#9700)                                                              

* XD75 cleanup (#10524)                                                                            

* OLED display update interval support (#10388)                                                    

* Add definition based on currently-selected serial driver. (#10716)                               

* New feature: Retro Tapping per key (#10622)                                                      

* Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638)             

* Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530)

* Rescale both ChibiOS and AVR backlighting.                                                       

* Reduce Helix keyboard build variation (#8669)                                                    

* Minor change to behavior allowing display updates to continue between task ticks (#10750)        

* Some GPIO manipulations in matrix.c change to atomic. (#10491)                                   

* qmk cformat (#10767)                                                                             

* [Keyboard] Update the Speedo firmware for v3.0 (#10657)                                          

* Maartenwut/Maarten namechange to evyd13/Evy (#10274)                                             

* [quantum] combine repeated lines of code (#10837)                                                

* Add step sequencer feature (#9703)                                                               

* aeboards/ext65 refactor (#10820)                                                                 

* Refactor xelus/dawn60 for Rev2 later (#10584)                                                    

* add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824)                                 

* [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549)                                    

* update chibios os usb for the otg driver (#8893)                                                 

* Remove HD44780 References, Part 4 (#10735)                                                       

* [Keyboard] Add Valor FRL TKL (+refactor) (#10512)                                                

* Fix cursor position bug in oled_write_raw functions (#10800)                                     

* Fixup version.h writing when using SKIP_VERSION=yes (#10972)                                     

* Allow for certain code in the codebase assuming length of string. (#10974)                       

* Add AT90USB support for serial.c (#10706)                                                        

* Auto shift: support repeats and early registration (#9826)                                       

* Rename ledmatrix.h to match .c file (#7949)                                                      

* Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231)                                        

* Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840)                                        

* Merge point for 2020 Nov 28 Breaking Change
This commit is contained in:
James Young
2020-11-28 12:02:18 -08:00
committed by GitHub
parent 15385d4113
commit c66df16644
884 changed files with 8121 additions and 11685 deletions

View File

@@ -0,0 +1,33 @@
#include QMK_KEYBOARD_H
// These are all aliases for the function layers.
#define _L0 0
#define _L1 1
#define _L2 2
#define _L3 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_L0] = LAYOUT(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, \
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, MO(_L1), \
KC_LCTL, KC_LGUI, KC_LALT, TG(_L3), KC_SPC, KC_SPC, MO(_L2), KC_RALT, KC_APP, KC_RCTRL), \
[_L2] = LAYOUT(
_______, KC_VOLD, KC_VOLU, KC_MUTE, RESET, _______, KC_CALC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, \
KC_CAPS, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_INS, _______, \
_______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_INC, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______), \
[_L1] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, \
_______, _______, _______, _______, _______, KC_QUOT, KC_SLSH, KC_LBRC, KC_RBRC, KC_BSLS, KC_RSFT, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______), \
[_L3] = LAYOUT(
_______, _______, _______, KC_7, KC_8, KC_9, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, KC_4, KC_5, KC_6, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, KC_1, KC_2, KC_3, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, KC_0, KC_DOT, _______, _______, _______, RESET), \
};

View File

@@ -0,0 +1,64 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = no # Enable keyboard underlight functionality (+4870)
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality (+1150)
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID

View File

@@ -0,0 +1,50 @@
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _MA 0 //Main layer
#define _FN 1 //Fn
#define _FN1 2 //Fn1
#define _PN 3 //Pn
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MA] = LAYOUT(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, \
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, MO(_FN1), \
KC_LCTL, KC_LGUI, KC_LALT, MO(_PN), KC_SPC, KC_SPC, MO(_FN), KC_RALT, KC_APP, KC_RCTRL), \
[_FN] = LAYOUT(
_______, KC_VOLD, KC_VOLU, KC_MUTE, RESET, _______, KC_CALC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, \
KC_CAPS, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_INS, _______, \
_______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_INC, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______), \
[_FN1] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, \
_______, _______, _______, _______, _______, KC_QUOT, KC_SLSH, KC_LBRC, KC_RBRC, KC_BSLS, KC_RSFT, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______), \
[_PN] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, \
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, RESET),
};
void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// Turn capslock on
PORTE &= ~(1 << 6);
} else {
// Turn capslock off
PORTE |= (1 << 6);
}
}

View File

@@ -0,0 +1 @@
This is the default keymap as found on the Vortex Core, with some added buttons for RGB and backlight control.

