Refactored the Katana60 folders under a rominronin parent folder (#10255)

* refactored the Katana60 folders under a rominronin parent folder

* Update keyboards/rominronin/katana60/info.json

removed 'keyboard_folder' line

* Update keyboards/rominronin/katana60/info.json

removed 'key_count' line

* Update keyboards/rominronin/katana60_rev2/config.h

removed '#define DESCRIPTION' line

* Update keyboards/rominronin/katana60_rev2/rules.mk

Removed more attributes

* Update keyboards/rominronin/katana60_rev2/rules.mk

removed 'FAUXCLICKY_ENABLE' line

* Update keyboards/rominronin/katana60_rev2/rules.mk

Updated some comments

* Update keyboards/rominronin/katana60_rev2/config.h

Removed redundant comments

* Update keyboards/rominronin/katana60_rev2/config.h

removed redundant comments

* Update keyboards/rominronin/katana60_rev2/config.h

removed redundant comments

* Update keyboards/rominronin/katana60/keymaps/default/keymap.c

Fixed a non-standard keycode

* Update keyboards/rominronin/katana60/keymaps/rominronin/keymap.c

Removed deprecated code

* Update keyboards/rominronin/katana60/rules.mk

removed redundant comments

* Update keyboards/rominronin/katana60_rev2/katana60_rev2.c

removed redundant code

* Update keyboards/rominronin/katana60_rev2/keymaps/rominronin_7u/keymap.c

removed redundant code

* Update keyboards/rominronin/katana60_rev2/rules.mk

removed redundant comments

* Update keyboards/rominronin/katana60_rev2/rules.mk

updated some comments

* Update keyboards/rominronin/katana60_rev2/rules.mk

removed redundant code

* Update keyboards/rominronin/katana60_rev2/keymaps/rominronin_7u/keymap.c

optimised the layers definition

* Update keyboards/rominronin/katana60/rules.mk

removed redundant code

* added the info.json file for every Tsuka60 layout

* updated the info.json file details

* removed broken keymap file, updated other files

* updated the Katana60 rev2 info.json file

* split katana60 into revisions

* assign unique Vendor/Product ID pairings

* modernize codebase

#pragma once on included files; rules.mk templating

* fix rev2 layout macros

* updated the keymaps for correct automated building.

* updated the default layout file

* updated default rominronin 7u layout file

* Update keyboards/rominronin/katana60/rev1/readme.md

resized an image

* Update keyboards/rominronin/katana60/rev2/readme.md

resized an image

* remove dead space from rev2 info.json file
This commit is contained in:
Baris Tosun
2020-09-19 05:54:08 +02:00
committed by GitHub
parent bbfb709a6a
commit a0efe93239
35 changed files with 1281 additions and 163 deletions

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/* Copyright 2017 Baris Tosun
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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#include QMK_KEYBOARD_H
// Mod-Tap keys for cleaner code
#define ESC_CTL LCTL_T(KC_ESC)
#define SPC_LW LT(2, KC_SPC)
#define ENT_FN LT(4, KC_ENT)
#define _QW 0
#define _DV 1
#define _LW 2
#define _RS 3
#define _FN 4
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = LAYOUT( /* Base */
KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, TG(1), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_PLUS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
ESC_CTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_HOME, KC_PGUP, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_END, KC_DEL, KC_PGDN, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LCTL, KC_HYPR, KC_LALT, KC_LGUI, SPC_LW, ENT_FN, KC_SPC, MO(3), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
),
[_DV] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, _______, _______, KC_F, KC_G, KC_C, KC_R, KC_L, _______,
_______, KC_A, KC_O, KC_E, KC_U, KC_I, _______, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
_______, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, _______, _______, _______, KC_B, KC_M, KC_W, KC_V, KC_Z, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_LW] = LAYOUT(
_______, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, KC_PGDN, KC_PGUP, KC_HOME, KC_END , KC_MUTE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_RS] = LAYOUT(
_______, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
_______, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, KC_PGDN, KC_PGUP, KC_HOME, KC_END , KC_MUTE,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
),
[_FN] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, KC_PSCR, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

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# msiu's keymap for katana: standard QWERTY layout with planck like layers
This layout take a standard QWERTY default layer, with raise and lower layers similar to planck. It is for me to easily transition between keyboards. I put a few nav keys in the 'tree' middle, but I have come to realise I rarely use them as I am used to the planck layering. Top of the tree is a toggle for Dvorak layer.