[Keyboard] move marksard's boards to marksard/ (#15786)

This commit is contained in:
peepeetee
2022-01-11 08:38:31 +08:00
committed by GitHub
parent 31a6401193
commit a2ddb44957
55 changed files with 4 additions and 4 deletions

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@@ -0,0 +1,233 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#include "progmem.h"
// Standard ASCII 5x7 font
static const unsigned char font[] PROGMEM = {
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@@ -0,0 +1,84 @@
#ifdef OLED_ENABLE
#include QMK_KEYBOARD_H
#include <stdio.h>
#include <string.h>
void render_logo(void) {
const char logo_buf[]={
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
0};
oled_write(logo_buf, false);
}
static char keylog_buf[24] = "Key state ready.\n";
const char code_to_name[60] = {
' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
'1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
'R', 'E', 'B', 'T', ' ', '-', ' ', '@', ' ', ' ',
' ', ';', ':', ' ', ',', '.', '/', ' ', ' ', ' '};
void update_key_status(uint16_t keycode, keyrecord_t *record) {
if (!record->event.pressed) return;
char name = (keycode < 60) ? code_to_name[keycode] : ' ';
snprintf(keylog_buf, sizeof(keylog_buf) - 1, "Key:%dx%d %2x %c\n",
record->event.key.row, record->event.key.col,
(uint16_t)keycode, name);
}
void render_key_status(void) {
oled_write(keylog_buf, false);
}
static char lock_buf[24] = "Lock state ready.\n";
void update_lock_status(void) {
uint8_t leds = host_keyboard_leds();
char *num_lock = (leds & (1<<USB_LED_NUM_LOCK)) ? "Num" : "";
char *caps_lock = (leds & (1<<USB_LED_CAPS_LOCK)) ? "Caps" : "";
char *scrl_lock = (leds & (1<<USB_LED_SCROLL_LOCK)) ? "Scrn" : "";
snprintf(lock_buf, sizeof(lock_buf) - 1, "Lock:%s %s %s\n",
num_lock, caps_lock, scrl_lock);
}
void render_lock_status(void) {
oled_write(lock_buf, false);
}
#ifdef RGBLIGHT_ENABLE
extern rgblight_config_t rgblight_config;
static char led_buf[24] = "LED state ready.\n";
rgblight_config_t rgblight_config_bak;
void update_led_status(void) {
if (rgblight_config_bak.enable != rgblight_config.enable ||
rgblight_config_bak.mode != rgblight_config.mode ||
rgblight_config_bak.hue != rgblight_config.hue ||
rgblight_config_bak.sat != rgblight_config.sat ||
rgblight_config_bak.val != rgblight_config.val
) {
snprintf(led_buf, sizeof(led_buf) - 1, "LED%c:%2d hsv:%2d %2d %2d\n",
rgblight_config.enable ? '*' : '.', (uint8_t)rgblight_config.mode,
(uint8_t)(rgblight_config.hue / RGBLIGHT_HUE_STEP),
(uint8_t)(rgblight_config.sat / RGBLIGHT_SAT_STEP),
(uint8_t)(rgblight_config.val / RGBLIGHT_VAL_STEP));
rgblight_config_bak = rgblight_config;
}
}
void render_led_status(void) {
oled_write(led_buf, false);
}
#endif
#endif

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@@ -0,0 +1,35 @@
#ifdef OLED_ENABLE
void render_logo(void);
void update_key_status(uint16_t keycode, keyrecord_t *record);
void render_key_status(void);
void update_lock_status(void);
void render_lock_status(void);
#define RENDER_LOGO() render_logo()
#define UPDATE_KEY_STATUS(a, b) update_key_status(a, b)
#define RENDER_KEY_STATUS() render_key_status()
#define UPDATE_LOCK_STATUS() update_lock_status()
#define RENDER_LOCK_STATUS() render_lock_status()
#ifdef RGBLIGHT_ENABLE
void update_led_status(void);
void render_led_status(void);
#define UPDATE_LED_STATUS() update_led_status()
#define RENDER_LED_STATUS() render_led_status()
#else
#define UPDATE_LED_STATUS()
#define RENDER_LED_STATUS()
#endif
#else
#define RENDER_LOGO()
#define UPDATE_KEY_STATUS(a, b)
#define RENDER_KEY_STATUS()
#define UPDATE_LOCK_STATUS()
#define RENDER_LOCK_STATUS()
#define UPDATE_LED_STATUS()
#define RENDER_LED_STATUS()
#endif

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@@ -0,0 +1,49 @@
/* Copyright 2020 marksard
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
#ifdef TAPPING_TERM
#undef TAPPING_TERM
#endif
#define TAPPING_TERM 225
#ifdef MOUSEKEY_ENABLE
#undef MOUSEKEY_INTERVAL
#define MOUSEKEY_INTERVAL 1
#undef MOUSEKEY_TIME_TO_MAX
#define MOUSEKEY_TIME_TO_MAX 150
#undef MOUSEKEY_MAX_SPEED
#define MOUSEKEY_MAX_SPEED 3
#undef MOUSEKEY_MOVE_DELTA
#define MOUSEKEY_MOVE_DELTA 4
#undef MOUSEKEY_DELAY
#define MOUSEKEY_DELAY 0
#endif
// If you use the HashTwenty(alpha), please enable USE_HASHTWENTY
// #define ANGELINA_KEYMAP
// If you plug in the USB on the right side, please enable MASTER_RIGHT
// #define RHYMESTONE_RIGHTHAND
#define OLED_FONT_H "keyboards/treadstone48/common/glcdfont.c"

