[Keyboard] Kanu PCB (#9729)
* add Kanu PCB * update * update * update * Update info.json * Update config.h * Update info.json * Update info.json * update * Update rules.mk
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keyboards/mechlovin/kanu/kanu.c
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46
keyboards/mechlovin/kanu/kanu.c
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/* Copyright 2020 Team Mechlovin'
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "kanu.h"
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void matrix_init_kb(void) {
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matrix_init_user();
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led_init_ports();
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};
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void led_init_ports(void) {
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setPinOutput(B2);
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setPinOutput(D0);
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setPinOutput(D1);
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setPinOutput(D2);
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}
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bool led_update_kb(led_t led_state) {
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if(led_update_user(led_state)) {
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writePin(B2, led_state.caps_lock);
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}
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return true;
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}
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layer_state_t layer_state_set_kb(layer_state_t state) {
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// if on layer 1, turn on D2 LED, otherwise off.
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writePin(D2, get_highest_layer(state) == 1);
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// if on layer 2, turn on D1 LED, otherwise off.
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writePin(D1, get_highest_layer(state) == 2);
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// if on layer 3, turn on D0 LED, otherwise off.
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writePin(D0, get_highest_layer(state) == 3);
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return state;
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}
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