View File

@@ -0,0 +1,68 @@
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _MA 0 //Main layer
#define _LO 1 //FN1
#define _RA 2 //FN
enum custom_keycodes {
CTRLZ = SAFE_RANGE,
CTRLX,
CTRLC,
CTRLV
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MA] = LAYOUT(
KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, \
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LGUI, KC_LALT, MO(_LO), KC_SPC, KC_SPC, MO(_RA), KC_RALT, KC_APP, KC_RCTRL), \
[_LO] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, \
_______, CTRLZ, CTRLX, CTRLC, CTRLV, _______, _______, KC_QUOT, KC_LBRC, KC_RBRC, KC_BSLS, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, RESET), \
[_RA] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, _______, _______, _______, \
KC_CAPS, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY, KC_PSCR, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______), \
};
void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// Turn capslock on
PORTE &= ~(1 << 6);
} else {
// Turn capslock off
PORTE |= (1 << 6);
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case CTRLZ:
SEND_STRING(SS_LCTRL("z"));
return false;
case CTRLX:
SEND_STRING(SS_LCTRL("x"));
return false;
case CTRLC:
SEND_STRING(SS_LCTRL("c"));
return false;
case CTRLV:
SEND_STRING(SS_LCTRL("v"));
return false;
}
}
return true;
};

View File

@@ -0,0 +1 @@
This is the default keymap as found on the Vortex Core, with some added buttons for RGB and backlight control.

View File

@@ -0,0 +1,150 @@
#include QMK_KEYBOARD_H
/* enum custom_keycodes {
SHIFTEN = SAFE_RANGE,
LOWER,
RAISE,
SPACFNL,
SPACFNR,
MAIN,
ADJUST
}; */
#define _MAIN 0
#define _SPLEFT 1
#define _SPRIGHT 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 5
#define _DPAD 6
#define _DPADNUM 7
#define SHIFTEN RSFT_T(KC_ENT)
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define SPACFNL LT(_SPLEFT, KC_SPC)
#define SPACFNR LT(_SPRIGHT, KC_SPC)
#define DP_ON TO(_DPAD)
#define DP_OFF TO(_MAIN)
#define DPADNUM MO(_DPADNUM)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Primary layer
[_MAIN] = LAYOUT(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SHIFTEN,
KC_LCTL, KC_LGUI, KC_LALT, LOWER, SPACFNL, SPACFNR, RAISE, KC_RALT, KC_APP, KC_RCTRL
),
// Main Fn navigation layer
[_SPLEFT] = LAYOUT(
_______, KC_VOLU, KC_PGUP, KC_UP, KC_PGDN, KC_INS, _______, _______, KC_UP, _______, KC_PSCR, _______, _______,
_______, KC_VOLD, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_DEL ,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_END, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
// Primary numeric layer using right Spacebar
[_SPRIGHT] = LAYOUT(
KC_GRV, _______, _______, KC_LBRC, KC_RBRC, _______, _______, KC_7, KC_8, KC_9, KC_0, _______, _______,
_______, _______, _______, KC_LCBR, KC_RCBR, _______, _______, KC_4, KC_5, KC_6, KC_MINUS, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, KC_1, KC_2, KC_3, KC_EQUAL, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
// Secondary symbol layer, also Lower
[_LOWER] = LAYOUT(
KC_TILD, _______, _______, _______, _______, _______, _______, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_SLCK, KC_PAUS,
KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_DLR, KC_PERC, KC_CIRC, KC_UNDS, KC_PIPE,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_EXLM, KC_AT, KC_HASH, KC_PLUS, _______,
_______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY
),
// Numpad layer // Also a homage to Planck with the media player/pause button
[_RAISE] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY
),
// Safety layer for special functions
[_ADJUST] = LAYOUT(
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DP_ON,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_DPAD] = LAYOUT(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT,
KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, DPADNUM, KC_SPC, DP_OFF, KC_LEFT, KC_DOWN, KC_RGHT
),
[_DPADNUM] = LAYOUT(
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______,
_______, _______, _______, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______,
_______, _______, _______, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
/* case MAIN:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_MAIN);
}
return false;
break; */
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
/* case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break; */
}
return true;
}
void led_set_user(uint8_t usb_led) {
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
// Turn capslock on
writePinLow(E6);
} else {
// Turn capslock off
writePinHigh(E6);
}
}

View File

@@ -0,0 +1 @@
Juno's junonum keymap adapted for Atom47.