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/* Copyright 2020 marksard
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "../common/oled_helper.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE = 0,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
ADJUST,
KANJI,
RGBRST
};
#define KC_TBSF LSFT_T(KC_TAB)
#define KC_ALAP LALT_T(KC_APP)
#define KC_GRSF RSFT_T(KC_GRV)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_base(
//,--------------------------------------------------------------------------------------------------------------------.
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT,
//`-------------------------------------------------------------------------------------------------------------------'
KC_GRSF
// ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
),
[_LOWER] = LAYOUT_base(
//,--------------------------------------------------------------------------------------------------------------------.
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, _______,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_______, KC_F11, KC_F12, XXXXXXX, XXXXXXX, KANJI, XXXXXXX, XXXXXXX, KC_COMM, KC_DOT, KC_GRV, KC_PGUP,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, KC_DEL, _______, _______, XXXXXXX, KC_HOME, KC_PGDN, KC_END,
//`-------------------------------------------------------------------------------------------------------------------'
_______
// ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
),
[_RAISE] = LAYOUT_base(
//,--------------------------------------------------------------------------------------------------------------------.
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXXXX,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_QUOT, _______,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_RO, XXXXXXX,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_COMM, KC_SLSH,
//`-------------------------------------------------------------------------------------------------------------------'
_______
// ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
),
[_ADJUST] = LAYOUT_base(
//,--------------------------------------------------------------------------------------------------------------------.
XXXXXXX, RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP, XXXXXXX,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, KC_WH_R, KC_WH_D, KC_END, KC_PGDN, XXXXXXX,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX, KC_MS_U,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_R,
//`-------------------------------------------------------------------------------------------------------------------'
_______
// ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
)
};
#define L_BASE _BASE
#define L_LOWER (1<<_LOWER)
#define L_RAISE (1<<_RAISE)
#define L_ADJUST (1<<_ADJUST)
#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
#ifdef OLED_ENABLE
#include <stdio.h>
#include <string.h>
typedef struct {
uint8_t state;
char name[8];
}LAYER_DISPLAY_NAME;
#define LAYER_DISPLAY_MAX 5
const LAYER_DISPLAY_NAME layer_display_name[LAYER_DISPLAY_MAX] = {
{L_BASE, "Base"},
{L_BASE + 1, "Base"},
{L_LOWER, "Lower"},
{L_RAISE, "Raise"},
{L_ADJUST_TRI, "Adjust"}
};
static inline const char* get_leyer_status(void) {
for (uint8_t i = 0; i < LAYER_DISPLAY_MAX; ++i) {
if (layer_state == 0 && layer_display_name[i].state == default_layer_state) {
return layer_display_name[i].name;
} else if (layer_state != 0 && layer_display_name[i].state == layer_state) {
return layer_display_name[i].name;
}
}
return "?";
}
static char layer_status_buf[24] = "Layer state ready.\n";
static inline void update_keymap_status(void) {
snprintf(layer_status_buf, sizeof(layer_status_buf) - 1, "OS:%s Layer:%s\n",
keymap_config.swap_lalt_lgui? "win" : "mac", get_leyer_status());
}
static inline void render_keymap_status(void) {
oled_write(layer_status_buf, false);
}
#define UPDATE_KEYMAP_STATUS() update_keymap_status()
static inline void render_status(void) {
UPDATE_LED_STATUS();
RENDER_LED_STATUS();
render_keymap_status();
UPDATE_LOCK_STATUS();
RENDER_LOCK_STATUS();
RENDER_KEY_STATUS();
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
// if (is_keyboard_master())
// return OLED_ROTATION_180; // flips the display 180 degrees if offhand
return rotation;
}
bool oled_task_user(void) {
if (is_keyboard_master()) {
render_status();
} else {
render_logo();
}
return false;
}
#else
#define UPDATE_KEYMAP_STATUS()
#endif
static inline void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
pressed ? layer_on(layer1) : layer_off(layer1);
IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
UPDATE_KEY_STATUS(keycode, record);
bool result = false;
switch (keycode) {
case LOWER:
update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
break;
case RAISE:
update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
break;
case KANJI:
if (record->event.pressed) {
if (keymap_config.swap_lalt_lgui == false) {
register_code(KC_LANG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
break;
#ifdef RGBLIGHT_ENABLE
case RGBRST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
}
break;
#endif
default:
result = true;
break;
}
UPDATE_KEYMAP_STATUS();
return result;
}

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# Default keymap for treadstone48
## Description
## How to use

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# US配列ライクデフォルトキーマップ
## 概要
 US配列ライクなデフォルトキーマップです。
## キーマップの見かた
qmk_firmware\tmk_core\common\keycode.h
に基本的なキーコードがあります。また、Keymap.cの上部にカスタムしたKC_で始まるものを登録しています。
キーマップに書くときは「KC_」を省略して書いています。
KC_A → A
Leyer Tap、Mod Tap、Tap DanceというQMKの機能を使っています。
Layer Tapはタップで指定したキー、長押しで指定したレイヤーに移動します。
LT(RAISE, KC_V) → タップでV、長押しでRAISEレイヤー移動
Mod Tapはタップで視程したキー、長押しで視程したレイヤーに移動します。
LSFT_T(KC_Z) → タップでZ、長押しで左シフト
もう少し詳しい内容についてはQMK Documentをお読みいただくかネットを検索すれば情報が載っていますので別途検索してみてください。
## 機能
 QWERTYキーマップをベースにしていて、LowerレイヤーとRaiseレイヤーに他のキーを配置しています。
 LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
 マウスキーの割り当てがありますので、もし使用したい場合はrules.mkでMOUSEKEY_ENABLE = yesにしてmakeすると使用することができます。
## 48キー目について
 このキーボードはEnterキーの上の2Uキーを1Ux2個にして使用する事が出来るようになっています。 使用する場合はキーマップの書き換えが必要です。
 各レイヤーの最下段の
```c
XXXXXXX \
// ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
```
 のXXXXXXXに任意のキーを入れることでPの右隣のキーとして動作するようになっています。その右隣りに従来のキーが配置されています。
## OS切り替え方法
 Adjustレイヤーにあります。LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
- KNRM: QMKのーマル状態です。macだと正常に使えるはずです
- KSWP: ーマル状態のままWindowsで使用するとALTキーとGUIwinキーが逆ですので、それを入れ換えます。Windowsユーザーはこちらのモードにしてください
## NUMPADモードについて
 Lower + DLNPキーを一度押下するとNumpadモードになります。通常モードに戻す場合はDLBSキーを押下してください。
## IME切り替え方法
 Winの場合、LowerレイヤーにKANJIキー半角/全角 漢字がありますので、Lower+KANJIで切り替えてください。
## ソフトウェアリセットについて
 キーボードにはハードウェアのリセットボタンが付いていますが、ソフトウェアリセットをかけられます。
 LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来、AdjustレイヤーのRESETを押下するとリセットがかかります。
## LEDの点灯切り替え方法
 Adjustレイヤーにあります。LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
- RGBRST: LEDのリセット
- RGB_TOG: LEDのON/OFF切り替え
- RGB_MOD: LEDの光り方の変更
- RGB_HUI: Hue+ 色合いを変更
- RGB_HUD: Hue- 色合いを変更
- RGB_SAI: Saturation+ 色の濃さを変更
- RGB_SAD: Saturation- 色の濃さを変更
- RGB_VAI: Value+ 明るさを変更
- RGB_VAD: Value- 明るさを変更

