Remove keymaps that still reference legacy macros (#18693)

This commit is contained in:
Joel Challis
2022-10-13 04:17:20 +01:00
committed by GitHub
parent 3f4fd85dc7
commit a9e5e23063
214 changed files with 0 additions and 20806 deletions

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Copyright 2017 James Morgan <ja.morgan1@outlook.com>
#MogranJM's Nyquist layout
```
make nyquist/rev1:DivergeJM
```
This keymap is based on my Terminus_Mini (../../../terminus\_mini/default) layout (credit for the names of these layouts goes to UniKeyboard & reddit's /u/blahlicus)
The terminus_mini is a handwired 4x12 ortholinear keyboard with two 2U thumb bar keys. This implementation of the layout converts it to a split 5x12 (two halves, each 5x6) keyboard with a 2U thumb key on the inner bottom corner of each half.
The TERMINUS\_MINI layout (../../../terminus_mini/terminus_mini.h) is handwired and the 2U keys are handled using KC_NO to detail that two columns do not have a 4th column. This layout is based on a PCB, so the keymap represents the 2U keys as duplicates of the same 1U key.
```
.----------------------------------------. .-----------------------------------------.
| Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
|-----+------+------+------+------+------| |------+------+------+------+------+------|
| Tab | Q | W | F | P | G | | J | L | U | Y | ; | \\ |
|-----+------+------+------+------+------| |------+------+------+------+------+------|
| BS | A | R | S | T | D | | H | N | E | I | O | ' |
|-----+------+------+------+------+------| |------+------+------+------+------+------|
| LSPO| Z | X | C | V | B | | K | M | , | \. | / | RSPC |
|-----+------+------+------+------+------| |------+------+------+------+------+------|
| Ctrl| LGUI | LAlt | Lower| Space/Lower | | Enter/Raise | Fn | Mouse| Menu | Ctrl |
'----------------------------------------' '-----------------------------------------'
```
### Base Layer - Colemak
The base layout is Colemak by default. Since the CapsLock key is replaced with BackSpace, this layout has the delete key in the traditional backspace location.
* QWERTY and Dvorak layers are accessible via the Adjust layer using the standard case switch macro as defined in the default Planck keymap.
* I've implemented COLEMAK = SAFE\_RANGE when enumerating the custom\_keycodes, but I don't actually know what this does...
* Space cadet is implemented in the shift keys (hold for shift, tap for respective parentheses)
* I never find myself using the right-modifiers on a standard keyboard, so I've only implemented LGUI and LALT. I have intentions of improving my use of the ctrl key in correct hand alternation, so CTRL is implemented in both outside corners of the home row.
### Alternate Base Layers - QWERTY & Dvorak
```
QWERTY
.----------------------------------------. .-----------------------------------------.
| Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
|-----+------+------+------+------+------| |------+------+------+------+------+------|
| Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|-----+------+------+------+------+------| |------+------+------+------+------+------|
| BS | A | S | D | F | G | | H | J | K | L | ; | " |
|-----+------+------+------+------+------| |------+------+------+------+------+------|
| LSPO| Z | X | C | V | B | | N | M | , | . | / | RSPC |
|-----+------+------+------+------+------| |------+------+------+------+------+------|
| Ctrl| LGUI | Lower| LAlt | SpaceLW | | RSEnter | Fn | Mouse| Menu | Ctrl |
`----------------------------------------' '-----------------------------------------'
DVORAK
.----------------------------------------. .-----------------------------------------.
| Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
|------+------+------+------+------+-----| |------+------+------+------+------+------|
| Tab | " | , | . | P | Y | | F | G | C | R | L | \ |
|------+------+------+------+------+-----| |------+------+------+------+------+------|
| BS | A | O | E | U | I | | D | H | T | N | S | / |
|------+------+------+------+------+-----| |------+------+------+------+------+------|
| LSPO | ; | Q | J | K | X | | B | M | W | V | Z | RSPC |
