Fix multiple definition errors for trackball "boards" with no keys (#16350)
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@@ -15,4 +15,3 @@
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*/
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#include "aball.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { };
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@@ -18,12 +18,4 @@
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT(k00) {{ KC_NO }}
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#define LAYOUT(k00) {{ k00 }}
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@@ -15,4 +15,5 @@
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*/
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#include QMK_KEYBOARD_H
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// Dummy
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {{ KC_NO }};
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