move @kakunpc 's keebs into kakunpc/ (#15814)

Co-authored-by: kakunpc <15257475+kakunpc@users.noreply.github.com>
This commit is contained in:
peepeetee
2022-01-13 06:13:45 +08:00
committed by GitHub
parent 5eb7eee560
commit 92b2738bbb
132 changed files with 19 additions and 19 deletions

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "alpha.h"

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, k14, \
k15, k16, k17, k18, k19, k20, k21, k22, k23, k24, k25, k26, k27, \
k28, k29, k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k40, \
k41, k42, k43, k44, k45, k46, k47, k48, k49, k50, k51, k52, k53, \
k54, k55, k56, k57, k58, k59, k60, k61, k62, k63, k64\
) \
{ \
{ k01, k13, k25, k37, k49, k61 }, \
{ k02, k14, k26, k38, k50, k62 }, \
{ k03, k15, k27, k39, k51, k63 }, \
{ k04, k16, k28, k40, k52, k64 }, \
{ k05, k17, k29, k41, k53, KC_NO }, \
{ k06, k18, k30, k42, k54, KC_NO }, \
{ k07, k19, k31, k43, k55, KC_NO }, \
{ k08, k20, k32, k44, k56, KC_NO }, \
{ k09, k21, k33, k45, k57, KC_NO }, \
{ k10, k22, k34, k46, k58, KC_NO }, \
{ k11, k23, k35, k47, k59, KC_NO }, \
{ k12, k24, k36, k48, k60, KC_NO } \
}

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/*
Copyright 2019 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0A64
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT angel64
/* key matrix size */
#define MATRIX_ROWS 12
#define MATRIX_COLS 6
/*
* Keyboard Matrix Assignments
*
*/
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3 }
#define UNUSED_PINS
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 64
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 25 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "angel64_alpha",
"url": "https://kakunpc.booth.pm/",
"maintainer": "kakunpc",
"layouts": {
"LAYOUT": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"back", "x":13, "y":0}, {"label":"Q", "x":0, "y":1, "w":1.5}, {"label":"W", "x":1.5, "y":1}, {"label":"E", "x":2.5, "y":1}, {"label":"R", "x":3.5, "y":1}, {"label":"T", "x":4.5, "y":1}, {"label":"Y", "x":5.5, "y":1}, {"label":"U", "x":6.5, "y":1}, {"label":"I", "x":7.5, "y":1}, {"label":"O", "x":8.5, "y":1}, {"label":"P", "x":9.5, "y":1}, {"label":"[", "x":10.5, "y":1}, {"label":"]", "x":11.5, "y":1}, {"label":"|", "x":12.5, "y":1, "w":1.5}, {"label":"Ctrl", "x":0, "y":2}, {"label":"A", "x":1, "y":2}, {"label":"S", "x":2, "y":2}, {"label":"D", "x":3, "y":2}, {"label":"F", "x":4, "y":2}, {"label":"G", "x":5, "y":2}, {"label":"H", "x":6, "y":2}, {"label":"J", "x":7, "y":2}, {"label":"K", "x":8, "y":2}, {"label":"L", "x":9, "y":2}, {"label":";:", "x":10, "y":2}, {"label":"`", "x":11, "y":2}, {"label":"Enter", "x":12, "y":2, "w":2}, {"label":"Shift", "x":0, "y":3, "w":1.5}, {"label":"Z", "x":1.5, "y":3}, {"label":"X", "x":2.5, "y":3}, {"label":"C", "x":3.5, "y":3}, {"label":"V", "x":4.5, "y":3}, {"label":"B", "x":5.5, "y":3}, {"label":"N", "x":6.5, "y":3}, {"label":"M", "x":7.5, "y":3}, {"label":"<", "x":8.5, "y":3}, {"label":">", "x":9.5, "y":3}, {"label":"?", "x":10.5, "y":3}, {"label":"\u2191", "x":11.5, "y":3}, {"label":"Fn", "x":12.5, "y":3, "w":1.5}, {"label":"Caps", "x":0, "y":4}, {"label":"Alt", "x":1, "y":4}, {"label":"Start", "x":2, "y":4, "w":1.5}, {"label":"Ctrl", "x":3.5, "y":4, "w":1.5}, {"label":"Space", "x":5, "y":4, "w":2}, {"label":"Ctrl", "x":7, "y":4, "w":1.5}, {"label":"Alt", "x":8.5, "y":4, "w":1.5}, {"label":"\u2190", "x":10, "y":4}, {"label":"\u2193", "x":11, "y":4}, {"label":"\u2192", "x":12, "y":4}, {"label":"Alt", "x":13, "y":4}]
}
}
}