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MOUSEKEY_ENABLE = yes # Mouse keys
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
OLED_ENABLE = yes
OLED_DRIVER = SSD1306
LTO_ENABLE = yes
# If you want to change the display of OLED, you need to change here
SRC += ./common/oled_helper.c \

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/* Copyright 2020 marksard
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
#ifdef TAPPING_TERM
#undef TAPPING_TERM
#endif
#define TAPPING_TERM 225
#ifdef MOUSEKEY_ENABLE
#undef MOUSEKEY_INTERVAL
#define MOUSEKEY_INTERVAL 1
#undef MOUSEKEY_TIME_TO_MAX
#define MOUSEKEY_TIME_TO_MAX 150
#undef MOUSEKEY_MAX_SPEED
#define MOUSEKEY_MAX_SPEED 3
#undef MOUSEKEY_MOVE_DELTA
#define MOUSEKEY_MOVE_DELTA 4
#undef MOUSEKEY_DELAY
#define MOUSEKEY_DELAY 0
#endif
// If you use the HashTwenty(alpha), please enable USE_HASHTWENTY
// #define ANGELINA_KEYMAP
// If you plug in the USB on the right side, please enable MASTER_RIGHT
// #define RHYMESTONE_RIGHTHAND
#define OLED_FONT_H "keyboards/treadstone48/common/glcdfont.c"

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/* Copyright 2020 marksard
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "../common/oled_helper.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE = 0,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
ADJUST,
KANJI,
RGBRST
};
#define KC_TBSF LSFT_T(KC_TAB)
#define KC_ALAP LALT_T(KC_APP)
#define KC_ROSF RSFT_T(KC_RO)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------.
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT,\
//`-------------------------------------------------------------------------------------------------------------------'
KC_ROSF \
// ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
),
[_LOWER] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------.
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _______,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_______, KC_F11, KC_F12, XXXXXXX, XXXXXXX, KANJI, XXXXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_PGUP, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, KC_DEL, _______, _______, XXXXXXX, KC_HOME, KC_PGDN, KC_END,\
//`-------------------------------------------------------------------------------------------------------------------'
_______ \
// ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
),
[_RAISE] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------.
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_QUOT, _______,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_RO, XXXXXXX, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_COMM, KC_SLSH,\
//`-------------------------------------------------------------------------------------------------------------------'
_______ \
// ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
),
[_ADJUST] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------.
XXXXXXX, RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, KC_WH_R, KC_WH_D, KC_END, KC_PGDN, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX, KC_MS_U, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_R,\
//`-------------------------------------------------------------------------------------------------------------------'
_______ \
// ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
)
};
#define L_BASE _BASE
#define L_LOWER (1<<_LOWER)
#define L_RAISE (1<<_RAISE)
#define L_ADJUST (1<<_ADJUST)
#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
#ifdef OLED_ENABLE
#include <stdio.h>
#include <string.h>
typedef struct {
uint8_t state;
char name[8];
}LAYER_DISPLAY_NAME;
#define LAYER_DISPLAY_MAX 5
const LAYER_DISPLAY_NAME layer_display_name[LAYER_DISPLAY_MAX] = {
{L_BASE, "Base"},
{L_BASE + 1, "Base"},
{L_LOWER, "Lower"},
{L_RAISE, "Raise"},
{L_ADJUST_TRI, "Adjust"}
};
static inline const char* get_leyer_status(void) {
for (uint8_t i = 0; i < LAYER_DISPLAY_MAX; ++i) {
if (layer_state == 0 && layer_display_name[i].state == default_layer_state) {
return layer_display_name[i].name;
} else if (layer_state != 0 && layer_display_name[i].state == layer_state) {
return layer_display_name[i].name;
}
}
return "?";
}
static char layer_status_buf[24] = "Layer state ready.\n";
static inline void update_keymap_status(void) {
snprintf(layer_status_buf, sizeof(layer_status_buf) - 1, "OS:%s Layer:%s\n",
keymap_config.swap_lalt_lgui? "win" : "mac", get_leyer_status());
}
static inline void render_keymap_status(void) {
oled_write(layer_status_buf, false);
}
#define UPDATE_KEYMAP_STATUS() update_keymap_status()
static inline void render_status(void) {
UPDATE_LED_STATUS();
RENDER_LED_STATUS();
render_keymap_status();
UPDATE_LOCK_STATUS();
RENDER_LOCK_STATUS();
RENDER_KEY_STATUS();
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
// if (is_keyboard_master())
// return OLED_ROTATION_180; // flips the display 180 degrees if offhand
return rotation;
}
bool oled_task_user(void) {
if (is_keyboard_master()) {
render_status();
} else {
render_logo();
}
return false;
}
#else
#define UPDATE_KEYMAP_STATUS()
#endif
static inline void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
pressed ? layer_on(layer1) : layer_off(layer1);
IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
UPDATE_KEY_STATUS(keycode, record);
bool result = false;
switch (keycode) {
case LOWER:
update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
break;
case RAISE:
update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
break;
case KANJI:
if (record->event.pressed) {
if (keymap_config.swap_lalt_lgui == false) {
register_code(KC_LANG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
break;
#ifdef RGBLIGHT_ENABLE
case RGBRST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
}
break;
#endif
default:
result = true;
break;
}
UPDATE_KEYMAP_STATUS();
return result;
}

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# The like jis type keyboard keymap for treadstone48
## Description
## How to use