|------+------+------+------+------+-----| |------+------+------+------+------+------|
| Ctrl | LGUI | Lower| LAlt | SpaceLW | | RSEnter | Fn | Mouse| Menu | Ctrl |
`----------------------------------------' '-----------------------------------------'
```
#### Layer Shifting
* The 4th key on the bottom row of the left hand PCB is used to access the *LOWER* layer via Tap/Toggle
* The left 2U key is a **TAP_KEY** macro - Hold for momentary *LOWER* layer, Tap for Space.
* The right 2U key is a **TAP_KEY** macro - Hold for momentary *RAISE* layer, Tap for Enter
* The 2nd key on the bottom row of the right hand PCB is a **LAYER_MOMENTARY** for the *FUNCTION* layer
* The 3rd key on the bottom row of the right hand PCB is a **TAP_TOGGLE** macro for the *MOUSE* layer
The base layout is Colemak. Since the CapsLock key is replaced with BackSpace, this layout has the delete key in the traditional backspace location.
* QWERTY and Dvorak layers have been removed from the keymap that was initially developed from the default Planck keymap.
* I've implemented COLEMAK = SAFE\_RANGE when enumerating the custom\_keycodes, but I don't actually know what this does...
* Space cadet is implemented in the shift keys (hold for shift, tap for respective parentheses)
* I never find myself using the right-modifiers on a standard keyboard, so I've only implemented LGUI and LALT. I have intentions of improving my use of the ctrl key in correct hand alternation, so CTRL is implemented in both outside corners of the home row.
### LOWER - Numpad & Navigation keys
```
,-----------------------------------------. .-----------------------------------------.
| Esc | | | | | | | = | / | \* | \- | | Del |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Tab | PgUp | Home | Up | End | | | 7 | 8 | 9 | \+ | | \\ |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| BS | PgDn | Left | Down |Right | | | 4 | 5 | 6 | Enter| | ' |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| LSPO | Z | X | C | V | | | 1 | 2 | 3 | Enter| | RSPC |
|------+------+------+------+-------------| |-------------+------+------+------+------|
| Ctrl | LGUI | Alt | LOWER| Space/Lower | | 0 | \. | Fn |ADJUST| Ctrl |
`-----------------------------------------' `-----------------------------------------'
```
The *LOWER* layer contains a navigation cluster on the left hand and a numpad on the right. This layer is momentary when the left thumb-bar or LOWER key is held and toggled on/off when the LOWER key is tapped.
The Navigation cluster is offset to the right compared to the traditional **WASD** nav cluster. With this implementation, you don't need to move your hand from the home position when navigating. Page Up & Down keys are found on the far left of the cluster.
All unused (blank on the above keymap) keys are locked out using the XXXXXXX filler (KC_NO), all modifiers (edge |_| keys \[except 0, \. & Fn\] on the
above keymap) and the ZXCV cluster are transparent (_______) to the Base layer.
The ADJUST layer can be accessed via the second from right key on the bottom row. This layer contains a keymap that is used to change the base layer.
[] TO DO!! - It would be nice to have a **TAP_DANCE_DOUBLE** implementation whereby a double tap of the right 2U key sends KC_PENT
* Couldn't get this to work in Rev1, produced an error in the Make process.
* When this is done, I can remove the clunky double Enter on the 4th column of the right hand PCB (numpad enter).
### RAISE - Symbol Layer
```
,-----------------------------------. .-----------------------------------.
| Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
|-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
| Tab | ! | @ | # | $ | % | | ^ | & | * | - | + | \ |
|-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
| BS | | | | | | | | | | | | ' |
|-----+-----+-----+-----+-----------| |-----+-----+-----+-----+-----+-----|
| LSPO| <- | %>% | { | [ | ` | | | | ] | } | . | ? |RSPC |
|-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
| Ctrl|LGUI | Alt | |Space/Lower| |Enter/Raise| Fn |Mouse| Menu| Ctrl|
'-----------------------------------' '-----------------------------------'
