[big] move keymap to json file; move oled code to oled.c; adjust oled code.

This commit is contained in:
Marius Alwan Meyer 2023-06-01 00:07:46 +02:00
parent 8924d058da
commit ae6715c8ed
4 changed files with 522 additions and 1138 deletions

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,26 @@
{
"keyboard": "splitkb/aurora/corne/rev1",
"keymap": "sporq",
"layout": "LAYOUT_split_3x6_3",
"layers": [
["KC_ESC","KC_X","KC_V","KC_L","KC_C","KC_W", "KC_K","KC_H","KC_G","KC_F","KC_Q","RALT(KC_S)",
"KC_LSFT","KC_U","KC_I","KC_A","KC_E","KC_O", "KC_S","KC_N","KC_R","KC_T","KC_D","KC_Y",
"KC_LCTL","RALT(KC_Y)","RALT(KC_P)","RALT(KC_Q)", "KC_P", "KC_Z", "KC_B","KC_M","KC_COMM","KC_DOT","KC_J","MO(3)",
"KC_LGUI","MO(2)","KC_SPC", "LCTL(KC_BSPC)","MO(1)","KC_LALT"],
[ "KC_NO","KC_NO","KC_UNDS","KC_LBRC","KC_RBRC","KC_CIRC", "KC_EXLM","LSFT(KC_COMM)","LSFT(KC_DOT)","KC_EQL","KC_AMPR","KC_NO",
"KC_NO","KC_BSLS","KC_SLSH","KC_LCBR","KC_RCBR","KC_ASTR", "KC_QUES","KC_LPRN","KC_RPRN","KC_MINS","KC_COLN","KC_AT",
"KC_NO","KC_HASH","KC_DLR","KC_PIPE","KC_TILD","KC_GRV", "KC_PLUS","KC_PERC","KC_DQUO","KC_QUOT","KC_SCLN","KC_NO",
"KC_NO","KC_NO","KC_NO", "KC_NO","KC_NO","KC_NO"],
["KC_TRNS","KC_PGUP","KC_BSPC","KC_UP","KC_DEL","KC_PGDN", "KC_NO","KC_7","KC_8","KC_9","KC_NO","KC_NO",
"KC_TRNS","KC_HOME","KC_LEFT","KC_DOWN","KC_RIGHT","KC_END", "KC_NO","KC_4","KC_5","KC_6","KC_0","KC_NO",
"KC_TRNS","KC_ESC","KC_TAB","KC_INSERT","KC_ENTER","KC_UNDO", "KC_0","KC_1","KC_2","KC_3","KC_NO","KC_NO",
"KC_TRNS","KC_TRNS","KC_NO", "KC_NO","KC_TRNS","KC_TRNS"],
["KC_NO","KC_NO","KC_NO","KC_NO","KC_NO","KC_NO", "KC_NO","KC_NO","KC_NO","RGB_MOD","KC_MPLY","KC_AUDIO_VOL_UP",
"KC_F1","KC_F2","KC_F3","KC_F4","KC_F5","KC_F6", "KC_NO","KC_NO","KC_NO","RGB_RMOD","KC_NO","KC_AUDIO_VOL_DOWN",
"KC_F7","KC_F8","KC_F9","KC_F10","KC_F11","KC_F12", "KC_NO","KC_NO","KC_NO","RGB_TOG","KC_AUDIO_MUTE","KC_TRNS",
"KC_TRNS","KC_TRNS","KC_NO", "KC_NO","KC_TRNS","KC_TRNS"]
]
}

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@ -0,0 +1,493 @@
#include QMK_KEYBOARD_H
#include <stdio.h>
#ifdef OLED_ENABLE
// NOTE: Most of the OLED code was originally written by Soundmonster for the Corne,
// and has been copied directly from `crkbd/soundmonster/keymap.c`
enum layers {
_DEFAULT,
_LOWER,
_RAISE,
_ADJUST
};
static uint16_t animation_timer = 0;
// 40 fps
#define FRAME_TIMEOUT (1000/40)
// 30 sec
#define SLEEP_TIMEOUT 30000
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
animation_timer = timer_read();
if (!is_keyboard_master()) {
return OLED_ROTATION_0; // flips the display 180 degrees if offhand
}
return OLED_ROTATION_270;
}
// Spaceship OLED Code Starts Here
unsigned int state = 0;
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
static const char PROGMEM ship_row_2[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x07, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0x7e, 0x3e, 0x7c, 0xfc, 0xf8, 0xf0, 0xf0, 0xe0, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
static const char PROGMEM ship_row_3[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x60, 0xf3, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f,
