move @takashiski 's keebs into /takashiski (#16089)

This commit is contained in:
peepeetee
2022-02-12 05:51:20 +08:00
committed by GitHub
parent 71c0b97bce
commit bd35fa7de1
50 changed files with 6 additions and 6 deletions

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/*
Copyright 2018 takashiski
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER takashiski
#define PRODUCT hecomi_alpha
/* key matrix size */
//#define MATRIX_ROWS 5
#define MATRIX_ROWS 10
#define MATRIX_COLS 8
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { C6,D7,E6,B4,B5 }
#define MATRIX_COL_PINS { F4,F5,F6,F7,B1,B3,B2,B6 }
#define UNUSED_PINS
#define SOFT_SERIAL_PIN D1 // or D1, D2, D3, E6
//#define USE_I2C
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, an3 define SOFT_SERIAL_PIN.
*/
//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D4
#ifdef RGB_DI_PIN
#define RGBLED_NUM 16
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
/*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
//
/*
#define USE_I2C
#define MASTER_LEFT
#define EEHANDS
*/
#define RGBLED_SPLIT {8,8}

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{
"keyboard_name": "hecomi/alpha",
"url": "https://skyhigh-works.hatenablog.com/entry/2019/02/25/221959",
"maintainer": "takashiski",
"layouts": {
"LAYOUT": {
"layout": [
{
"label": "Esc",
"x": 0,
"y": 0
},
{
"label": "!",
"x": 1,
"y": 0
},
{
"label": "@",
"x": 2,
"y": 0
},
{
"label": "#",
"x": 3,
"y": 0
},
{
"label": "$",
"x": 4,
"y": 0
},
{
"label": "%",
"x": 5,
"y": 0
},
{
"label": "^",
"x": 6,
"y": 0
},
{
"label": "&",
"x": 8.25,
"y": 0
},
{
"label": "*",
"x": 9.25,
"y": 0
},
{
"label": "(",
"x": 10.25,
"y": 0
},
{
"label": ")",
"x": 11.25,
"y": 0
},
{
"label": "_",
"x": 12.25,
"y": 0
},
{
"label": "+",
"x": 13.25,
"y": 0
},
{
"label": "|",
"x": 14.25,
"y": 0
},
{
"label": "~",
"x": 15.25,
"y": 0
},
{
"label": "Tab",
"x": 0,
"y": 1,
"w": 1.5
},
{
"label": "Q",
"x": 1.5,
"y": 1
},
{
"label": "W",
"x": 2.5,
"y": 1
},
{
"label": "E",
"x": 3.5,
"y": 1
},
{
"label": "R",
"x": 4.5,
"y": 1
},
{
"label": "T",
"x": 5.5,
"y": 1
},
{
"label": "Y",
"x": 6.5,
"y": 1
},
{
"label": "Y",
"x": 7.75,
"y": 1
},
{
"label": "U",
"x": 8.75,
"y": 1
},
{
"label": "I",
"x": 9.75,
"y": 1
},
{
"label": "O",
"x": 10.75,
"y": 1
},
{
"label": "P",
"x": 11.75,
"y": 1
},
{
"label": "{",
"x": 12.75,
"y": 1
},
{
"label": "}",
"x": 13.75,
"y": 1
},
{
"label": "Delete",
"x": 14.75,
"y": 1,
"w": 1.5
},
{
"label": "Control",
"x": 0,
"y": 2,
"w": 1.75
},
{
"label": "A",
"x": 1.75,
"y": 2
},
{
"label": "S",
"x": 2.75,
"y": 2
},
{
"label": "D",
"x": 3.75,
"y": 2
},
{
"label": "F",
"x": 4.75,
"y": 2
},
{
"label": "G",
"x": 5.75,
"y": 2
},
{
"label": "H",
"x": 8,
"y": 2
},
{
"label": "J",
"x": 9,
"y": 2
},
{
"label": "K",
"x": 10,
"y": 2
},
{
"label": "L",
"x": 11,
"y": 2
},
{
"label": ":",
"x": 12,
"y": 2
},
{
"label": "\"",
"x": 13,
"y": 2
},
{
"label": "Return",
"x": 14,
"y": 2,
"w": 2.25
},
{
"label": "Shift",
"x": 0,
"y": 3,
"w": 2.25
},
{
"label": "Z",
"x": 2.25,
"y": 3
},
{
"label": "X",
"x": 3.25,
"y": 3
},
{
"label": "C",
"x": 4.25,
"y": 3
},
{
"label": "V",
"x": 5.25,
"y": 3
},
{
"label": "B",
"x": 6.25,
"y": 3
},
{
"label": "B",
"x": 7.5,
"y": 3
},
{
"label": "N",
"x": 8.5,
"y": 3
},
{
"label": "M",
"x": 9.5,
"y": 3
},
{
"label": "<",
"x": 10.5,
"y": 3
},
{
"label": ">",
"x": 11.5,
"y": 3
},
{
"label": "?",
"x": 12.5,
"y": 3
},
{
"label": "Shift",
"x": 13.5,
"y": 3,
"w": 1.75
},
{
"label": "Fn",
"x": 15.25,
"y": 3
},
{
"x": 0,
"y": 4,
"w": 1.5
},
{
"label": "",
"x": 1.5,
"y": 4
},
{
"label": "GUI",
"x": 2.5,
"y": 4
},
{
"label": "無変換",
"x": 3.5,
"y": 4
},
{
"label": "tab",
"x": 4.5,
"y": 4
},
{
"x": 5.5,
"y": 4
},
{
"label": "Enter",
"x": 7.75,
"y": 4
},
{
"label": "BS",
"x": 8.75,
"y": 4
},
{
"label": "変換",
"x": 9.75,
"y": 4
},
{
"label": "GUI",
"x": 10.75,
"y": 4
},
{
"label": "Menu",
"x": 11.75,
"y": 4
},
{
"label": "",
"x": 12.75,
"y": 4
}
]
}
}
}