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers{
BASE = 0,
COMMAND
};
#define KC_COMMAND LT(COMMAND,KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
LCTL_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT,
KC_TAB, KC_LALT, KC_LGUI, KC_COMMAND, KC_SPC, KC_COMMAND, KC_APP, KC_LEFT, KC_DOWN, KC_RIGHT, KC_DEL),
[COMMAND] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC,
KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_CAPS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, _______, KC_NO, _______, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO),
};
#ifdef OLED_ENABLE
bool oled_task_user(void) {
oled_write_P(PSTR("Layer: "), false);
switch (biton32(layer_state)) {
case BASE:
oled_write_P(PSTR("Default\n"), false);
break;
case COMMAND:
oled_write_P(PSTR("COMMAND\n"), false);
break;
default:
// Or use the write_ln shortcut over adding 'n' to the end of your string
oled_write_ln_P(PSTR("Undefined"), false);
}
// Host Keyboard LED Status
oled_write_P(IS_HOST_LED_ON(USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
return false;
}
#endif

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# The default keymap for angel64

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/*
Copyright 2012-2018 Jun Wako, Jack Humbert, Yiancar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "debounce.h"
#include "quantum.h"
#if (MATRIX_COLS <= 8)
# define print_matrix_header() print("\nr/c 01234567\n")
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
# define matrix_bitpop(i) bitpop(matrix[i])
# define ROW_SHIFTER ((uint8_t)1)
#elif (MATRIX_COLS <= 16)
# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
# define matrix_bitpop(i) bitpop16(matrix[i])
# define ROW_SHIFTER ((uint16_t)1)
#elif (MATRIX_COLS <= 32)
# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
# define matrix_bitpop(i) bitpop32(matrix[i])
# define ROW_SHIFTER ((uint32_t)1)
#endif
#ifdef MATRIX_MASKED
extern const matrix_row_t matrix_mask[];
#endif
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
/* matrix state(1:on, 0:off) */
static matrix_row_t raw_matrix[MATRIX_ROWS]; //raw values
static matrix_row_t matrix[MATRIX_ROWS]; //debounced values
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void) {
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void) {
return MATRIX_COLS;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
// Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
// switch blocker installed and the switch is always pressed.
#ifdef MATRIX_MASKED
return matrix[row] & matrix_mask[row];
#else
return matrix[row];
#endif
}
void matrix_print(void)
{
print_matrix_header();
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
print_hex8(row); print(": ");
print_matrix_row(row);
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += matrix_bitpop(i);
}
return count;
}
static void select_row(uint8_t row)
{
setPinOutput(row_pins[row]);
writePinLow(row_pins[row]);
}
static void unselect_row(uint8_t row)
{
setPinInputHigh(row_pins[row]);
}
static void unselect_rows(void)
{
for(uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static void select_col(uint8_t col)
{
setPinOutput(col_pins[col]);
writePinLow(col_pins[col]);
}
static void unselect_col(uint8_t col)
{
setPinInputHigh(col_pins[col]);
}
static void unselect_cols(void)
{
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
}
static void init_pins(void) {
unselect_rows();
unselect_cols();
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
{
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[current_row];
// Clear data in matrix row
current_matrix[current_row] = 0;
// Select row and wait for row selecton to stabilize
select_row(current_row);
wait_us(30);
// For each col...
for(uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
// Select the col pin to read (active low)
uint8_t pin_state = readPin(col_pins[col_index]);
// Populate the matrix row with the state of the col pin
current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index);
}
// Unselect row
unselect_row(current_row);
return (last_row_value != current_matrix[current_row]);
}
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
{
bool matrix_changed = false;
// Select col and wait for col selecton to stabilize
select_col(current_col);
wait_us(30);
// For each row...
for(uint8_t row_index = 0; row_index < MATRIX_ROWS/2; row_index++)
{
uint8_t tmp = row_index + MATRIX_ROWS/2;
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[tmp];
// Check row pin state
if (readPin(row_pins[row_index]) == 0)
{
// Pin LO, set col bit
current_matrix[tmp] |= (ROW_SHIFTER << current_col);
}
else
{
// Pin HI, clear col bit
current_matrix[tmp] &= ~(ROW_SHIFTER << current_col);
}
// Determine if the matrix changed state
if ((last_row_value != current_matrix[tmp]) && !(matrix_changed))
{
matrix_changed = true;
}
}
// Unselect col
unselect_col(current_col);
return matrix_changed;
}
void matrix_init(void) {
// initialize key pins
init_pins();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
raw_matrix[i] = 0;
matrix[i] = 0;
}
debounce_init(MATRIX_ROWS);
matrix_init_quantum();
}
uint8_t matrix_scan(void)
{
bool changed = false;
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS / 2; current_row++) {
changed |= read_cols_on_row(raw_matrix, current_row);
}
//else
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
changed |= read_rows_on_col(raw_matrix, current_col);
}
debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
matrix_scan_quantum();
return (uint8_t)changed;
}