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# JISキーボードライクなキーマップ
## 概要
 デフォルトキーマップの記号類をJISライクな配置に揃えなおしたものです。
## キーマップの見かた
qmk_firmware\tmk_core\common\keycode.h
に基本的なキーコードがあります。また、Keymap.cの上部にカスタムしたKC_で始まるものを登録しています。
キーマップに書くときは「KC_」を省略して書いています。
KC_A → A
Leyer Tap、Mod Tap、Tap DanceというQMKの機能を使っています。
Layer Tapはタップで指定したキー、長押しで指定したレイヤーに移動します。
LT(RAISE, KC_V) → タップでV、長押しでRAISEレイヤー移動
Mod Tapはタップで視程したキー、長押しで視程したレイヤーに移動します。
LSFT_T(KC_Z) → タップでZ、長押しで左シフト
もう少し詳しい内容についてはQMK Documentをお読みいただくかネットを検索すれば情報が載っていますので別途検索してみてください。
## 機能
 QWERTYキーマップをベースにしていて、LowerレイヤーとRaiseレイヤーに他のキーを配置しています。
 LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
 マウスキーの割り当てがありますので、もし使用したい場合はrules.mkでMOUSEKEY_ENABLE = yesにしてmakeすると使用することができます。
## 48キー目について
 このキーボードはEnterキーの上の2Uキーを1Ux2個にして使用する事が出来るようになっています。 使用する場合はキーマップの書き換えが必要です。
 各レイヤーの最下段の
```c
XXXXXXX \
// ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
```
 のXXXXXに任意のキーを入れることでPの右隣のキーとして動作するようになっています。その右隣りに従来のキーが配置されています。
## OS切り替え方法
 Adjustレイヤーにあります。LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
- KNRM: QMKのーマル状態です。macだと正常に使えるはずです
- KSWP: ーマル状態のままWindowsで使用するとALTキーとGUIwinキーが逆ですので、それを入れ換えます。Windowsユーザーはこちらのモードにしてください
## NUMPADモードについて
 Lower + DLNPキーを一度押下するとNumpadモードになります。通常モードに戻す場合はDLBSキーを押下してください。
## IME切り替え方法
 Winの場合、LowerレイヤーにKANJIキー半角/全角 漢字がありますので、Lower+KANJIで切り替えてください。
## ソフトウェアリセットについて
 キーボードにはハードウェアのリセットボタンが付いていますが、ソフトウェアリセットをかけられます。
 LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来、AdjustレイヤーのRSTを押下するとリセットがかかります。
## LEDの点灯切り替え方法
 Adjustレイヤーにあります。LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
- RGBRST: LEDのリセット
- RGB_TOG: LEDのON/OFF切り替え
- RGB_MOD: LEDの光り方の変更
- RGB_HUI: Hue+ 色合いを変更
- RGB_HUD: Hue- 色合いを変更
- RGB_SAI: Saturation+ 色の濃さを変更
- RGB_SAD: Saturation- 色の濃さを変更
- RGB_VAI: Value+ 明るさを変更
- RGB_VAD: Value- 明るさを変更

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MOUSEKEY_ENABLE = yes # Mouse keys
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
OLED_ENABLE = yes
OLED_DRIVER = SSD1306
LTO_ENABLE = yes
# If you want to change the display of OLED, you need to change here
SRC += ./common/oled_helper.c \

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# treadstone48
![treadstone48](https://github.com/marksard/Keyboards/raw/master/_image/20181219-PC190003.jpg)
A 47 (or 48) keys Symmetric Staggered keyboard.
Keyboard Maintainer: [marksard](https://github.com/marksard)
Hardware Supported: The PCBs, controllers supported
Hardware Availability: links to where you can find this hardware
Make example for this keyboard (after setting up your build environment):
make marksard/treadstone48:default
or
make marksard/treadstone48/rev2:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
[Build guide](https://github.com/marksard/Keyboards/blob/master/treadstone48/documents/treadstone48_buildguide.md)
[Build guide (rev2)](https://github.com/marksard/Keyboards/blob/master/treadstone48/documents/treadstone48rev2_buildguide.md)
[Firmware](https://github.com/marksard/qmk_firmware/tree/my_customize/keyboards/treadstone48)