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# hecomi_alpha
![hecomi_alpha](https://imgur.com/a/5AwQw0r)
This keyboard based on HHKB pro 2 and physical layout designed by @hecomi and @takashiski.
This keyboard use 2 pro micro's, but you can use USB type-c. There are a bit tricky implementation.
Keyboard Maintainer: [takashiski](https://github.com/takashiski)
Hardware Supported: hecomi_alpha, promicro
Hardware Availability: booth(@skyhigh_works)
Make example for this keyboard (after setting up your build environment):
make hecomi/alpha:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
and build guide is here.
[build guide](https://skyhigh-works.hatenablog.com/entry/2019/02/25/221959)

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD = yes

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/* Copyright 2018 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "hecomi.h"
#include "split_util.h"

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/* Copyright 2018 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
/*
Left hand :
7
7
6
6
6
32
Right hand:
8
8
7
8
6
37
*/
#define LAYOUT(\
K00, K01, K02, K03, K04, K05, K06, K50, K51, K52, K53, K54, K55, K56, K57, \
K10, K11, K12, K13, K14, K15, K16, K60, K61, K62, K63, K64, K65, K66, K67, \
K20, K21, K22, K23, K24, K25, K71, K72, K73, K74, K75, K76, K77,\
K30, K31, K32, K33, K34, K35, K80, K81, K82, K83, K84, K85, K86, K87, \
K40, K41, K42, K43, K44, K45, K92, K93, K94, K95, K96, K97\
) {\
{K00, K01, K02, K03, K04, K05, K06, KC_NO},\
{K10, K11, K12, K13, K14, K15, K16, KC_NO},\
{K20, K21, K22, K23, K24, K25, KC_NO, KC_NO},\
{K30, K31, K32, K33, K34, K35, KC_NO, KC_NO},\
{K40, K41, K42, K43, K44, K45, KC_NO, KC_NO},\
{K50, K51, K52, K53, K54, K55, K56, K57},\
{K60, K61, K62, K63, K64, K65, K66, K67},\
{KC_NO, K71, K72, K73, K74, K75, K76, K77},\
{K80, K81, K82, K83, K84, K85, K86, K87},\
{KC_NO, KC_NO, K92, K93, K94, K95, K96, K97}\
}

