Refactored the Katana60 folders under a rominronin parent folder (#10255)
* refactored the Katana60 folders under a rominronin parent folder * Update keyboards/rominronin/katana60/info.json removed 'keyboard_folder' line * Update keyboards/rominronin/katana60/info.json removed 'key_count' line * Update keyboards/rominronin/katana60_rev2/config.h removed '#define DESCRIPTION' line * Update keyboards/rominronin/katana60_rev2/rules.mk Removed more attributes * Update keyboards/rominronin/katana60_rev2/rules.mk removed 'FAUXCLICKY_ENABLE' line * Update keyboards/rominronin/katana60_rev2/rules.mk Updated some comments * Update keyboards/rominronin/katana60_rev2/config.h Removed redundant comments * Update keyboards/rominronin/katana60_rev2/config.h removed redundant comments * Update keyboards/rominronin/katana60_rev2/config.h removed redundant comments * Update keyboards/rominronin/katana60/keymaps/default/keymap.c Fixed a non-standard keycode * Update keyboards/rominronin/katana60/keymaps/rominronin/keymap.c Removed deprecated code * Update keyboards/rominronin/katana60/rules.mk removed redundant comments * Update keyboards/rominronin/katana60_rev2/katana60_rev2.c removed redundant code * Update keyboards/rominronin/katana60_rev2/keymaps/rominronin_7u/keymap.c removed redundant code * Update keyboards/rominronin/katana60_rev2/rules.mk removed redundant comments * Update keyboards/rominronin/katana60_rev2/rules.mk updated some comments * Update keyboards/rominronin/katana60_rev2/rules.mk removed redundant code * Update keyboards/rominronin/katana60_rev2/keymaps/rominronin_7u/keymap.c optimised the layers definition * Update keyboards/rominronin/katana60/rules.mk removed redundant code * added the info.json file for every Tsuka60 layout * updated the info.json file details * removed broken keymap file, updated other files * updated the Katana60 rev2 info.json file * split katana60 into revisions * assign unique Vendor/Product ID pairings * modernize codebase #pragma once on included files; rules.mk templating * fix rev2 layout macros * updated the keymaps for correct automated building. * updated the default layout file * updated default rominronin 7u layout file * Update keyboards/rominronin/katana60/rev1/readme.md resized an image * Update keyboards/rominronin/katana60/rev2/readme.md resized an image * remove dead space from rev2 info.json file
This commit is contained in:
21
keyboards/rominronin/katana60/rev1/keymaps/msiu/config.h
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keyboards/rominronin/katana60/rev1/keymaps/msiu/config.h
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/* Copyright 2017 Baris Tosun
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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// place overrides here
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keyboards/rominronin/katana60/rev1/keymaps/msiu/keymap.c
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keyboards/rominronin/katana60/rev1/keymaps/msiu/keymap.c
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#include QMK_KEYBOARD_H
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// Mod-Tap keys for cleaner code
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#define ESC_CTL LCTL_T(KC_ESC)
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#define SPC_LW LT(2, KC_SPC)
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#define ENT_FN LT(4, KC_ENT)
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#define _QW 0
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#define _DV 1
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#define _LW 2
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#define _RS 3
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#define _FN 4
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QW] = LAYOUT( /* Base */
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KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, TG(1), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_PLUS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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ESC_CTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_HOME, KC_PGUP, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_END, KC_DEL, KC_PGDN, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
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KC_LCTL, KC_HYPR, KC_LALT, KC_LGUI, SPC_LW, ENT_FN, KC_SPC, MO(3), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
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),
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[_DV] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, _______, _______, KC_F, KC_G, KC_C, KC_R, KC_L, _______,
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_______, KC_A, KC_O, KC_E, KC_U, KC_I, _______, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
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_______, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, _______, _______, _______, KC_B, KC_M, KC_W, KC_V, KC_Z, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_LW] = LAYOUT(
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_______, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, KC_PGDN, KC_PGUP, KC_HOME, KC_END , KC_MUTE,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_RS] = LAYOUT(
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_______, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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_______, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, KC_PGDN, KC_PGUP, KC_HOME, KC_END , KC_MUTE,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
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),
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[_FN] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, KC_PSCR, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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void matrix_init_user(void) {
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}
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void matrix_scan_user(void) {
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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void led_set_user(uint8_t usb_led) {
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}
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# msiu's keymap for katana: standard QWERTY layout with planck like layers
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This layout take a standard QWERTY default layer, with raise and lower layers similar to planck. It is for me to easily transition between keyboards. I put a few nav keys in the 'tree' middle, but I have come to realise I rarely use them as I am used to the planck layering. Top of the tree is a toggle for Dvorak layer.
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