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/*
Copyright 2020 marksard
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xDFA3
#define DEVICE_VER 0x0010
#define MANUFACTURER marksard
#define PRODUCT treadstone48
/* key matrix size */
#define MATRIX_ROWS 16
#define MATRIX_COLS 6
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3, B2, B6 }
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#ifndef RS_EXTRA_LED
#define RGBLED_NUM 12
#define RGBLED_SPLIT {12, 0}
#else
#define RGBLED_NUM 32
#define RGBLED_SPLIT {12, 20}
#endif
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 180 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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@@ -0,0 +1,259 @@
{
"keyboard_name": "Treadstone48",
"url": "https://github.com/marksard/Keyboards",
"maintainer": "marksard",
"layouts": {
"LAYOUT_base": {
"layout": [
{
"label": "Esc",
"x": 1,
"y": 0
},
{
"label": "Q",
"x": 2.25,
"y": 0
},
{
"label": "W",
"x": 3.25,
"y": 0
},
{
"label": "E",
"x": 4.25,
"y": 0
},
{
"label": "R",
"x": 5.25,
"y": 0
},
{
"label": "T",
"x": 6.25,
"y": 0
},
{
"label": "Y",
"x": 7.75,
"y": 0
},
{
"label": "U",
"x": 8.75,
"y": 0
},
{
"label": "I",
"x": 9.75,
"y": 0
},
{
"label": "O",
"x": 10.75,
"y": 0
},
{
"label": "P",
"x": 11.75,
"y": 0
},
{
"label": "-",
"x": 13.75,
"y": 0
},
{
"label": "Tab",
"x": 1,
"y": 1,
"w": 1.5
},
{
"label": "A",
"x": 2.5,
"y": 1
},
{
"label": "S",
"x": 3.5,
"y": 1
},
{
"label": "D",
"x": 4.5,
"y": 1
},
{
"label": "F",
"x": 5.5,
"y": 1
},
{
"label": "G",
"x": 6.5,
"y": 1
},
{
"label": "H",
"x": 7.5,
"y": 1
},
{
"label": "J",
"x": 8.5,
"y": 1
},
{
"label": "K",
"x": 9.5,
"y": 1
},
{
"label": "L",
"x": 10.5,
"y": 1
},
{
"label": ":",
"x": 11.5,
"y": 1
},
{
"label": "Enter",
"x": 12.5,
"y": 1,
"w": 2.25
},
{
"label": "Shift",
"x": 0,
"y": 2,
"w": 2.25
},
{
"label": "Z",
"x": 2.25,
"y": 2
},
{
"label": "X",
"x": 3.25,
"y": 2
},
{
"label": "C",
"x": 4.25,
"y": 2
},
{
"label": "V",
"x": 5.25,
"y": 2
},
{
"label": "B",
"x": 6.25,
"y": 2
},
{
"label": "N",
"x": 7.75,
"y": 2
},
{
"label": "M",
"x": 8.75,
"y": 2
},
{
"label": "<",
"x": 9.75,
"y": 2
},
{
"label": ">",
"x": 10.75,
"y": 2
},
{
"label": "?",
"x": 11.75,
"y": 2
},
{
"label": "\u2191",
"x": 12.75,
"y": 2
},
{
"label": "Ctrl",
"x": 0.75,
"y": 3,
"w": 1.25
},
{
"label": "Win",
"x": 2,
"y": 3,
"w": 1.25
},
{
"label": "Alt",
"x": 3.25,
"y": 3,
"w": 1.25
},
{
"label": "Lower",
"x": 4.5,
"y": 3
},
{
"label": "BackSpace",
"x": 5.5,
"y": 3,
"w": 2
},
{
"x": 7.5,
"y": 3,
"w": 2
},
{
"label": "Raise",
"x": 9.5,
"y": 3
},
{
"label": "Menu",
"x": 10.5,
"y": 3,
"w": 1.25
},
{
"label": "\u2190",
"x": 11.75,
"y": 3
},
{
"label": "\u2193",
"x": 12.75,
"y": 3
},
{
"label": "\u2192",
"x": 13.75,
"y": 3
},
{
"label": "_",
"x": 12.75,
"y": 0
}
]
}
}
}

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/* Copyright 2020 marksard
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
#ifdef TAPPING_TERM
#undef TAPPING_TERM
#endif
#define TAPPING_TERM 225
#define PREVENT_STUCK_MODIFIERS
#define IGNORE_MOD_TAP_INTERRUPT
#ifdef MOUSEKEY_ENABLE
#undef MOUSEKEY_INTERVAL
#define MOUSEKEY_INTERVAL 1
#undef MOUSEKEY_TIME_TO_MAX
#define MOUSEKEY_TIME_TO_MAX 150
#undef MOUSEKEY_MAX_SPEED
#define MOUSEKEY_MAX_SPEED 3
#undef MOUSEKEY_MOVE_DELTA
#define MOUSEKEY_MOVE_DELTA 4
#undef MOUSEKEY_DELAY
#define MOUSEKEY_DELAY 0
#endif
// If you use the HashTwenty(alpha), please enable USE_HASHTWENTY
// #define ANGELINA_KEYMAP
// If you plug in the USB on the right side, please enable MASTER_RIGHT
// #define RHYMESTONE_RIGHTHAND
#define OLED_FONT_H "keyboards/treadstone48/common/glcdfont.c"