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/* Copyright 2018 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMKBEST = SAFE_RANGE,
QMKURL
};
//R1:7 + 8 = 15
//R2:7 + 8 = 15
//R3:6 + 7 = 13
//R4:6 + 8 = 14
//R5:6 + 6 = 12
//total : 69 keys
//
enum layers{
DF,
FN
};
#define KC_FN MO(FN)
#define KC_SFT(XXX) LSFT(XXX)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[DF]=LAYOUT(
KC_ESC,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6, KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_NUHS,KC_GRV,
KC_TAB ,KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y, KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC,KC_BSPC,
KC_LCTRL ,KC_A,KC_S,KC_D,KC_F,KC_G, KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT,KC_ENT,
KC_LSFT ,KC_Z,KC_X,KC_C,KC_V,KC_B, KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLSH,KC_RSFT,KC_FN,
KC_LCTRL,KC_LGUI,KC_LALT,KC_MHEN,KC_BSPC,KC_SPC, KC_ENT,KC_ESC,KC_HENK,KC_RALT,KC_RGUI,KC_RCTRL
),
[FN]=LAYOUT(
KC_ESC,KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_F6, KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_F12,KC_INS,KC_DEL,
KC_TAB ,KC_9,KC_7,KC_5,KC_3,KC_1,KC_Y, KC_Y,KC_U,KC_PSCR,KC_SLCK,KC_PAUSE,KC_UP,KC_RBRC,KC_BSPC,
KC_CAPS ,KC_8,KC_6,KC_4,KC_2,KC_0, KC_SFT(KC_8),KC_SLSH,KC_HOME,KC_PGUP,KC_LEFT,KC_RIGHT,KC_ENT,
KC_LSFT ,KC_Z,KC_X,KC_C,KC_V,KC_B, KC_B,KC_SFT(KC_EQL),KC_MINS,KC_END,KC_PGDN,KC_DOWN,KC_RSFT,KC_TRNS,
KC_LCTRL,KC_LGUI,KC_LALT,KC_MHEN,KC_BSPC,KC_SPC, KC_ENT,KC_ESC,KC_HENK,KC_RALT,KC_RGUI,KC_RCTRL
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QMKBEST:
if (record->event.pressed) {
// when keycode QMKBEST is pressed
SEND_STRING("QMK is the best thing ever!");
} else {
// when keycode QMKBEST is released
}
break;
case QMKURL:
if (record->event.pressed) {
// when keycode QMKURL is pressed
SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
} else {
// when keycode QMKURL is released
}
break;
}
return true;
}
layer_state_t layer_state_set_user(layer_state_t state)
{
uint8_t layer=get_highest_layer(state);
switch(layer)
{
case DF:
rgblight_sethsv_noeeprom(180,255,255);
break;
case FN:
rgblight_sethsv_noeeprom(0,255,255);
break;
default:
break;
}
return state;
}

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# The default keymap for hecomi_alpha

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/* Copyright 2018 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
#define MASTER_RIGHT
#define RGBLIGHT_SLEEP
#define RGBLIGHT_SPLIT { 8, 8 }
#define RGBLIGHT_ANIMATIONS

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/* Copyright 2018 takashiski
* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers{
DF,
LW,
FN
};
#define LT_F13 LT(FN, KC_F13)
#define LT_F14 LT(FN, KC_F14)
#define KC_LW MO(LW)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[DF]=LAYOUT(\
KC_ESC,KC_GRV,KC_1,KC_2,KC_3,KC_4,KC_5, KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSPC,
KC_TAB ,KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y, KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC,KC_BSLS,
KC_LCTRL ,KC_A,KC_S,KC_D,KC_F,KC_G, KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT,KC_ENT,
KC_LSFT ,KC_Z,KC_X,KC_C,KC_V,KC_B, KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLSH,KC_RSFT,KC_DEL,
KC_LGUI,KC_NO,KC_LALT,KC_LW,LT_F13,KC_SPC, KC_SPC,LT_F14,KC_LEFT,KC_UP,KC_DOWN,KC_RIGHT
),
[LW]=LAYOUT(\
RGB_TOG,KC_NO,RGB_VAD,RGB_VAI,RGB_HUI,RGB_HUD,KC_TRNS, RGB_MOD,RGB_RMOD,KC_TRNS,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO, KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO, KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
KC_NO ,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO, KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO, KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO
),
[FN]=LAYOUT(\
KC_ESC,KC_GRV,KC_F1,KC_F2,KC_F3,KC_F4,KC_F5, KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_F12,KC_BSPC,
KC_TAB ,KC_NO,KC_UP,KC_NO,KC_NO,KC_NO,KC_NO, KC_7,KC_8,KC_0,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
KC_LCTRL ,KC_LEFT,KC_DOWN,KC_RIGHT,KC_NO,KC_NO, KC_4,KC_5,KC_6,KC_NO,KC_NO,KC_NO,KC_NO,
KC_LSFT ,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO, KC_1,KC_2,KC_3,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
KC_LGUI,KC_NO,KC_LALT,KC_MHEN,KC_NO,KC_SPC, KC_0,KC_NO,KC_HOME,KC_PGUP,KC_PGDOWN,KC_END
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void keyboard_post_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}