```
The *RAISE* layer contains the symbols. This layer is momentary when the right thumb bar is held.
* Standard symbols can be found on the row above home, in the traditional number row order as they occur on a standard keyboard.
* Shifted symbols can be found on the second-from bottom row, above the bars - these include brackets, braces, grave and pipe keys.
* At this stage, you need to shift to get to the Tilde key. I'd like to remove the shift requirement as I've done with the "|" Pipe, but we'll see.
* Special operators for R (Pointer: <- and dplyr pipe: %>%) can be found next to the left shift key
* The bottom row of this layer is a replication of that of the Base layer, except that the **TAP_TOGGLE** *LOWER* key is blocked with **XXXXXXX**.
### FUNCTION - Function & Media keys
```
,-----------------------------------------. .-----------------------------------------.
| F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Esc | Mute | Vol- | Vol+ | | | | | | | | | Ins |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Caps | Stop | |<< | >/|| | >>| | | | | | | | |PrtSc |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| LSOB | | | | | | | | | | | |ScrLk |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Ctrl | LGUI | Alt | | Space/Lower | | Enter/Raise | Fn | Mouse| |PsBrk |
'-----------------------------------------' '-----------------------------------------'
```
The *FUNCTION* layer contains media keys as well as the F-row. This layer is momentary and requires Fn to be held.
* The media cluster is based on the nav cluster in the *LOWER* layer, with RW, PP & FF in the Left, Down & Right positions.
* Mute, and Vol +/- are next to each other in ascending (L->R) volume order, Stop is below Mute.
* Insert, Print Screen, Scroll Lock & Pause Break are all implemented on the far right column. I don't really use these keys so their position is not optimised.
* Caps lock is implemented on this layer, in the traditional position, in place of BackSpace on the Base layer.
### MOUSE - Mouse keys: The functionality of this layer is not as optimal as using a true mouse, generally slower but will work in a pinch.
```
,----------------------------------------. .----------------------------------------.
| Esc | | | | | | | | | | | | Del |
|------+------+------+------+------+-----| |-----+------+------+------+------+------|
| Tab | WhlU | WhlL | MsUp | WhlR | | | | M3 | M4 | M5 | | |
|------+------+------+------+------+-----| |-----+------+------+------+------+------|
| | WhlD | MsL | MsDn | MsR | | | |LClick|RClick| | | |
|------+------+------+------+------+-----| |-----+------+------+------+------+------|
| LSPO | | | | | | | | | | | | RSCB |
|------+------+------+------+------+-----| |-----+------+------+------+------+------|
| Ctrl | | | |Sensitivity | | Sensitivity| |MOUSE | | Ctrl |
'----------------------------------------' '----------------------------------------'
```
The *MOUSE* layer contains keys replicating functions found on the mouse.
* The navigation cluster (Up, Down, Left, Right) is a replication of the Navigation cluster on the *LOWER* layer. The scroll keys are analagous to the Page Up & down keys.
* The primary click (right & left) buttons are on the right home row (index & middle fingers)
* Secondary click buttons are above the standard keys (M3/Wheel click, M4, M5) but I do not use this function.
### ADJUST - Keyboard Settings: Primarily used to change the base layer at this stage
```
,-----------------------------------------. ,----------------------------------------.
| | | | | |RESET | | | | | | | |
|------+------+------+------+------+------| |-----+------+------+------+------+------|
| | | | | | | | | | | | | Del |
|------+------+------+------+------+------| |-----+------+------+------+------+------|
| | | | | | | | |Qwerty|Colemk|Dvorak| | |
|------+------+------+------+------+------| |-----+------+------+------+------+------|
| | | | | | | | | | | | | |
|------+------+------+------+------+------| |-----+------+------+------+------+------|
| | |/LOWER| | | | | | |/RAISE| |
`-----------------------------------------' `----------------------------------------'
```