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# angel64
![angel64](https://i.gyazo.com/6e2ea6c58d3253c496dc0518f2641ff9.jpg)
Keyboard for tablets.
* Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
* Hardware Supported: angel64_alpha, promicro
* Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make kakunpc/angel64/alpha:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# angel64
![angel64](https://i.gyazo.com/d114d4b1789009dbe8c910eaeb3295c5.jpg)
Keyboard for tablets.
* Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
* Hardware Supported: angel64_alpha, angel64_rev1, promicro
* Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make kakunpc/angel64/rev1:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/*
Copyright 2019 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0A64
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT angel64
/* key matrix size */
#define MATRIX_ROWS 12
#define MATRIX_COLS 6
/*
* Keyboard Matrix Assignments
*
*/
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3 }
#define UNUSED_PINS
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 64
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 25 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "angel64_rev1",
"url": "https://kakunpc.booth.pm/",
"maintainer": "kakunpc",
"layouts": {
"LAYOUT_all": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":2}, {"label":"A", "x":2, "y":2}, {"label":"S", "x":3, "y":2}, {"label":"D", "x":4, "y":2}, {"label":"F", "x":5, "y":2}, {"label":"G", "x":6, "y":2}, {"label":"H", "x":7, "y":2}, {"label":"J", "x":8, "y":2}, {"label":"K", "x":9, "y":2}, {"label":"L", "x":10, "y":2}, {"label":":", "x":11, "y":2}, {"label":"\"", "x":12, "y":2}, {"label":"Enter", "x":13, "y":2, "w":2}, {"label":"Shift", "x":0, "y":3, "w":2.5}, {"label":"Z", "x":2.5, "y":3}, {"label":"X", "x":3.5, "y":3}, {"label":"C", "x":4.5, "y":3}, {"label":"V", "x":5.5, "y":3}, {"label":"B", "x":6.5, "y":3}, {"label":"N", "x":7.5, "y":3}, {"label":"M", "x":8.5, "y":3}, {"label":"<", "x":9.5, "y":3}, {"label":">", "x":10.5, "y":3}, {"label":"?", "x":11.5, "y":3}, {"label":"Shift", "x":12.5, "y":3, "w":2.5}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Alt", "x":1.25, "y":4, "w":1.5}, {"label":"Win", "x":2.75, "y":4, "w":1.5}, {"x":4.25, "y":4}, {"x":5.25, "y":4, "w":1.5}, {"x":6.75, "y":4, "w":1.5}, {"x":8.25, "y":4, "w":1.5}, {"x":9.75, "y":4}, {"label":"Alt", "x":10.75, "y":4, "w":1.5}, {"label":"Menu", "x":12.25, "y":4, "w":1.5}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}]
}
}
}