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# The kakunpc keymap for hecomi_alpha

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# hecomi
![hecomi](https://imgur.com/a/5AwQw0r)
This keyboard based on HHKB pro 2 and physical layout designed by @hecomi and @takashiski.
This keyboard use 2 pro micro's, but you can use USB type-c. There are hand wiring .
Keyboard Maintainer: [takashiski](https://github.com/takashiski)
Hardware Supported: hecomi_alpha, promicro
Hardware Availability: booth(@skyhigh_works)
Make example for this keyboard (after setting up your build environment):
make takashiski/hecomi/alpha:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD = yes
DEFAULT_FOLDER = takashiski/hecomi/alpha

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{
"keyboard_name": "namecard2x4",
"url": "https://skyhigh-works.hatenablog.com/",
"maintainer": "takashiski",
"bootloader": "atmel-dfu",
"layouts": {
"LAYOUT": {
"layout": [{"label":"1", "x":0, "y":0}, {"label":"2", "x":1, "y":0}, {"label":"3", "x":2, "y":0}, {"label":"4", "x":3, "y":0}, {"label":"5", "x":0, "y":1}, {"label":"6", "x":1, "y":1}, {"label":"7", "x":2, "y":1}, {"label":"8", "x":3, "y":1}]
}
}
}

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/* Copyright 2018 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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/* Copyright 2018 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_jp.h"
enum Layer
{
JP,
EN,
CONFIG
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[JP] = LAYOUT(
JP_LABK,JP_RABK,JP_PLUS,JP_MINS,\
LT(CONFIG,JP_DOT),JP_COMM,JP_LBRC,LT(CONFIG,JP_RBRC)\
),
[EN] = LAYOUT(
KC_LT,KC_GT,KC_PLUS,KC_MINS,\
LT(CONFIG,KC_DOT),KC_COMM,KC_LBRC,LT(CONFIG,KC_RBRC)\
),
[CONFIG]= LAYOUT(
KC_NO,DF(JP),DF(JP),KC_NO,\
KC_TRNS,DF(EN),DF(JP),KC_TRNS\
)
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

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# keymap for brainfuck
This keymap is specialized for the brainfuck programming language.
| < | > | + | - |
| . | , | [ | ] |
and when you hold . or ], change config layer.
default layer is for JP keyboard(logical pairing).
you can choose EN keyboard(typewrite pairing).

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/* Copyright 2018 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum Layer
{
DF,
LW,
RS
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[DF] = LAYOUT(
KC_1,KC_2,KC_3,LT(LW,KC_4),
KC_5,KC_6,KC_7,LT(RS,KC_8)
),
[LW]= LAYOUT(
RGB_VAD,RGB_VAI,RGB_HUI,RGB_HUD,
KC_TRNS,RGB_MOD,RGB_RMOD,KC_TRNS
),
[RS]= LAYOUT(
KC_MYCM,KC_MAIL,KC_VOLU,KC_MUTE,
KC_WSCH,KC_CALC,KC_VOLD,KC_TRNS
)
};

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# The default keymap for namecard2x4
this is test keymap.
| 1 | 2 | 3 | 4 |
| 5 | 6 | 7 | 8 |
if hold 4, change to Backlight settings Layer.
if hold 8, change to Windows action Layer(Open my computer, Open calculater and others).