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/* Copyright 2020 marksard
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "../common/oled_helper.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE = 0,
_BASES,
_LOWER,
_LOWRS,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
BASE = SAFE_RANGE,
BASES,
LOWER,
LOWRS,
RAISE,
ADJUST,
KANJI,
RGBRST
};
#define KC_TBSF LSFT_T(KC_TAB)
#define KC_ALAP LALT_T(KC_APP)
#define KC_JEQL LSFT(KC_MINS)
#define KC_SFUC LSFT(KC_RO)
#define KC_RSBR LSFT(KC_8)
#define KC_REBR LSFT(KC_9)
#define KC_ZSFT LSFT_T(KC_Z)
#define KC_ESCT LCTL_T(KC_ESC)
#define KC_TBAL LALT_T(KC_TAB)
#define KC_11SF LSFT_T(KC_F11)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_rs( \
// Treadstone48 Rhymestone
//,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_P7, KC_P8, KC_P9, KC_PSLS, KC_NLCK,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PAST, KC_TAB,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_P1, KC_P2, KC_P3, KC_PMNS, KC_PENT,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT, LOWER, KC_P0, KC_PDOT, KC_PPLS, KC_BSPC,\
//`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
KC_DEL \
// ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
),
[_LOWER] = LAYOUT_rs( \
// Treadstone48 Rhymestone
//,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL, KC_A, KC_B, KC_C, KC_JYEN, KC_HASH,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _______, KC_D, KC_E, KC_F, KC_PERC, KC_SFUC,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_______, KC_F11, KC_F12, BASES, KANJI, KC_ENT, XXXXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_PGUP, KC_RSBR, KC_REBR, KC_RBRC, KC_QUOT, _______,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_______, _______, _______, _______, KC_DEL, _______, _______, XXXXXXX, KC_HOME, KC_PGDN, KC_END, _______, XXXXXXX, KC_COMM, KC_JEQL, KC_DEL,\
//`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
_______ \
// ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
),
[_BASES] = LAYOUT_rs( \
// Treadstone48 Rhymestone
//,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, KC_Q, KC_W, KC_E, KC_R, KC_T,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, KC_A, KC_S, KC_D, KC_F, KC_G,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_ZSFT, KC_X, KC_C, KC_V, KC_B,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT, KC_ESCT, KC_TBAL, KC_LGUI, LOWRS, KC_BSPC,\
//`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
KC_DEL \
// ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
),
[_LOWRS] = LAYOUT_rs( \
// Treadstone48 Rhymestone
//,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_______, KC_F11, KC_F12, BASE, KANJI, KC_ENT, XXXXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_PGUP, KC_11SF, KC_F12, BASE, KANJI, KC_ENT,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_______, _______, _______, _______, KC_DEL, _______, _______, XXXXXXX, KC_HOME, KC_PGDN, KC_END, _______, _______, _______, _______, KC_DEL,\
//`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
_______ \
// ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
),
[_RAISE] = LAYOUT_rs( \
// Treadstone48 Rhymestone
//,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_QUOT, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_RO, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_COMM, KC_SLSH, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
_______ \
// ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
),
[_ADJUST] = LAYOUT_rs( \
// Treadstone48 Rhymestone
//,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
XXXXXXX, RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, KC_WH_R, KC_WH_D, KC_END, KC_PGDN, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX, KC_MS_U, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_R, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
_______ \
// ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
)
};
#define L_BASE _BASE
#define L_BASES (1<<_BASES)
#define L_LOWER (1<<_LOWER)
#define L_LOWRS (1<<_LOWRS)
#define L_RAISE (1<<_RAISE)
#define L_ADJUST (1<<_ADJUST)
#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
#ifdef OLED_ENABLE
#include <stdio.h>
#include <string.h>
typedef struct {
uint8_t state;
char name[8];
}LAYER_DISPLAY_NAME;
#define LAYER_DISPLAY_MAX 7
const LAYER_DISPLAY_NAME layer_display_name[LAYER_DISPLAY_MAX] = {
{L_BASE, "Base"},
{L_BASE + 1, "Base"},
{L_BASES, "BaseSpl"},
{L_LOWER, "Lower"},
{L_LOWRS, "LowrSpl"},
{L_RAISE, "Raise"},
{L_ADJUST_TRI, "Adjust"}
};
static inline const char* get_leyer_status(void) {
for (uint8_t i = 0; i < LAYER_DISPLAY_MAX; ++i) {
if (layer_state == 0 && layer_display_name[i].state == default_layer_state) {
return layer_display_name[i].name;
} else if (layer_state != 0 && layer_display_name[i].state == layer_state) {
return layer_display_name[i].name;
}
}
return "?";
}
static char layer_status_buf[24] = "Layer state ready.\n";
static inline void update_keymap_status(void) {
snprintf(layer_status_buf, sizeof(layer_status_buf) - 1, "OS:%s Layer:%s\n",
keymap_config.swap_lalt_lgui? "win" : "mac", get_leyer_status());
}
static inline void render_keymap_status(void) {
oled_write(layer_status_buf, false);
}
#define UPDATE_KEYMAP_STATUS() update_keymap_status()
static inline void render_status(void) {
UPDATE_LED_STATUS();
RENDER_LED_STATUS();
render_keymap_status();
UPDATE_LOCK_STATUS();
RENDER_LOCK_STATUS();
RENDER_KEY_STATUS();
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
// if (is_keyboard_master())
// return OLED_ROTATION_180; // flips the display 180 degrees if offhand
return rotation;
}
bool oled_task_user(void) {
if (is_keyboard_master()) {
render_status();
} else {
render_logo();
}
return false;
}
#else
#define UPDATE_KEYMAP_STATUS()
#endif
void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
pressed ? layer_on(layer1) : layer_off(layer1);
IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
UPDATE_KEY_STATUS(keycode, record);
bool result = false;
switch (keycode) {
case LOWER:
update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
break;
case RAISE:
update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
break;
case BASE:
if (record->event.pressed) {
default_layer_set(L_BASE);
}
break;
case BASES:
if (record->event.pressed) {
default_layer_set(L_BASES);
}
break;
case LOWRS:
update_change_layer(record->event.pressed, _LOWRS, _RAISE, _ADJUST);
break;
case KANJI:
if (record->event.pressed) {
if (keymap_config.swap_lalt_lgui == false) {
register_code(KC_LANG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
break;
#ifdef RGBLIGHT_ENABLE
case RGBRST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
}
break;
#endif
default:
result = true;
break;
}
UPDATE_KEYMAP_STATUS();
return result;
}

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# The like jis type keyboard keymap for treadstone48
## Description
## How to use

