[Keymap] Reorganization, cleanup and readmes for drashna code (#15617)
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/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// Copyright 2021 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "pointing.h"
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@@ -1,18 +1,5 @@
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/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// Copyright 2021 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "drashna.h"
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19
users/drashna/pointing/readme.md
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19
users/drashna/pointing/readme.md
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# User Pointing Device customization
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To disable the customized pointing device code and implement it at the keymap, add `CUSTOM_POINTING_DEVICE = no` to your `rules.mk`.
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## Automatic Mouse Layer
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Movement on the optical sensor triggers a layer that has all of the mouse keys on that layer. After a set time, the layer will automatically turn itself off after 650ms.
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Also, using mousekeys will extend the amount of time that the layer will stay active.
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Additionally, layer keys for the mouse layer will lock the layer on.
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## Gaming
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When the gamepad or diablo layers are enabled, the mouse layer is locked on, as well.
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## Keycodes
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The only custom keycode for Pointing devices here is `KC_ACCEL`. This allow the mouse report to have an acceleration curve (exponential).
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