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/* Copyright 2018 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "namecard2x4.h"

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/* Copyright 2018 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define LAYOUT( \
k00, k01, k02, k03, \
k10, k11, k12, k13 \
) { \
{ k00, k01, k02, k03 }, \
{ k10, k11, k12, k13 } \
}

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# namecard2x4
日本式名刺サイズのキーボードです55x91mm
Kailh PCB SocketとWS2812/SK6812に対応しています。
This keyboard is Japanese namecard size(55x91mm) keyboard.
namecard2x4 has 8 switch and kailh PCB socket.
![namecard2x4](https://i.imgur.com/Bi9SV9A.jpg)
![namecard2x4 with case](https://i.imgur.com/yTv1vSz.jpg)
Keyboard Maintainer: [takashiski](https://github.com/takashiski)
Make example for this keyboard (after setting up your build environment):
make takashiski/namecard2x4:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/*
Copyright 2018 takashiski
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER takashiski
#define PRODUCT namecard2x4
/* key matrix size */
#define MATRIX_ROWS 2
#define MATRIX_COLS 4
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B4,B5 }
#define MATRIX_COL_PINS { E6,D7,C6,D4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
#define RGB_DI_PIN F4
#define RGBLED_NUM 4
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 10
#define RGBLIGHT_VAL_STEP 10
//#define BACKLIGHT_PIN F4
//#define BACKLIGHT_BREATHING
//#define BACKLIGHT_LEVELS 1
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

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/*
Copyright 2018 takashiski
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER takashiski
#define PRODUCT namecard2x4
/* key matrix size */
#define MATRIX_ROWS 2
#define MATRIX_COLS 4
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B2,B6 }
#define MATRIX_COL_PINS { D7,E6,B4,B5 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
//#define DIODE_DIRECTION COL2ROW
#define DIODE_DIRECTION ROW2COL
#define RGB_DI_PIN D4
#define RGBLED_NUM 8
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 10
#define RGBLIGHT_VAL_STEP 10
//#define BACKLIGHT_PIN F4
//#define BACKLIGHT_BREATHING
//#define BACKLIGHT_LEVELS 1
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no # Audio output
#RGBLIGHT_ENABLE = yes # uncomment if you want addressable led strips
DEFAULT_FOLDER = takashiski/namecard2x4/rev2

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/*
Copyright 2019 takashiski
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER takashiski
#define PRODUCT otaku_split
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 8
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B5,B4,E6,D7,C6 }
#define MATRIX_COL_PINS { B6,B2,B3,B1,F7,F6,F5,F4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "Otaku split rev.0",
"url": "",
"maintainer": "takashiski",
"layouts": {
"LAYOUT": {
"layout": [{"label":"\u534a\u89d2", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"\"", "x":2, "y":0}, {"label":"\u00a3", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":9.75, "y":0}, {"label":"*", "x":10.75, "y":0}, {"label":"(", "x":11.75, "y":0}, {"label":")", "x":12.75, "y":0}, {"label":"=", "x":13.75, "y":0}, {"label":"~", "x":14.75, "y":0}, {"label":"|", "x":15.75, "y":0}, {"label":"Backspace", "x":16.75, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"7", "x":6.5, "y":1}, {"label":"Y", "x":9.25, "y":1}, {"label":"U", "x":10.25, "y":1}, {"label":"I", "x":11.25, "y":1}, {"label":"O", "x":12.25, "y":1}, {"label":"P", "x":13.25, "y":1}, {"label":"`", "x":14.25, "y":1}, {"label":"{", "x":15.25, "y":1}, {"label":"Enter", "x":16.5, "y":1, "w":1.25, "h":2}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":9.5, "y":2}, {"label":"J", "x":10.5, "y":2}, {"label":"K", "x":11.5, "y":2}, {"label":"L", "x":12.5, "y":2}, {"label":"+", "x":13.5, "y":2}, {"label":"*", "x":14.5, "y":2}, {"label":"}", "x":15.5, "y":2}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"1", "x":9, "y":3}, {"label":"N", "x":10, "y":3}, {"label":"M", "x":11, "y":3}, {"label":"<", "x":12, "y":3}, {"label":">", "x":13, "y":3}, {"label":"?", "x":14, "y":3}, {"label":"_", "x":15, "y":3}, {"label":"Shift", "x":16, "y":3, "w":1.75}, {"x":0, "y":4, "w":2}, {"label":"Ctrl", "x":2, "y":4, "w":1.25}, {"label":"Alt", "x":3.25, "y":4, "w":1.25}, {"label":"\u7121\u5909\u63db", "x":4.5, "y":4}, {"label":"\u2190", "x":5.5, "y":4}, {"label":"\u2193", "x":6.5, "y":4}, {"label":"\u2191", "x":8.75, "y":4}, {"label":"\u2192", "x":9.75, "y":4}, {"label":".", "x":10.75, "y":4}, {"label":"Menu", "x":11.75, "y":4}, {"label":"\u5909\u63db", "x":12.75, "y":4, "w":1.25}, {"label":"\u30ab\u30bf\u30ab\u30ca", "x":14, "y":4, "w":1.25}, {"label":"Alt", "x":15.25, "y":4, "w":1.25}, {"label":"Ctrl", "x":16.5, "y":4, "w":1.25}]
}
}
}