0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x1e, 0x1f, 0x1f, 0x0f, 0x07, 0x07, 0x03, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
static const char PROGMEM ship_row_4[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
static const char PROGMEM mask_row_1[] = {
0xff, 0xff, 0xff, 0xff, 0x1f, 0x1f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
0x3f, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
};
static const char PROGMEM mask_row_2[] = {
0xff, 0xff, 0xff, 0xff, 0xfe, 0x1c, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x01, 0x03, 0x07, 0x0f,
0x1f, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
};
static const char PROGMEM mask_row_3[] = {
0xff, 0xff, 0xff, 0xff, 0x3f, 0x1c, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0xc0, 0xe0, 0xf0, 0xf0,
0xfc, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
};
static const char PROGMEM mask_row_4[] = {
0xff, 0xff, 0xff, 0xff, 0xfc, 0xfc, 0xfc, 0xf8, 0xf8, 0xf8, 0xf0, 0xf0, 0xf0, 0xf8, 0xf8, 0xfc,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
static void render_space_animation(void) {
const char wpm = get_current_wpm();
char render_row[128];
int i;
oled_set_cursor(0,0);
for(i=0; i<wpm/4; i++) {
render_row[i] = pgm_read_byte(space_row_1+i+state);
};
for(i=wpm/4; i<128; i++) {
render_row[i] = (pgm_read_byte(space_row_1+i+state)&pgm_read_byte(mask_row_1+i-wpm/4)) | pgm_read_byte(ship_row_1+i-wpm/4);
};
oled_write_raw(render_row, 128);
// oled_write_raw_P(space_row_1, 128);
oled_set_cursor(0,1);
for(i=0; i<wpm/4; i++) {
render_row[i] = pgm_read_byte(space_row_2+i+state);
};
for(i=wpm/4; i<128; i++) {
render_row[i] = (pgm_read_byte(space_row_2+i+state)&pgm_read_byte(mask_row_2+i-wpm/4)) | pgm_read_byte(ship_row_2+i-wpm/4);
};
oled_write_raw(render_row, 128);
oled_set_cursor(0,2);
for(i=0; i<wpm/4; i++) {
render_row[i] = pgm_read_byte(space_row_3+i+state);
};
for(i=wpm/4; i<128; i++) {
render_row[i] = (pgm_read_byte(space_row_3+i+state)&pgm_read_byte(mask_row_3+i-wpm/4)) | pgm_read_byte(ship_row_3+i-wpm/4);
};
oled_write_raw(render_row, 128);
oled_set_cursor(0,3);
for(i=0; i<wpm/4; i++) {
render_row[i] = pgm_read_byte(space_row_4+i+state);
};
for(i=wpm/4; i<128; i++) {
render_row[i] = (pgm_read_byte(space_row_4+i+state)&pgm_read_byte(mask_row_4+i-wpm/4)) | pgm_read_byte(ship_row_4+i-wpm/4);
};
oled_write_raw(render_row, 128);
state = (state + 1 + (wpm/20)) % (128*2);
}
// End of space oled stuff
static void render_space(void) {
oled_write_P(PSTR(" "), false);
}
static void render_mod_status_gui_alt(uint8_t modifiers) {
static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0};
static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0};
static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0};
static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0};
static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0};
static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0};
static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0};
static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0};
// fillers between the modifier icons bleed into the icon frames