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# JISキーボードライクなキーマップ
## 概要
 デフォルトキーマップの記号類をJISライクな配置に揃えなおしたものです。
 オプションのRhymestone用のマップを使用するために拡張しています。RhymestoneのpromicroにもTreadstone48のキーマップを入れてください。
 Rhymestoneは基本的には左手側を使うことを想定していますが、右手側を使用する場合はconfig.hの以下の行を有効にしてください。
```#define RHYMESTONE_RIGHTHAND```
## キーマップの見かた
qmk_firmware\tmk_core\common\keycode.h
に基本的なキーコードがあります。また、Keymap.cの上部にカスタムしたKC_で始まるものを登録しています。
キーマップに書くときは「KC_」を省略して書いています。
KC_A → A
Leyer Tap、Mod Tap、Tap DanceというQMKの機能を使っています。
Layer Tapはタップで指定したキー、長押しで指定したレイヤーに移動します。
LT(RAISE, KC_V) → タップでV、長押しでRAISEレイヤー移動
Mod Tapはタップで視程したキー、長押しで視程したレイヤーに移動します。
LSFT_T(KC_Z) → タップでZ、長押しで左シフト
もう少し詳しい内容についてはQMK Documentをお読みいただくかネットを検索すれば情報が載っていますので別途検索してみてください。
## 機能
 QWERTYキーマップをベースにしていて、LowerレイヤーとRaiseレイヤーに他のキーを配置しています。
 LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
 マウスキーの割り当てがありますので、もし使用したい場合はrules.mkでMOUSEKEY_ENABLE = yesにしてmakeすると使用することができます。
## 48キー目について
 このキーボードはEnterキーの上の2Uキーを1Ux2個にして使用する事が出来るようになっています。 使用する場合はキーマップの書き換えが必要です。
 各レイヤーの最下段の
```c
XXXXXXX \
// ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
```
 のXXXXXに任意のキーを入れることでPの右隣のキーとして動作するようになっています。その右隣りに従来のキーが配置されています。
## OS切り替え方法
 Adjustレイヤーにあります。LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
- KNRM: QMKのーマル状態です。macだと正常に使えるはずです
- KSWP: ーマル状態のままWindowsで使用するとALTキーとGUIwinキーが逆ですので、それを入れ換えます。Windowsユーザーはこちらのモードにしてください
## NUMPADモードについて
 Lower + DLNPキーを一度押下するとNumpadモードになります。通常モードに戻す場合はDLBSキーを押下してください。
## IME切り替え方法
 Winの場合、LowerレイヤーにKANJIキー半角/全角 漢字がありますので、Lower+KANJIで切り替えてください。
## ソフトウェアリセットについて
 キーボードにはハードウェアのリセットボタンが付いていますが、ソフトウェアリセットをかけられます。
 LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来、AdjustレイヤーのRSTを押下するとリセットがかかります。
## LEDの点灯切り替え方法
 Adjustレイヤーにあります。LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
- RGBRST: LEDのリセット
- RGB_TOG: LEDのON/OFF切り替え
- RGB_MOD: LEDの光り方の変更
- RGB_HUI: Hue+ 色合いを変更
- RGB_HUD: Hue- 色合いを変更
- RGB_SAI: Saturation+ 色の濃さを変更
- RGB_SAD: Saturation- 色の濃さを変更
- RGB_VAI: Value+ 明るさを変更
- RGB_VAD: Value- 明るさを変更

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MOUSEKEY_ENABLE = yes # Mouse keys
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
OLED_ENABLE = yes
OLED_DRIVER = SSD1306
LTO_ENABLE = yes
# If you use connection the Rhymestone, please enable RS_EXTRA_LED
OPT_DEFS += -DRS_EXTRA_LED
# If you want to change the display of OLED, you need to change here
SRC += ./common/oled_helper.c \

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@@ -0,0 +1,17 @@
/* Copyright 2020 marksard
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev1.h"

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@@ -0,0 +1,210 @@
/* Copyright 2020 marksard
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
// full Keymap
// (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
#define LAYOUT_full( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R00, R01, R02, R03, R04, R05, R40, R41, R42, R43, R44, R45, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R10, R11, R12, R13, R14, R15, R50, R51, R52, R53, R54, R55, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R20, R21, R22, R23, R24, R25, R60, R61, R62, R63, R64, R65, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, R30, R31, R32, R33, R34, R35, R70, R71, R72, R73, R74, R75 \
) \
{ \
{ L45, L44, L43, L42, L41, L40 }, \
{ L55, L54, L53, L52, L51, L50 }, \
{ L65, L64, L63, L62, L61, L60 }, \
{ L75, L74, L73, L72, L71, L70 }, \
{ L05, L04, L03, L02, L01, L00 }, \
{ L15, L14, L13, L12, L11, L10 }, \
{ L25, L24, L23, L22, L21, L20 }, \
{ L35, L34, L33, L32, L31, L30 }, \
{ R45, R44, R43, R42, R41, R40 }, \
{ R55, R54, R53, R52, R51, R50 }, \
{ R65, R64, R63, R62, R61, R60 }, \
{ R75, R74, R73, R72, R71, R70 }, \
{ R05, R04, R03, R02, R01, R00 }, \
{ R15, R14, R13, R12, R11, R10 }, \
{ R25, R24, R23, R22, R21, R20 }, \
{ R35, R34, R33, R32, R31, R30 }, \
}
#define K_N KC_NO
//////////////////////////////////////////////////////////////////////////////
// When only use Treadstone48.
// L75 is ExtraKey
//////////////////////////////////////////////////////////////////////////////
#define LAYOUT_base( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75 \
) \
{ \
{ L45, L44, L43, L42, L41, L40 }, \
{ L55, L54, L53, L52, L51, L50 }, \
{ L65, L64, L63, L62, L61, L60 }, \
{ L75, L74, L73, L72, L71, L70 }, \
{ L05, L04, L03, L02, L01, L00 }, \
{ L15, L14, L13, L12, L11, L10 }, \
{ L25, L24, L23, L22, L21, L20 }, \
{ L35, L34, L33, L32, L31, L30 }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
}
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// When connecting Rhymestone to Treadstone48.
// L75 is ExtraKey
//////////////////////////////////////////////////////////////////////////////
#define LAYOUT_rs( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R50, R51, R52, R53, R54, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R60, R61, R62, R63, R64, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, R70, R71, R72, R73, R74, L75 \
) \
{ \
{ L45, L44, L43, L42, L41, L40 }, \
{ L55, L54, L53, L52, L51, L50 }, \
{ L65, L64, L63, L62, L61, L60 }, \
{ L75, L74, L73, L72, L71, L70 }, \
{ L05, L04, L03, L02, L01, L00 }, \
{ L15, L14, L13, L12, L11, L10 }, \
{ L25, L24, L23, L22, L21, L20 }, \
{ L35, L34, L33, L32, L31, L30 }, \
{ R40, R41, R42, R43, R44, K_N }, \
{ R50, R51, R52, R53, R54, K_N }, \
{ R60, R61, R62, R63, R64, K_N }, \
{ R70, R71, R72, R73, R74, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
}
// When use right hand side of the Rhymestone.
#ifdef RHYMESTONE_RIGHTHAND
#undef LAYOUT_rs
#define LAYOUT_rs( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R50, R51, R52, R53, R54, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R60, R61, R62, R63, R64, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, R70, R71, R72, R73, R74, L75 \
) \
{ \