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/* Copyright 2019 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMKBEST = SAFE_RANGE,
QMKURL
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS ,KC_EQL,KC_JYEN,KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_ENT,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,KC_NUHS,
KC_LSHIFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH,KC_RO,KC_RSHIFT,
KC_LCTRL, KC_LGUI,KC_LALT,KC_MHEN,KC_TAB,KC_SPC, KC_ENT,KC_BSPC,KC_HENK,KC_KANA,KC_RALT,KC_RGUI,KC_APP,KC_RCTRL
),
};

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# The default keymap for otaku_split

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/* Copyright 2019 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T
#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G
#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P
#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH
#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5
#define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0
#define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
#define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMKBEST = SAFE_RANGE,
QMKURL
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_wrapper(
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS ,KC_EQL,KC_JYEN,KC_BSPC,
KC_TAB, _________________QWERTY_L1_________________,KC_Y, _________________QWERTY_R1_________________,KC_LBRC,KC_RBRC,KC_ENT,
KC_CAPS, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,KC_QUOT,KC_NUHS,
KC_LSHIFT,_________________QWERTY_L3_________________, KC_B,_________________QWERTY_R3_________________,KC_RO,KC_RSHIFT,
KC_LCTRL, KC_LGUI,KC_LALT,KC_MHEN,KC_TAB,KC_SPC, KC_ENT,KC_BSPC,KC_HENK,KC_KANA,KC_RALT,KC_RGUI,KC_APP,KC_RCTRL
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QMKBEST:
if (record->event.pressed) {
// when keycode QMKBEST is pressed
SEND_STRING("QMK is the best thing ever!");
} else {
// when keycode QMKBEST is released
}
break;
case QMKURL:
if (record->event.pressed) {
// when keycode QMKURL is pressed
SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
} else {
// when keycode QMKURL is released
}
break;
}
return true;
}

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# The default keymap for otaku_split

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# Otaku Split rev.0
![otaku_split](https://booth.pximg.net/c/620x620/4394ec37-d0ff-4c92-8f78-5c08d0566da6/i/1365150/9953f612-d35f-4f31-873d-2323c7b2f622_base_resized.jpg)
Otaku Split is Japanese layout based keyboard.
rev.0 is prototype. it has MDF color plate Iron Black and Ayanami blue.
Keyboard Maintainer: [takashiski](https://github.com/takashiski)
Hardware Supported: promicro(atmega32u4)
Hardware Availability: https://skyhigh-works.booth.pm/items/1365150
Make example for this keyboard (after setting up your build environment):
make takashiski/otaku_split/rev0:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/* Copyright 2019 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev0.h"

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/* Copyright 2019 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT(\
L00,L01,L02,L03,L04,L05,L06, R00,R01,R02,R03,R04,R05,R06,R07,\
L10,L11,L12,L13,L14,L15,L16, R10,R11,R12,R13,R14,R15,R16,R17,\
L20,L21,L22,L23,L24,L25, R20,R21,R22,R23,R24,R25,R26, \
L30,L31,L32,L33,L34,L35, R30,R31,R32,R33,R34,R35,R36,R37,\
L40,L41,L42,L43,L44,L45, R40,R41,R42,R43,R44,R45,R46,R47\
) {\
{L00,L01,L02,L03,L04,L05,L06,KC_NO},\
{L10,L11,L12,L13,L14,L15,L16,KC_NO},\
{L20,L21,L22,L23,L24,L25,KC_NO,KC_NO},\
{L30,L31,L32,L33,L34,L35,KC_NO,KC_NO},\
{L40,L41,L42,L43,L44,L45,KC_NO,KC_NO},\
{R00,R01,R02,R03,R04,R05,R06,R07},\
{R10,R11,R12,R13,R14,R15,R16,R17},\
{R20,R21,R22,R23,R24,R25,R26,KC_NO},\
{R30,R31,R32,R33,R34,R35,R36,R37},\
{R40,R41,R42,R43,R44,R45,R46,R47}\
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD=yes

