Merge remote-tracking branch 'origin/master' into develop
This commit is contained in:
@@ -1,6 +1,6 @@
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{
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"keyboard_name": "Charybdis Nano (3x5) Blackpill",
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"usb": {
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"device_version": "1.0.0",
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},
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"device_version": "1.0.0"
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}
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}
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@@ -31,17 +31,8 @@
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#define ROTATIONAL_TRANSFORM_ANGLE -25
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/* RGB settings. */
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#define RGBLED_NUM 36
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#define RGBLED_SPLIT \
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{ 18, 18 }
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/* RGB matrix support. */
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#ifdef RGB_MATRIX_ENABLE
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# define SPLIT_TRANSPORT_MIRROR
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# define RGB_MATRIX_LED_COUNT RGBLED_NUM
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# define RGB_MATRIX_SPLIT RGBLED_SPLIT
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
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# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
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# define RGB_DISABLE_WHEN_USB_SUSPENDED
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_LED_COUNT 36
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# define RGB_MATRIX_SPLIT \
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{ 18, 18 }
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#endif
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@@ -1,9 +1,9 @@
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{
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"url": "https://bastardkb.com/charybdis-nano",
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"manufacturer": "Bastard Keyboards",
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"url": "https://bastardkb.com/charybdis-nano",
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"usb": {
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"vid": "0xA8F8",
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"pid": "0x1832",
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"vid": "0xA8F8"
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},
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"layouts": {
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"LAYOUT_charybdis_3x5": {
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@@ -1,54 +0,0 @@
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/**
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* Copyright 2021 Charly Delay <charly@codesink.dev> (@0xcharly)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifndef TAPPING_TERM
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/**
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* \brief Configure the global tapping term (default: 200ms).
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*
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* If you have a lot of accidental mod activations, crank up the tapping term.
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*
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* See docs.qmk.fm/using-qmk/software-features/tap_hold#tapping-term
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*/
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# define TAPPING_TERM 200
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#endif // TAPPING_TERM
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/* RGB Matrix. */
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#ifdef RGB_MATRIX_ENABLE
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// Disable control of RGB matrix by keycodes (must use firmware implementation
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// to control the feature).
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# define RGB_MATRIX_DISABLE_KEYCODES
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// Limit maximum brightness to keep power consumption reasonable, and avoid
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// disconnects.
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# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 64
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// Rainbow swirl as startup mode.
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
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// Slow swirl at startup.
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# define RGB_MATRIX_STARTUP_SPD 32
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// Startup values.
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# define RGB_MATRIX_STARTUP_HUE 0
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# define RGB_MATRIX_STARTUP_SAT 255
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# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
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# define RGB_MATRIX_STARTUP_HSV RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT, RGB_MATRIX_STARTUP_VAL
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#endif // RGB_MATRIX_ENABLE
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@@ -24,49 +24,6 @@
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/* Disable unused features. */
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#define NO_ACTION_ONESHOT
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#ifndef TAPPING_TERM
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/**
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* \brief Configure the global tapping term (default: 200ms).
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*
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* If you have a lot of accidental mod activations, crank up the tapping term.
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*
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* See docs.qmk.fm/using-qmk/software-features/tap_hold#tapping-term
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*/
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# define TAPPING_TERM 200
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#endif // TAPPING_TERM
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/**
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* \brief Enable rapid switch from tap to hold.
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*
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* Note that a side-effect of this setting is to disable auto-repeat when
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* pressing key twice, except for one-shot keys.
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*
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* See docs.qmk.fm/using-qmk/software-features/tap_hold#tapping-force-hold
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*/
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#define TAPPING_FORCE_HOLD
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/*
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* Tap-or-Hold decision modes.
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*
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* Note that the following flags behave differently when combined (ie. when 2 or
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* more are enabled).
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*
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* See bit.ly/tap-or-hold for a visual explanation of the following tap-or-hold
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* decision modes.
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*/
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/**
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* \brief Faster tap-hold trigger.
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*
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* Without `PERMISSIVE_HOLD`, within `TAPPING_TERM`:
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* Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ ae
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* With `PERMISSIVE_HOLD`, within `TAPPING_TERM`:
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* Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ Mod+e
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*
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* See docs.qmk.fm/using-qmk/software-features/tap_hold#permissive-hold
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*/
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#define PERMISSIVE_HOLD
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/**
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* \brief Prevent normal rollover on alphas from accidentally triggering mods.
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*
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@@ -76,8 +33,6 @@
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* Mod(a)🠗 e🠗 Mod(a)🠕 e🠕 ➞ Mod+e
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* With `IGNORE_MOD_TAP_INTERRUPT`, within `TAPPING_TERM`:
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* Mod(a)🠗 e🠗 Mod(a)🠕 e🠕 ➞ ae
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*
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* See docs.qmk.fm/using-qmk/software-features/tap_hold#ignore-mod-tap-interrupt
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*/
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#define IGNORE_MOD_TAP_INTERRUPT
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@@ -89,25 +44,3 @@
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// - `CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD`
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// #define CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
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#endif // POINTING_DEVICE_ENABLE
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/* RGB Matrix. */
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#ifdef RGB_MATRIX_ENABLE
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// Limit maximum brightness to keep power consumption reasonable, and avoid
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// disconnects.