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_APP, KC_RCTL),
};
#ifdef OLED_ENABLE
bool oled_task_user(void) {
// Host Keyboard LED Status
oled_write_P(IS_HOST_LED_ON(USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
return false;
}
#endif

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# The default keymap for angel64

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define USE_LED_RIPPLE_EFFECT
// #define RANDOM_RIPPLE_EFFECT
#include QMK_KEYBOARD_H
#include "lufa.h"
#ifdef USE_LED_RIPPLE_EFFECT
struct keybuf {
char col, row;
char frame;
};
struct keybuf keybufs[256];
unsigned char keybuf_begin, keybuf_end;
unsigned char r = 0;
unsigned char g = 112;
unsigned char b = 255;
int col, row;
#endif
enum layers{
BASE = 0,
COMMAND
};
#define KC_COMMAND_NUM LT(COMMAND,KC_F13)
#define KC_COMMAND_KANA LT(COMMAND,KC_F14)
#define KC_COMMAND LT(COMMAND,KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_all(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LGUI, KC_COMMAND_NUM, KC_SPC, KC_SPC, KC_SPC, KC_COMMAND_KANA, KC_RALT, MO(COMMAND),KC_RCTL),
[COMMAND] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC,
KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_CAPS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTL, KC_NO, KC_NO, _______, KC_NO, RGB_MOD, KC_NO, _______, KC_NO, _______, KC_NO),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef USE_LED_RIPPLE_EFFECT
col = record->event.key.col;
row = record->event.key.row;
if (record->event.pressed) {
int end = keybuf_end;
keybufs[end].col = col;
keybufs[end].row = row;
keybufs[end].frame = 0;
keybuf_end ++;
}
#endif
return true;
}
void keyboard_post_init_user(void) {
#ifdef USE_LED_RIPPLE_EFFECT
rgblight_enable_noeeprom();
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
#endif
}
#ifdef USE_LED_RIPPLE_EFFECT
int scan_count = -10;
int keys[] = { 14, 14, 13, 12, 11 };
int keys_sum[] = { 0, 14, 28, 41, 53 };
unsigned char rgb[14][5][3];
int row_max = 12;
int ToIndex(char _col, char _row) {
return (_col * row_max) + _row;
}
void led_ripple_effect(void){
if (scan_count == -1) {
rgblight_enable_noeeprom();
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
} else if (scan_count >= 0 && scan_count < 5) {
for (unsigned char c=keybuf_begin; c!=keybuf_end; c++) {
int i = c;
// FIXME:
int index = ToIndex(keybufs[i].col,keybufs[i].row);
int coll = 0;
for(int s = 4; s >= 0; --s){
if( index >= keys_sum[s]){
coll = s;
break;
}
}
int roww = MAX(0,index - keys_sum[coll]);
int y = scan_count;
int dist_y = abs(y - coll);
for (int x=0; x<keys[y]; x++) {
int dist = abs(x - roww) + dist_y;
if (dist <= keybufs[i].frame) {
int elevation = MAX(0, (8 + dist - keybufs[i].frame)) << 2;
if (elevation) {
if ((rgb[x][y][0] != 255) && r) { rgb[x][y][0] = MIN(255, elevation + rgb[x][y][0]); }
if ((rgb[x][y][1] != 255) && g) { rgb[x][y][1] = MIN(255, elevation + rgb[x][y][1]); }
if ((rgb[x][y][2] != 255) && b) { rgb[x][y][2] = MIN(255, elevation + rgb[x][y][2]); }
}
}
}
}
} else if (scan_count == 5) {
for (unsigned char c=keybuf_begin; c!=keybuf_end; c++) {
int i = c;
if (keybufs[i].frame < 64) {
keybufs[i].frame ++;
} else {
keybuf_begin ++;
}
}
} else if (scan_count >= 6 && scan_count <= 10) {
int y = scan_count - 6;
for (int x=0; x<keys[y]; x++) {
int at = keys_sum[y] + x;
led[at].r = rgb[x][y][0];
led[at].g = rgb[x][y][1];
led[at].b = rgb[x][y][2];
}
rgblight_set();
} else if (scan_count == 11) {
memset(rgb, 0, sizeof(rgb));
}
scan_count++;
if (scan_count >= 12) { scan_count = 0; }
}
#endif
void matrix_scan_user(void) {
#ifdef USE_LED_RIPPLE_EFFECT
#ifdef RANDOM_RIPPLE_EFFECT
static int timer = 0;
static int timeout = 300;
timer++;
if(timer > timeout){
int end = keybuf_end;
col = rand() % 6;
row = rand() % 12;
keybufs[end].col = col;
keybufs[end].row = row;
keybufs[end].frame = 0;
keybuf_end ++;
timer = rand() % timeout;
}
#endif
led_ripple_effect();
#endif
}
#ifdef OLED_ENABLE
bool oled_task_user(void) {
oled_write_P(PSTR("Layer: "), false);
switch (biton32(layer_state)) {
case BASE:
oled_write_P(PSTR("Default\n"), false);
break;
case COMMAND:
oled_write_P(PSTR("COMMAND\n"), false);
break;
default:
// Or use the write_ln shortcut over adding 'n' to the end of your string
oled_write_ln_P(PSTR("Undefined"), false);
}
// Host Keyboard LED Status
oled_write_P(IS_HOST_LED_ON(USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
return false;
}
#endif

