Refactor Leader key feature (#19632)

Co-authored-by: Drashna Jaelre <drashna@live.com>
This commit is contained in:
Ryan
2023-02-13 03:19:02 +11:00
committed by GitHub
parent d10350cd2c
commit bbf7a20b33
77 changed files with 2457 additions and 1968 deletions

View File

@@ -168,36 +168,24 @@ void keyboard_post_init_user(void) {
}
bool leader_found;
LEADER_EXTERNS();
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_found = false;
SEQ_ONE_KEY(L_RESET) {
leader_found = true;
reset_keyboard();
}
else
SEQ_ONE_KEY(KC_DEL) {
leader_found = true;
layer_clear();
}
else
SEQ_ONE_KEY(LOWER) {
leader_found = true;
layer_on(_LOWER);
}
else
SEQ_ONE_KEY(RAISE) {
leader_found = true;
layer_on(_RAISE);
}
leader_end();
}
}
void leader_end_user(void) {
leader_found = false;
if (leader_sequence_one_key(L_RESET)) {
leader_found = true;
reset_keyboard();
} else if (leader_sequence_one_key(KC_DEL)) {
leader_found = true;
layer_clear();
} else if (leader_sequence_one_key(LOWER)) {
leader_found = true;
layer_on(_LOWER);
} else if (leader_sequence_one_key(RAISE)) {
leader_found = true;
layer_on(_RAISE);
}
// Plays sound on if leader sequence found.
if (leader_found) {
#ifdef AUDIO_ENABLE