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# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 64
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// Rainbow swirl as startup mode.
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
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// Slow swirl at startup.
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# define RGB_MATRIX_STARTUP_SPD 32
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// Startup values.
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# define RGB_MATRIX_STARTUP_HUE 0
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# define RGB_MATRIX_STARTUP_SAT 255
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# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
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# define RGB_MATRIX_STARTUP_HSV RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT, RGB_MATRIX_STARTUP_VAL
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#endif // RGB_MATRIX_ENABLE
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@@ -1,6 +1,6 @@
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{
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"keyboard_name": "Charybdis Nano (3x5) Elite-C",
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"usb": {
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"device_version": "1.0.0",
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},
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"device_version": "1.0.0"
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}
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}
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@@ -1,6 +1,6 @@
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{
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"keyboard_name": "Charybdis Nano (3x5) Elite-C",
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"usb": {
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"device_version": "2.0.0",
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},
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"device_version": "2.0.0"
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}
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}
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@@ -21,14 +21,6 @@
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#define MATRIX_ROW_PINS \
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{ GP26, GP5, GP4, GP9 }
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/* Handedness. */
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#define MASTER_RIGHT
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// To use the handedness pin, resistors need to be installed on the adapter PCB.
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// If so, uncomment the following code, and undefine MASTER_RIGHT above.
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// #define SPLIT_HAND_PIN GP13
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// #define SPLIT_HAND_PIN_LOW_IS_LEFT // High -> right, Low -> left.
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/* serial.c configuration (for split keyboard). */
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#define SOFT_SERIAL_PIN GP1
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@@ -43,68 +35,3 @@
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#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET
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#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET_LED GP17
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#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET_TIMEOUT 1000U
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/** RGB Matrix. */
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#ifdef RGB_MATRIX_ENABLE
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// Enable all animations on ARM boards since they have plenty of memory
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// available for it.
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# define ENABLE_RGB_MATRIX_ALPHAS_MODS
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# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_BREATHING
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# define ENABLE_RGB_MATRIX_BAND_SAT
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# define ENABLE_RGB_MATRIX_BAND_VAL
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# define ENABLE_RGB_MATRIX_CYCLE_ALL
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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# define ENABLE_RGB_MATRIX_DUAL_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# define ENABLE_RGB_MATRIX_RAINDROPS
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# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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# define ENABLE_RGB_MATRIX_HUE_BREATHING
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# define ENABLE_RGB_MATRIX_HUE_PENDULUM
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# define ENABLE_RGB_MATRIX_HUE_WAVE
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# define ENABLE_RGB_MATRIX_SPLASH
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# define ENABLE_RGB_MATRIX_MULTISPLASH
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# define ENABLE_RGB_MATRIX_SOLID_SPLASH
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# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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// Limit maximum brightness to keep power consumption reasonable, and avoid
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// disconnects.
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# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 64
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// Rainbow swirl as startup mode.
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
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// Slow swirl at startup.
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# define RGB_MATRIX_STARTUP_SPD 32
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// Startup values.
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# define RGB_MATRIX_STARTUP_HUE 0
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# define RGB_MATRIX_STARTUP_SAT 255
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# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
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# define RGB_MATRIX_STARTUP_HSV RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT, RGB_MATRIX_STARTUP_VAL
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#endif // RGB_MATRIX_ENABLE
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@@ -1,6 +1,6 @@
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{
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"keyboard_name": "Charybdis Nano (3x5) Splinky",
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"usb": {
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"device_version": "2.0.0",
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},
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"device_version": "2.0.0"
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}
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}
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|
@@ -25,3 +25,11 @@
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#define SPI_SCK_PIN GP18
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#define SPI_MOSI_PIN GP19
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#define POINTING_DEVICE_CS_PIN GP14
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/* Handedness. */
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#define MASTER_RIGHT
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// To use the handedness pin, resistors need to be installed on the adapter PCB.
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// If so, uncomment the following code, and undefine MASTER_RIGHT above.
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// #define SPLIT_HAND_PIN GP13
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// #define SPLIT_HAND_PIN_LOW_IS_LEFT // High -> right, Low -> left.
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|
@@ -25,3 +25,11 @@
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#define SPI_SCK_PIN GP22
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#define SPI_MOSI_PIN GP23
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#define POINTING_DEVICE_CS_PIN GP16
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/* Handedness. */
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#define MASTER_RIGHT
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// To use the handedness pin, resistors need to be installed on the adapter PCB.
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// If so, uncomment the following code, and undefine MASTER_RIGHT above.
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// #define SPLIT_HAND_PIN GP15
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// #define SPLIT_HAND_PIN_LOW_IS_LEFT // High -> right, Low -> left.
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|
@@ -1,6 +1,6 @@
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{
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||||
"keyboard_name": "Charybdis Nano (3x5) STeMCell",
|
||||
"usb": {
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||||
"device_version": "2.0.0"
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||||
"device_version": "2.0.0"
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user