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/*
Copyright 2019 takashiski
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER takashiski
#define PRODUCT otaku_split
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 8
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { C6,D7,E6,B4,B5 }
#define MATRIX_COL_PINS { F4,F5,F6,F7,B1,B3,B2,B6 }
#define MATRIX_ROW_PINS_RIGHT { B5,B4,E6,D7,C6 }
#define MATRIX_COL_PINS_RIGHT { B6,B2,B3,B1,F7,F6,F5,F4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#define SPLIT_HAND_PIN D2 //fix pin. HIGH is left, LOW is right
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "otaku split rev.1",
"url": "http",
"maintainer": "takashiski",
"layouts": {
"LAYOUT": {
"layout": [{"label":"\u534a\u89d2", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"\"", "x":2, "y":0}, {"label":"\u00a3", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"Insert", "x":8.75, "y":0}, {"label":"&", "x":9.75, "y":0}, {"label":"*", "x":10.75, "y":0}, {"label":"(", "x":11.75, "y":0}, {"label":")", "x":12.75, "y":0}, {"label":"=", "x":13.75, "y":0}, {"label":"~", "x":14.75, "y":0}, {"label":"|", "x":15.75, "y":0}, {"label":"Backspace", "x":16.75, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"7", "x":6.5, "y":1}, {"label":"Y", "x":9.25, "y":1}, {"label":"U", "x":10.25, "y":1}, {"label":"I", "x":11.25, "y":1}, {"label":"O", "x":12.25, "y":1}, {"label":"P", "x":13.25, "y":1}, {"label":"`", "x":14.25, "y":1}, {"label":"{", "x":15.25, "y":1}, {"label":"Enter", "x":16.5, "y":1, "w":1.25, "h":2}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":9.5, "y":2}, {"label":"J", "x":10.5, "y":2}, {"label":"K", "x":11.5, "y":2}, {"label":"L", "x":12.5, "y":2}, {"label":"+", "x":13.5, "y":2}, {"label":"*", "x":14.5, "y":2}, {"label":"}", "x":15.5, "y":2}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"1", "x":9, "y":3}, {"label":"N", "x":10, "y":3}, {"label":"M", "x":11, "y":3}, {"label":"<", "x":12, "y":3}, {"label":">", "x":13, "y":3}, {"label":"?", "x":14, "y":3}, {"label":"_", "x":15, "y":3}, {"label":"Shift", "x":16, "y":3, "w":1.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4}, {"label":"Alt", "x":2.25, "y":4, "w":1.25}, {"label":"\u7121\u5909\u63db", "x":3.5, "y":4}, {"label":"2", "x":4.5, "y":4}, {"label":"\u2190", "x":5.5, "y":4}, {"label":"\u2193", "x":6.5, "y":4}, {"label":"\u2191", "x":8.75, "y":4}, {"label":"\u2192", "x":9.75, "y":4}, {"label":".", "x":10.75, "y":4}, {"label":"\u5909\u63db", "x":11.75, "y":4, "w":1.25}, {"label":"\u30ab\u30bf\u30ab\u30ca", "x":13, "y":4, "w":1.25}, {"label":"Alt", "x":14.25, "y":4, "w":1.25}, {"label":"Menu", "x":15.5, "y":4}, {"label":"Ctrl", "x":16.5, "y":4, "w":1.25}]
}
}
}

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/* Copyright 2019 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers{
BASE=0,
CURSOR
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT(
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS ,KC_EQL,KC_JYEN,KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_ENT,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,KC_NUHS,
KC_LSHIFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH,KC_RO,KC_RSHIFT,
KC_LCTRL, KC_LGUI,KC_LALT,KC_MHEN,LT(CURSOR,KC_TAB),KC_SPC,KC_SPC, LT(CURSOR,KC_SPC),KC_ENT,KC_BSPC,KC_HENK,LT(CURSOR,KC_KANA),KC_RALT,KC_APP,KC_RCTRL
),
[CURSOR] = LAYOUT(
KC_GRAVE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_JYEN,KC_DEL,
KC_TAB, KC_Q, KC_UP, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_PSCR,
KC_CAPS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_F, KC_G, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_SCLN, KC_QUOT,KC_NUHS,
KC_LSHIFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_END,KC_UP,KC_HOME,
KC_LCTRL, KC_LGUI,KC_LALT,KC_MHEN,KC_TRNS,KC_SPC,KC_SPC, KC_TRNS,KC_ENT,KC_BSPC,KC_HENK,KC_TRNS,KC_LEFT,KC_DOWN,KC_RIGHT
)
};