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/*
Copyright 2017 James Morgan <ja.morgan1@outlook.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define TAPPING_TERM 150 //reduce time required to register a held key
// #define MASTER_LEFT
// #define MASTER_RIGHT
#define EE_HANDS
#ifdef SUBPROJECT_rev1
#include "../../rev1/config.h"
#endif

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum custom_layers {
_COLEMAK,
_QWERTY,
_DVORAK,
_LOWER,
_RAISE,
_FUNCTION,
_MOUSE,
_ADJUST
};
enum custom_keycodes {
COLEMAK = SAFE_RANGE,
QWERTY,
DVORAK,
LOWER,
RAISE,
FUNCTION,
MOUSE,
ADJUST
};
enum custom_macros {
R_PIPE,
R_POINT
};
/*
// Tap Dance Declarations
enum {
TD_ZERO_ENT = 0
};
// Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_ZERO_ENT] = ACTION_TAP_DANCE_DOUBLE(KC_0, KC_ENT)
};
*/
#define SPC_LW LT(_LOWER, KC_SPC)
#define ENT_RS LT(_RAISE, KC_ENT)
#define FNC MO(_FUNCTION)
#define MSE MO(_MOUSE)
#define PIPE M(R_PIPE)
#define POINT M(R_POINT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Colemak
* .----------------------------------------. .-----------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
* |-----+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
* |-----+------+------+------+------+------| |------+------+------+------+------+------|
* | BS | A | R | S | T | D | | H | N | E | I | O | " |
* |-----+------+------+------+------+------| |------+------+------+------+------+------|
* | LSPO| Z | X | C | V | B | | K | M | , | . | / | RSPC |
* |-----+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl| LGUI | Lower| LAlt | Space/Lower | | Enter/Raise | Fn | Mouse| Menu | Ctrl |
* `----------------------------------------' `-----------------------------------------'
*/
[_COLEMAK] = LAYOUT( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, \
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, \
KC_LCTL, KC_LGUI, LOWER, KC_LALT, SPC_LW, SPC_LW, ENT_RS, ENT_RS, FNC, MSE, KC_APP, KC_RCTL \
),
/* QWERTY -
* .----------------------------------------. .-----------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
* |-----+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |-----+------+------+------+------+------| |------+------+------+------+------+------|
* | BS | A | S | D | F | G | | H | J | K | L | ; | " |
* |-----+------+------+------+------+------| |------+------+------+------+------+------|
* | LSPO| Z | X | C | V | B | | N | M | , | . | / | RSPC |
* |-----+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl| LGUI | Lower| LAlt | Space/Lower | | Enter/Raise | Fn | Mouse| Menu | Ctrl |
* `----------------------------------------' '-----------------------------------------'
*/
[_QWERTY] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, \
KC_LCTL, KC_LGUI, LOWER, KC_LALT, SPC_LW, SPC_LW, ENT_RS, ENT_RS, FNC, MSE, KC_APP, KC_RCTL \
),
/* Dvorak
* .----------------------------------------. .-----------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+-----| |------+------+------+------+------+------|
* | Tab | " | , | . | P | Y | | F | G | C | R | L | \ |
* |------+------+------+------+------+-----| |------+------+------+------+------+------|
* | BS | A | O | E | U | I | | D | H | T | N | S | / |
* |------+------+------+------+------+-----| |------+------+------+------+------+------|
* | LSPO | ; | Q | J | K | X | | B | M | W | V | Z | RSPC |
* |------+------+------+------+------+-----| |------+------+------+------+------+------|
* | Ctrl | LGUI | Lower| LAlt | Space/Lower| | Enter/Raise | Fn | Mouse| Menu | Ctrl |
* `----------------------------------------' '-----------------------------------------'
*/
[_DVORAK] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSLS, \
KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
KC_LSPO, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSPC, \
KC_LCTL, KC_LGUI, LOWER, KC_LALT, SPC_LW, SPC_LW, ENT_RS, ENT_RS, FNC, MSE, KC_APP, KC_RCTL \
),
/* Lower
* ,-----------------------------------------. .-----------------------------------------.
* | Esc | | | | | | | = | / | * | - | | Del |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | PgUp | Home | Up | End | | | 7 | 8 | 9 | + | | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | BS | PgDn | Left | Down |Right | | | 4 | 5 | 6 | Enter| | ' |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | LSPO | Z | X | C | V | | | 1 | 2 | 3 | Enter| | RSPC |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | LGUI | Lower| LAlt | Space/Lower | | 0 | . | Fn |ADJUST| Ctrl |
* `-----------------------------------------' `-----------------------------------------'
*/
[_LOWER] = LAYOUT( \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PEQL, KC_PSLS, KC_PAST, KC_MINS, XXXXXXX, _______, \