{ L45, L44, L43, L42, L41, L40 }, \
{ L55, L54, L53, L52, L51, L50 }, \
{ L65, L64, L63, L62, L61, L60 }, \
{ L75, L74, L73, L72, L71, L70 }, \
{ L05, L04, L03, L02, L01, L00 }, \
{ L15, L14, L13, L12, L11, L10 }, \
{ L25, L24, L23, L22, L21, L20 }, \
{ L35, L34, L33, L32, L31, L30 }, \
{ R44, R43, R42, R41, R40, K_N }, \
{ R54, R53, R52, R51, R50, K_N }, \
{ R64, R63, R62, R61, R60, K_N }, \
{ R74, R73, R72, R71, R70, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
}
#endif
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Alpha version keymap.
// L30 is ExtraKey
//////////////////////////////////////////////////////////////////////////////
#ifdef ANGELINA_KEYMAP
#undef LAYOUT_base
#undef LAYOUT_rs
#define LAYOUT_base( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, \
L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, L30 \
) \
{ \
{ L45, L44, L43, L42, L41, L40 }, \
{ L55, L54, L53, L52, L51, L50 }, \
{ L65, L64, L63, L62, L61, L60 }, \
{ L75, L74, L73, L72, L71, L70 }, \
{ L05, L04, L03, L02, L01, L00 }, \
{ L15, L14, L13, L12, L11, L10 }, \
{ L25, L24, L23, L22, L21, L20 }, \
{ L35, L34, L33, L32, L31, L30 }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
}
#define LAYOUT_rs( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R50, R51, R52, R53, R54, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R60, R61, R62, R63, R64, \
L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, R70, R71, R72, R73, R74, L30 \
) \
{ \
{ L45, L44, L43, L42, L41, L40 }, \
{ L55, L54, L53, L52, L51, L50 }, \
{ L65, L64, L63, L62, L61, L60 }, \
{ L75, L74, L73, L72, L71, L70 }, \
{ L05, L04, L03, L02, L01, L00 }, \
{ L15, L14, L13, L12, L11, L10 }, \
{ L25, L24, L23, L22, L21, L20 }, \
{ L35, L34, L33, L32, L31, L30 }, \
{ R40, R41, R42, R43, R44, K_N }, \
{ R50, R51, R52, R53, R54, K_N }, \
{ R60, R61, R62, R63, R64, K_N }, \
{ R70, R71, R72, R73, R74, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
}
#endif
//////////////////////////////////////////////////////////////////////////////

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# Revision Specific Build Options
# change yes to no to disable
#

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/*
Copyright 2020 marksard
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xDFA3
#define DEVICE_VER 0x0020
#define MANUFACTURER marksard
#define PRODUCT treadstone48
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 6
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3, B2, B6 }
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
// #define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 220 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "Treadstone48",
"url": "https://github.com/marksard/Keyboards",
"maintainer": "marksard",
"layouts": {
"LAYOUT_base": {
"layout": [
{
"label": "Esc",
"x": 1,
"y": 0
},
{
"label": "Q",
"x": 2.25,
"y": 0
},
{
"label": "W",
"x": 3.25,
"y": 0
},
{
"label": "E",
"x": 4.25,
"y": 0
},
{
"label": "R",
"x": 5.25,
"y": 0
},
{
"label": "T",
"x": 6.25,
"y": 0
},
{
"label": "Y",
"x": 7.75,
"y": 0
},
{
"label": "U",
"x": 8.75,
"y": 0
},
{
"label": "I",
"x": 9.75,
"y": 0
},
{
"label": "O",
"x": 10.75,
"y": 0
},
{
"label": "P",
"x": 11.75,
"y": 0
},
{
"label": "Backspace",
"x": 12.75,
"y": 0,
"w": 2
},
{
"label": "Tab",
"x": 1,
"y": 1,
"w": 1.5
},
{
"label": "A",
"x": 2.5,
"y": 1
},
{
"label": "S",
"x": 3.5,
"y": 1
},
{
"label": "D",
"x": 4.5,
"y": 1
},
{
"label": "F",
"x": 5.5,
"y": 1
},
{
"label": "G",
"x": 6.5,
"y": 1
},
{
"label": "H",
"x": 7.5,
"y": 1
},
{
"label": "J",
"x": 8.5,
"y": 1
},
{
"label": "K",
"x": 9.5,
"y": 1
},
{
"label": "L",
"x": 10.5,
"y": 1
},
{
"label": ":",
"x": 11.5,
"y": 1
},
{
"label": "Enter",
"x": 12.5,
"y": 1,
"w": 2.25
},
{
"label": "Shift",
"x": 0,
"y": 2,
"w": 2.25
},
{
"label": "Z",
"x": 2.25,
"y": 2
},
{
"label": "X",
"x": 3.25,
"y": 2
},
{
"label": "C",
"x": 4.25,
"y": 2
},
{
"label": "V",
"x": 5.25,
"y": 2
},
{
"label": "B",
"x": 6.25,
"y": 2
},
{
"label": "N",
"x": 7.75,
"y": 2
},
{
"label": "M",
"x": 8.75,
"y": 2
},
{
"label": "<",
"x": 9.75,
"y": 2
},
{
"label": ">",
"x": 10.75,
"y": 2
},
{
"label": "?",
"x": 11.75,
"y": 2
},
{
"label": "\u2191",
"x": 12.75,
"y": 2
},
{
"label": "Ctrl",
"x": 0.75,
"y": 3,
"w": 1.25
},
{
"label": "Win",
"x": 2,
"y": 3,
"w": 1.25
},
{
"label": "Alt",
"x": 3.25,
"y": 3,
"w": 1.25
},
{
"label": "Lower",
"x": 4.5,
"y": 3
},
{
"label": "Backspace",
"x": 5.5,
"y": 3,
"w": 2
},
{
"label": "Space",
"x": 7.5,
"y": 3,
"w": 2
},
{
"label": "Raise",
"x": 9.5,
"y": 3
},
{
"label": "Menu",
"x": 10.5,
"y": 3,
"w": 1.25
},
{
"label": "\u2190",
"x": 11.75,
"y": 3
},
{
"label": "\u2193",
"x": 12.75,
"y": 3
},
{
"label": "\u2192",
"x": 13.75,
"y": 3
},
{
"label": "Shift",
"x": 13.75,
"y": 2
}
]
}
}
}

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/* Copyright 2020 marksard
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev2.h"

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/* Copyright 2020 marksard
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_base( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75 \
) \
{ \
{ L45, L44, L43, L42, L41, L40 }, \
{ L55, L54, L53, L52, L51, L50 }, \
{ L65, L64, L63, L62, L61, L60 }, \
{ L75, L74, L73, L72, L71, L70 }, \
{ L05, L04, L03, L02, L01, L00 }, \
{ L15, L14, L13, L12, L11, L10 }, \
{ L25, L24, L23, L22, L21, L20 }, \
{ L35, L34, L33, L32, L31, L30 } \
}
// full Keymap
#define LAYOUT_full LAYOUT_base

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SPLIT_KEYBOARD = no

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
EXTRAKEY_ENABLE = no # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD = yes
MOUSEKEY_ENABLE = yes # Mouse keys
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
OLED_ENABLE = yes
OLED_DRIVER = SSD1306
DEFAULT_FOLDER = treadstone48/rev1