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# The default keymap for otaku_split

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/* Copyright 2019 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T
#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G
#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P
#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH
#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5
#define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0
#define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
#define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
enum custom_keycodes {
QMKBEST = SAFE_RANGE,
QMKURL
};
enum layers{
BASE=0
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_wrapper(
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS ,KC_EQL,KC_JYEN,KC_BSPC,
KC_TAB, _________________QWERTY_L1_________________,KC_Y, _________________QWERTY_R1_________________,KC_LBRC,KC_RBRC,KC_ENT,
KC_CAPS, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,KC_QUOT,KC_NUHS,
KC_LSHIFT,_________________QWERTY_L3_________________, KC_B,_________________QWERTY_R3_________________,KC_RO,KC_RSHIFT,
KC_LCTRL, KC_LGUI,KC_LALT,KC_MHEN,KC_TAB,KC_SPC,KC_SPC, KC_SPC,KC_ENT,KC_BSPC,KC_HENK,KC_KANA,KC_RALT,KC_APP,KC_RCTRL
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QMKBEST:
if (record->event.pressed) {
// when keycode QMKBEST is pressed
SEND_STRING("QMK is the best thing ever!");
} else {
// when keycode QMKBEST is released
}
break;
case QMKURL:
if (record->event.pressed) {
// when keycode QMKURL is pressed
SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
} else {
// when keycode QMKURL is released
}
break;
}
return true;
}

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# The default keymap for otaku_split

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# otaku_split
![otaku_split](https://booth.pximg.net/c/620x620/4394ec37-d0ff-4c92-8f78-5c08d0566da6/i/1398595/511647ef-43e4-4f50-b56d-a0166c090fae_base_resized.jpg)
![otaku_split_bottom](https://booth.pximg.net/c/620x620/4394ec37-d0ff-4c92-8f78-5c08d0566da6/i/1398595/cc9eb113-46a9-42fa-aaed-c4007efbe45e_base_resized.jpg)
This is JP layout based split keyboards.
Keyboard Maintainer: [takashiski](https://github.com/takashiski)
Hardware Supported: promicro(atmega32u4) on Otaku Split rev.1 PCB
Hardware Availability: https://skyhigh-works.booth.pm/items/1398595
Make example for this keyboard (after setting up your build environment):
make takashiski/otaku_split/rev1:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/* Copyright 2019 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev1.h"

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/* Copyright 2019 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT(\
L00,L01,L02,L03,L04,L05,L06, R00,R01,R02,R03,R04,R05,R06,R07,R17,\
L10,L11,L12,L13,L14,L15,L16, R10,R11,R12,R13,R14,R15,R16,R27,\
L20,L21,L22,L23,L24,L25, R20,R21,R22,R23,R24,R25,R26, \
L30,L31,L32,L33,L34,L35, R30,R31,R32,R33,R34,R35,R36,R37,\
L40,L41,L42,L43,L44,L45,L46, R40,R41,R42,R43,R44,R45,R46,R47\
) {\
{L00,L01,L02,L03,L04,L05,L06,KC_NO},\
{L10,L11,L12,L13,L14,L15,L16,KC_NO},\
{L20,L21,L22,L23,L24,L25,KC_NO,KC_NO},\
{L30,L31,L32,L33,L34,L35,KC_NO,KC_NO},\
{L40,L41,L42,L43,L44,L45,L46,KC_NO},\
{R00,R01,R02,R03,R04,R05,R06,R07},\
{R10,R11,R12,R13,R14,R15,R16,R17},\
{R20,R21,R22,R23,R24,R25,R26,R27},\
{R30,R31,R32,R33,R34,R35,R36,R37},\
{R40,R41,R42,R43,R44,R45,R46,R47}\
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD=yes