_______, KC_PGUP, KC_HOME, KC_UP, KC_END, XXXXXXX, KC_7, KC_8, KC_9, KC_PPLS, XXXXXXX, _______,\
_______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, KC_4, KC_5, KC_6, KC_PENT, XXXXXXX, _______,\
_______, _______, _______, _______, _______, XXXXXXX, KC_1, KC_2, KC_3, KC_PENT, XXXXXXX, _______,\
_______, _______, _______, _______, _______, _______, KC_0, KC_0, KC_DOT, FNC, RAISE, _______ \
),
/* Raise
* ,-----------------------------------------. .-----------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | ! | @ | # | $ | % | | ^ | & | * | - | + | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | BS | | | | | | | | | | | | " |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | LSBO | <- | %>% | { | [ | ` | | | | ] | } | . | ? | RSBC |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | LGUI | | LAlt | Space/Lower | | Enter/Raise | Fn | Mouse| Menu | Ctrl |
* `-----------------------------------------' `-----------------------------------------'
*/
[_RAISE] = LAYOUT( \
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_MINS, KC_EQL, _______, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSLS, \
_______, POINT, PIPE, KC_LCBR, KC_LBRC, KC_GRV, KC_PIPE, KC_RBRC, KC_RCBR, KC_DOT, KC_SLSH, _______, \
_______, _______, XXXXXXX, _______, _______, _______, ENT_RS, ENT_RS, FNC, MSE, _______, _______ \
),
/*Function
* ,-----------------------------------------. .-----------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Esc | Mute | Vol- | Vol+ | | | | | | | | | Ins |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Caps | Stop | |<< | >/|| | >>| | | | | | | | |PrtSc |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | LSOB | | | | | | | | | | | |ScrLk |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | LGUI | | LAlt | Space/Lower | | Enter/Raise | Fn | Mouse| |PsBrk |
* `-----------------------------------------' `-----------------------------------------'
*/
[_FUNCTION] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
_______, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_INS , \
KC_CAPS, KC_MSTP, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLCK, \
_______, _______, _______, _______, _______, _______, _______, _______, FNC, _______, _______, KC_PAUS \
),
/* MOUSE
* ,----------------------------------------. .----------------------------------------.
* | Esc | | | | | | | | | | | | Del |
* |------+------+------+------+------+-----| |-----+------+------+------+------+------|
* | Tab | WhlU | WhlL | MsUp | WhlR | | | | M1 | M2 | M3 | | |
* |------+------+------+------+------+-----| |-----+------+------+------+------+------|
* | | WhlD | MsL | MsDn | MsR | | | |LClick|RClick| | | |
* |------+------+------+------+------+-----| |-----+------+------+------+------+------|
* | LSPO | | | | | | | | | | | | RSCB |
* |------+------+------+------+------+-----| |-----+------+------+------+------+------|
* | Ctrl | | | |Sensitivity | | Sensitivity| |MOUSE | | Ctrl |
* `----------------------------------------' `----------------------------------------'
*/
[_MOUSE] = LAYOUT(
KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_DEL, \
KC_TAB, KC_WH_U, KC_WH_L, KC_MS_U, KC_WH_R, XXXXXXX, XXXXXXX, KC_BTN3, KC_BTN4, KC_BTN5, XXXXXXX, XXXXXXX, \
KC_BSPC, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, XXXXXXX, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RSPC, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, KC_ACL1, KC_ACL1, KC_ACL0, KC_ACL0, XXXXXXX, MSE, XXXXXXX, KC_RCTL \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------. ,----------------------------------------.
* | | | | | |QK_BOOT | | | | | | | |
* |------+------+------+------+------+------| |-----+------+------+------+------+------|
* | | | | | | | | | | | | | Del |
* |------+------+------+------+------+------| |-----+------+------+------+------+------|
* | | | | | | | | |Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------| |-----+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |-----+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------' `----------------------------------------'
*/
[_ADJUST] = LAYOUT(
_______, _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// Macros to send R pointer & dplyr pipe
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) {
//R Pointer: <-
case R_POINT:
if (record->event.pressed) { // Pointer <-
SEND_STRING("<- ");
// return MACRO(D(LSFT), T(COMM), U(LSFT), T(MINS), END);
}
break;
//dplyr pipe: %>%
case R_PIPE:
if (record->event.pressed) { // dplyr pipe %>%
SEND_STRING("%>% ");
// return MACRO(D(LSFT), T(5), T(DOT), T(5), U(LSFT), END);
}
break;
}
return MACRO_NONE;
}
/* Cases to switch default layer to QWERTY, COLEMAK or DVORAK
and to access ADJUST layer to access the switch keys */
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
}

