Merge remote-tracking branch 'origin/master' into develop
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		@@ -28,17 +28,21 @@
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#define DRIVER_LED_TOTAL 48
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#ifdef RGB_MATRIX_ENABLE
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#    define RGB_MATRIX_KEYPRESSES  // reacts to keypresses
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// #   define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// #   define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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#    define RGB_DISABLE_WHEN_USB_SUSPENDED  // turn off effects when suspended
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// #   define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// #   define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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// #   define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150  // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
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#    define RGB_MATRIX_HUE_STEP 8
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#    define RGB_MATRIX_SAT_STEP 8
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#    define RGB_MATRIX_LIMIT_VAL 50
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#    define RGB_MATRIX_VAL_STEP 5
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#    define RGB_MATRIX_SPD_STEP 10
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  #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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//  #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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//  #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // enable framebuffer effects
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//  #define RGB_DISABLE_TIMEOUT 0 // number of milliseconds to wait until rgb automatically turns off
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//  #define RGB_DISABLE_AFTER_TIMEOUT 0 // OBSOLETE: number of ticks to wait until disabling effects
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  #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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  #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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  #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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  #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
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//  #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
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  #define RGB_MATRIX_STARTUP_HUE 0 // Sets the default hue value, if none has been set
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  #define RGB_MATRIX_STARTUP_SAT 255 // Sets the default saturation value, if none has been set
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  #define RGB_MATRIX_STARTUP_VAL 50 // Sets the default brightness value, if none has been set
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  #define RGB_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set
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//  #define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature)
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//  #define RGB_MATRIX_SPLIT { X, Y }     // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right.
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                                        // If RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR
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#endif
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@@ -56,27 +56,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#endif
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_DEFAULT_VAL 50
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#ifndef IOS_DEVICE_ENABLE
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  #define RGBLIGHT_LIMIT_VAL 180
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  #define RGBLIGHT_VAL_STEP 17
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#else
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  #define RGBLIGHT_LIMIT_VAL 50
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  #define RGBLIGHT_VAL_STEP 4
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#endif
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
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// USB_MAX_POWER_CONSUMPTION value for naked48 keyboard
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//  120  RGBoff, OLEDoff
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//  120  OLED
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//  330  RGB 6
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//  300  RGB 32
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//  310  OLED & RGB 32
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  #define USB_MAX_POWER_CONSUMPTION 400
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#else
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  // fix iPhone and iPad power adapter issue
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  // iOS device need lessthan 100
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  #define USB_MAX_POWER_CONSUMPTION 100
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#endif
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