Add movement hook to ps2_mouse (#8805)
Process mouse movement in the keymap before it is sent to the host. Example uses include filtering noise, adding acceleration, and automatically activating a layer. To use, define the following function in your keymap: void ps2_mouse_moved_user(report_mouse_t *mouse_report);
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@@ -20,6 +20,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include <stdbool.h>
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#include "debug.h"
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#include "report.h"
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#define PS2_MOUSE_SEND(command, message) \
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do { \
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@@ -174,4 +175,6 @@ void ps2_mouse_set_resolution(ps2_mouse_resolution_t resolution);
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void ps2_mouse_set_sample_rate(ps2_mouse_sample_rate_t sample_rate);
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void ps2_mouse_moved_user(report_mouse_t *mouse_report);
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#endif
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