View File

@@ -1,34 +0,0 @@
# Copyright 2017 James Morgan <ja.morgan1@outlook.com>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# QMK Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
TAP_DANCE_ENABLE = no # Enable Tap Dance

View File

@@ -1,79 +0,0 @@
# Pittyolo's Nyquist Layout
This Nyquist layout is mostly based of 333fred's keymap (kudos!), modified for my ISO Hungarian taste :)
It's still a WIP.
I wrote the keys that will appear when using Hungarian layout in Windows and the respective English keys in brackets.
### Qwerty
```
,-----------------------------------------------------------------------------------.
| 0(') | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Ö(0) | Ü(-) |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Tab | Q | W | E | R | T | Z(Y)| U | I | O | P | Bksp |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Esc | A | S | D |LTVIMF| G | H | J | K | L | É(;)| Á(") |
|------+------+------+------+------+------|------+------+------+------+------+------|
|Í/Shft| Y(Z) | X | C | V | B | N | M | , | . | -(/)| Shift|
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | GUI | Alt |LOWER | Spc | Spc | Bksp | Ent | Alt | =(&) | GAME | Del |
`-----------------------------------------------------------------------------------'
```
Tap left shift writes the missing ISO key, hold is Shift. I have 2u Space.
### Gaming mode (Toggle layer)
```
,-----------------------------------------------------------------------------------.
| | | | | | | | | | | |QWERTY|
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | |Lower |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | F | | | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Shift| | | | | | | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | Left | Down | Up | Right|
`-----------------------------------------------------------------------------------'
```
Disabled some of the functions in the main layer to help with better gaming experience.
### Lower (double tap toggles the layer, and hold for momentary switch)
```
,-----------------------------------------------------------------------------------.
| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | | Up | | Del | Ins | | 7 | 8 | 9 | / | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | Left | Down | Right| Home | End | | 4 | 5 | 6 | * | |
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| | | | PGUP | PGDN | | 1 | 2 | 3 | - | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | 0 | . | = | + | |
`-----------------------------------------------------------------------------------'
```
Function layer with everything that is missing from the main layer plus an additional numpad.
### Vim Movement (Hold down F)
```
,-----------------------------------------------------------------------------------.
| | | | |DM_stp| | | | | | Ő | Ű |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | |DM_REC| | | Ú | Í | Ó | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | DLeft|DRight| LCTRL| | | Left | Down | Up | Right| | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | LShft| | | | | | | |
`-----------------------------------------------------------------------------------'
```
Turns hjkl into vim movement. DLeft and DRight macros are for sending WIN+Left and WIN+Right. I moved the respective accented Hungarian letters here.

