Additional changes for Layer State typedef compatibility (#5906)
* Additional changes for Layer State typedef compatibility * Replace biton32 with get_highest_layer in docs * Change additional layer structure code * Fix uGFX reference issue * Remove dynamic_keymap check * Where did all these extra spaces come from Co-Authored-By: fauxpark <fauxpark@gmail.com>
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		| @@ -115,11 +115,11 @@ For instance, let's look at the `layer_state_set_user()` function.  You can enab | ||||
| In your `<name.c>` file, you'd want to add this:  | ||||
| ```c | ||||
| __attribute__ ((weak)) | ||||
| uint32_t layer_state_set_keymap (uint32_t state) { | ||||
| layer_state_t layer_state_set_keymap (layer_state_t state) { | ||||
|   return state; | ||||
| } | ||||
|  | ||||
| uint32_t layer_state_set_user (uint32_t state) { | ||||
| layer_state_t layer_state_set_user (layer_state_t state) { | ||||
|   state = update_tri_layer_state(state, 2, 3, 5); | ||||
|   return layer_state_set_keymap (state); | ||||
| } | ||||
|   | ||||
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