rename kprepublic bm keyboards to have a standardized naming format (#15047)
* change missed kprepublic readmes * fix xiudi readmes * initial change, see pr description * change readmes * changes names in readmes and device descriptors
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@@ -19,4 +19,4 @@ There are a few `#define` lines at the beginning of the keymap file that enable
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# Build
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To build, simply run `make xd60:Jos`
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To build, simply run `make xiudi/xd60:Jos`
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@@ -42,4 +42,4 @@ RGB settings are persisted for layer 0 when done.
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- More dynamic keyboard configuration on Layer 2
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## Build
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To build the default keymap, simply run `make xd60:birkir`.
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To build the default keymap, simply run `make xiudi/xd60:birkir`.
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@@ -9,5 +9,5 @@ Default Keymap for XD60 as indicated on the original sale page.
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To build the default keymap, simply run:
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make xd60/rev2:default # XD60 rev2
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make xd60/rev3:default # XD60 rev3
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make xiudi/xd60/rev2:default # XD60 rev2
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make xiudi/xd60/rev3:default # XD60 rev3
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@@ -6,4 +6,4 @@
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## Build
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To build the default keymap, simply run `make xd60:edulpn`.
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To build the default keymap, simply run `make xiudi/xd60:edulpn`.
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@@ -6,4 +6,4 @@
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This keymap uses the Default XD60 base layer, but follows the GK64 function layer (one of my XD60 boards use GK64 keycaps).
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## Build
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To build the default keymap, simply run `make xd60:edulpn64`.
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To build the default keymap, simply run `make xiudi/xd60:edulpn64`.
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@@ -27,7 +27,7 @@ via has been enabled
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To build the keymap, simply run:
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make xd60/rev3:fvolpe83 # XD60 rev3
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make xiudi/xd60/rev3:fvolpe83 # XD60 rev3
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@@ -16,5 +16,5 @@ iso Keymap for XD60.
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To build the default keymap, simply run:
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make xd60/rev2:iso # XD60 rev2
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make xd60/rev3:iso # XD60 rev3
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make xiudi/xd60/rev2:iso # XD60 rev2
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make xiudi/xd60/rev3:iso # XD60 rev3
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@@ -15,4 +15,4 @@ This layout is WIP for me as I use my shiny new keyboard more and more. I will
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* I use emacs, which could account for some of the oddities in my layout and macros
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## Build
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To build the default keymap, simply run `make xd60:kmontag42`.
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To build the default keymap, simply run `make xiudi/xd60:kmontag42`.
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@@ -4,4 +4,4 @@
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Keymap for the XD60 (ANSI) with 2.25u left shift, split right shift. HHKB-like function layer.
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## Build
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To build this keymap, simply run `make xd60:krusli` on the top-level directory for QMK.
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To build this keymap, simply run `make xiudi/xd60:krusli` on the top-level directory for QMK.
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@@ -18,4 +18,4 @@ To define your password, rename passwd_template.h file to passwd.h and edit the
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To build this keymap, simply run:
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make xd60/rev3:melka # XD60 rev3
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make xiudi/xd60/rev3:melka # XD60 rev3
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@@ -4,10 +4,10 @@ Customized xd60 keymap based on yuuki's but a step sideways with Mac support. Fo
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## Programming Instructions
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Change the layout in `keymap.c` then run `make xd60-petesmom`. The compiled file will be located in `.build/xd60_petesmom.hex` relative to the project root. To flash it onto your keyboard, use whatever program works on your OS. I personally use `dfu-programmer`, and run:
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Change the layout in `keymap.c` then run `make xiudi/xd60:petesmom`. The compiled file will be located in `.build/xiudi_xd60_petesmom.hex` relative to the project root. To flash it onto your keyboard, use whatever program works on your OS. I personally use `dfu-programmer`, and run:
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* `sudo dfu-programmer atmega32u4 erase`
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* `sudo dfu-programmer atmega32u4 flash .build/xd60-petesmom.hex`
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* `sudo dfu-programmer atmega32u4 flash .build/xiudi_xd60-petesmom.hex`
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* `sudo dfu-programmer atmega32u4 start`
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## Layout
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@@ -9,5 +9,5 @@ Custom Keymap for XD60 - uses a META key and lots of shortcut keys that are late
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To build the default keymap, simply run:
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make xd60/rev2:default # XD60 rev2
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make xd60/rev3:default # XD60 rev3
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make xiudi/xd60/rev2:default # XD60 rev2
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make xiudi/xd60/rev3:default # XD60 rev3
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@@ -4,4 +4,4 @@
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Default Keymap for XD60 as indicated on the original sale page.
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## Build
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To build the default keymap, simply run `make xd60/rev3:styr`.
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To build the default keymap, simply run `make xiudi/xd60/rev3:styr`.
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@@ -6,4 +6,4 @@
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60% Keymap for XD60 with GH60 ANSI layout. Arrow keys mapped to WASD in function layer.
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## Build
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To build the default keymap, simply run `make xd60:supercoffee`.
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To build the default keymap, simply run `make xiudi/xd60:supercoffee`.
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@@ -4,11 +4,11 @@ Customized xd60 keymap with inspirations from HHKB and the layout I used on my V
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## Programming Instructions
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Change the layout in `keymap.c` then run `make xd60:yuuki`. The compiled file will be located in `.build/xd60_yuuki.hex` relative to the project root. To flash it onto your keyboard, use whatever program works on your OS. I personally use `dfu-programmer`, and run:
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Change the layout in `keymap.c` then run `make xiudi/xd60:yuuki`. The compiled file will be located in `.build/xiudi_xd60_yuuki.hex` relative to the project root. To flash it onto your keyboard, use whatever program works on your OS. I personally use `dfu-programmer`, and run:
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* reset keyboard by pressing the reset button on the back of the PCB
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* `sudo dfu-programmer atmega32u4 erase`
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* `sudo dfu-programmer atmega32u4 flash .build/xd60_yuuki.hex`
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* `sudo dfu-programmer atmega32u4 flash .build/xiudi_xd60_yuuki.hex`
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* `sudo dfu-programmer atmega32u4 start`
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## Layout
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