View File

@@ -1,39 +0,0 @@
/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define TAPPING_TOGGLE 2
#endif

View File

@@ -1,168 +0,0 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _GAME 1
#define _LOWER 2
#define _VIM 3
enum custom_macros {
DLEFT,
DRIGHT,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | 0(') | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Ö(0) | Ü(-) |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Z(Y)| U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | É(;)| Á(") |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |Í/Shft| Y(Z) | X | C | V | B | N | M | , | . | -(/)| Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt |LOWER | Spc | Spc | Bksp | Ent | Alt | =(&) | GAME | Del |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
MT(MOD_LSFT, KC_NUBS), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LGUI, KC_LALT, TT(_LOWER), LT(_VIM, KC_SPC), LT(_VIM, KC_SPC), KC_BSPC, KC_ENT, KC_RALT, KC_AMPERSAND, TG(_GAME), KC_DEL \
),
/* Gaming mode
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | |QWERTY|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | Spc | Spc | | | Left | Down | Up | Right|
* `-----------------------------------------------------------------------------------'
*/
[_GAME] = LAYOUT( \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(_QWERTY), \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, KC_SPC, KC_SPC, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | Up | | | | | 7 | 8 | 9 | / | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | Left | Down | Right| | | | 4 | 5 | 6 | * | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| | | | | | | 1 | 2 | 3 | - | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | 0 | . | = | + | |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
_______, _______, KC_UP, _______, _______, _______, _______, KC_7, KC_8, KC_9, KC_KP_SLASH, _______, \
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, KC_4, KC_5, KC_6, KC_KP_ASTERISK, _______, \
KC_LSFT, _______, _______, _______, _______, _______, _______, KC_1, KC_2, KC_3, KC_KP_MINUS, _______, \
_______, _______, _______, _______, _______, _______, _______, KC_GRV, KC_KP_DOT, KC_KP_EQUAL, KC_KP_PLUS, _______ \
),
/* Vim Movement (Hold down SPACE)
* ,-----------------------------------------------------------------------------------.
* | Ins | Home | PGUP | |DM_stp| | | | | | Ő | Ű |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | End | PGDN | |DM_REC| | | Ú | Í | Ó | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | DLeft|DRight| LCTRL| | | Left | Down | Up | Right| | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | LShft| | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_VIM] = LAYOUT( \
KC_INS, KC_HOME, KC_PGUP, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_NUHS, \
KC_DEL, KC_END, KC_PGDN, _______, _______, _______, _______, KC_RBRC, KC_NUBS, KC_EQL , _______, _______, \
_______, M(DLEFT), M(DRIGHT), KC_LCTL, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) {
case DLEFT:
if (record->event.pressed) { // Windows move desktop left
return MACRO(D(LCTL), D(LGUI), T(LEFT), U(LGUI), U(LCTL), END);
}
break;
case DRIGHT:
if (record->event.pressed) { // Windows move desktop right
return MACRO(D(LCTL), D(LGUI), T(RIGHT), U(LGUI), U(LCTL), END);
}
break;
}
return MACRO_NONE;
}
#ifdef RGBLIGHT_ENABLE
bool rgb_layer_change = true;
#endif
#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
#define rgblight_set_red rgblight_sethsv (0x00, 0xFF, 0xFF);
#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
#define rgblight_set_yellow rgblight_sethsv (0x3C, 0xFF, 0xFF);
#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
#define rgblight_set_white rgblight_sethsv (0x00, 0x00, 0xFF);
#define rgblight_set_black rgblight_sethsv (0x00, 0x00, 0x00);
layer_state_t layer_state_set_user(layer_state_t state) {
#ifdef RGBLIGHT_ENABLE
uint8_t default_layer = eeconfig_read_default_layer();
if (rgb_layer_change) {
switch (get_highest_layer(state)) {
case _LOWER:
rgblight_set_purple;
rgblight_mode(5);
break;
case _VIM:
rgblight_set_green;
rgblight_mode(23);
break;
case _GAME:
rgblight_mode(8);
break;
default:
if (default_layer & (1UL << _GAME)) {
}
else
rgblight_mode(14);
break;
}
}
#endif
return state;
}

View File

@@ -1,3 +0,0 @@
RGBLIGHT_ENABLE = yes
NKRO_ENABLE = yes