static const char PROGMEM off_off_1[] = {0xc5, 0};
static const char PROGMEM off_off_2[] = {0xc6, 0};
static const char PROGMEM on_off_1[] = {0xc7, 0};
static const char PROGMEM on_off_2[] = {0xc8, 0};
static const char PROGMEM off_on_1[] = {0xc9, 0};
static const char PROGMEM off_on_2[] = {0xca, 0};
static const char PROGMEM on_on_1[] = {0xcb, 0};
static const char PROGMEM on_on_2[] = {0xcc, 0};
if(modifiers & MOD_MASK_GUI) {
oled_write_P(gui_on_1, false);
} else {
oled_write_P(gui_off_1, false);
}
if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
oled_write_P(on_on_1, false);
} else if(modifiers & MOD_MASK_GUI) {
oled_write_P(on_off_1, false);
} else if(modifiers & MOD_MASK_ALT) {
oled_write_P(off_on_1, false);
} else {
oled_write_P(off_off_1, false);
}
if(modifiers & MOD_MASK_ALT) {
oled_write_P(alt_on_1, false);
} else {
oled_write_P(alt_off_1, false);
}
if(modifiers & MOD_MASK_GUI) {
oled_write_P(gui_on_2, false);
} else {
oled_write_P(gui_off_2, false);
}
if (modifiers & MOD_MASK_GUI & MOD_MASK_ALT) {
oled_write_P(on_on_2, false);
} else if(modifiers & MOD_MASK_GUI) {
oled_write_P(on_off_2, false);
} else if(modifiers & MOD_MASK_ALT) {
oled_write_P(off_on_2, false);
} else {
oled_write_P(off_off_2, false);
}
if(modifiers & MOD_MASK_ALT) {
oled_write_P(alt_on_2, false);
} else {
oled_write_P(alt_off_2, false);
}
}
static void render_mod_status_ctrl_shift(uint8_t modifiers) {
static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0};
static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0};
static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0};
static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0};
static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0};
static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0};
static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0};
static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0};
// fillers between the modifier icons bleed into the icon frames
static const char PROGMEM off_off_1[] = {0xc5, 0};
static const char PROGMEM off_off_2[] = {0xc6, 0};
static const char PROGMEM on_off_1[] = {0xc7, 0};
static const char PROGMEM on_off_2[] = {0xc8, 0};
static const char PROGMEM off_on_1[] = {0xc9, 0};
static const char PROGMEM off_on_2[] = {0xca, 0};
static const char PROGMEM on_on_1[] = {0xcb, 0};
static const char PROGMEM on_on_2[] = {0xcc, 0};
if(modifiers & MOD_MASK_CTRL) {
oled_write_P(ctrl_on_1, false);
} else {
oled_write_P(ctrl_off_1, false);
}
if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
oled_write_P(on_on_1, false);
} else if(modifiers & MOD_MASK_CTRL) {
oled_write_P(on_off_1, false);
} else if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(off_on_1, false);
} else {
oled_write_P(off_off_1, false);
}
if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(shift_on_1, false);
} else {
oled_write_P(shift_off_1, false);
}
if(modifiers & MOD_MASK_CTRL) {
oled_write_P(ctrl_on_2, false);
} else {
oled_write_P(ctrl_off_2, false);
}
if (modifiers & MOD_MASK_CTRL & MOD_MASK_SHIFT) {
oled_write_P(on_on_2, false);
} else if(modifiers & MOD_MASK_CTRL) {
oled_write_P(on_off_2, false);
} else if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(off_on_2, false);
} else {
oled_write_P(off_off_2, false);
}
if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(shift_on_2, false);
} else {
oled_write_P(shift_off_2, false);
}
}
static void render_logo(void) {
static const char PROGMEM aurora_logo[] = {
0x00, 0x00, 0x00, 0xe0, 0x00, 0xf8, 0xc0, 0xf8, 0xe0, 0xc0, 0xfc, 0x00, 0x7e, 0x18, 0x00, 0x80,
0x00, 0x02, 0x80, 0xf0, 0x00, 0xc0, 0x80, 0xf8, 0xc0, 0xe0, 0x70, 0x60, 0x3c, 0x38, 0x3c, 0x1c,
0x00, 0x3f, 0x0c, 0x0f, 0x1f, 0x03, 0x07, 0x01, 0xc3, 0x00, 0xe0, 0x80, 0x00, 0xe0, 0x80, 0xf8,
0x80, 0xc0, 0xf7, 0xc7, 0x6f, 0x7b, 0x39, 0x30, 0x00, 0x80, 0x00, 0xc0, 0x00, 0xc0, 0xc2, 0xe0,
0x00, 0x40, 0x38, 0x30, 0x38, 0x1e, 0x18, 0x1e, 0x0f, 0x0c, 0x07, 0x07, 0x07, 0x03, 0x03, 0x21,
0x21, 0x31, 0x30, 0x18, 0x18, 0x1c, 0x08, 0x0c, 0x0e, 0x07, 0x06, 0x07, 0x03, 0xc3, 0x03, 0x01,
0x4c, 0xcc, 0xc2, 0xc2, 0x41, 0x49, 0x09, 0x2b, 0x2a, 0x6a, 0x6e, 0x24, 0x24, 0x04, 0x92, 0x92,
0xb1, 0xf1, 0xf1, 0xf2, 0xe6, 0xa4, 0xa4, 0x04, 0x04, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28
};
oled_write_raw_P(aurora_logo, sizeof(aurora_logo));
oled_set_cursor(0, 4);
}
static void render_logo_text(void) {
oled_write_P(PSTR("corne"), false);
}
static void render_kb_LED_state(void) {
// Host Keyboard LED Status
led_t led_usb_state = host_keyboard_led_state();
oled_write_P(led_usb_state.num_lock ? PSTR("N ") : PSTR(" "), false);
oled_write_P(led_usb_state.caps_lock ? PSTR("C ") : PSTR(" "), false);
oled_write_P(led_usb_state.scroll_lock ? PSTR("S ") : PSTR(" "), false);
}
static void render_layer_state(void) {
static const char PROGMEM default_layer[] = {
0x20, 0x94, 0x95, 0x96, 0x20,
0x20, 0xb4, 0xb5, 0xb6, 0x20,
0x20, 0xd4, 0xd5, 0xd6, 0x20, 0};
static const char PROGMEM raise_layer[] = {
0x20, 0x97, 0x98, 0x99, 0x20,
0x20, 0xb7, 0xb8, 0xb9, 0x20,
0x20, 0xd7, 0xd8, 0xd9, 0x20, 0};
static const char PROGMEM lower_layer[] = {
0x20, 0x9a, 0x9b, 0x9c, 0x20,
0x20, 0xba, 0xbb, 0xbc, 0x20,
0x20, 0xda, 0xdb, 0xdc, 0x20, 0};
static const char PROGMEM adjust_layer[] = {
0x20, 0x9d, 0x9e, 0x9f, 0x20,
0x20, 0xbd, 0xbe, 0xbf, 0x20,
0x20, 0xdd, 0xde, 0xdf, 0x20, 0};
if(layer_state_is(_LOWER)) {
oled_write_P(lower_layer, false);
} else if(layer_state_is(_RAISE)) {
oled_write_P(raise_layer, false);
} else if(layer_state_is(_DEFAULT)) {
oled_write_P(default_layer, false);
} else {
oled_write_P(adjust_layer, false);
}
}
bool oled_task_user(void) {
// time for the next frame?
if (timer_elapsed(animation_timer) < FRAME_TIMEOUT) {
return false;
}
if (is_keyboard_master()) {
animation_timer = timer_read();
// Renders the current keyboard state (layers and mods)
render_logo();
render_logo_text();
render_space();
render_layer_state();
render_space();
render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
render_kb_LED_state();
} else {
// time for the next frame?
if (timer_elapsed(animation_timer) > FRAME_TIMEOUT) {
animation_timer = timer_read();
render_space_animation();
}
}
return false;
}
#endif

View File

@ -6,3 +6,6 @@ CONVERT_TO = promicro_rp2040
WPM_ENABLE = yes
LTO_ENABLE = yes
VIA_ENABLE = no
# source oled code
SRC += oled.c