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# The kakunpc keymap for angel64

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/*
Copyright 2012-2018 Jun Wako, Jack Humbert, Yiancar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "debounce.h"
#include "quantum.h"
#if (MATRIX_COLS <= 8)
# define print_matrix_header() print("\nr/c 01234567\n")
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
# define matrix_bitpop(i) bitpop(matrix[i])
# define ROW_SHIFTER ((uint8_t)1)
#elif (MATRIX_COLS <= 16)
# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
# define matrix_bitpop(i) bitpop16(matrix[i])
# define ROW_SHIFTER ((uint16_t)1)
#elif (MATRIX_COLS <= 32)
# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
# define matrix_bitpop(i) bitpop32(matrix[i])
# define ROW_SHIFTER ((uint32_t)1)
#endif
#ifdef MATRIX_MASKED
extern const matrix_row_t matrix_mask[];
#endif
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
/* matrix state(1:on, 0:off) */
static matrix_row_t raw_matrix[MATRIX_ROWS]; //raw values
static matrix_row_t matrix[MATRIX_ROWS]; //debounced values
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void) {
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void) {
return MATRIX_COLS;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
// Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
// switch blocker installed and the switch is always pressed.
#ifdef MATRIX_MASKED
return matrix[row] & matrix_mask[row];
#else
return matrix[row];
#endif
}
void matrix_print(void)
{
print_matrix_header();
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
print_hex8(row); print(": ");
print_matrix_row(row);
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += matrix_bitpop(i);
}
return count;
}
static void select_row(uint8_t row)
{
setPinOutput(row_pins[row]);
writePinLow(row_pins[row]);
}
static void unselect_row(uint8_t row)
{
setPinInputHigh(row_pins[row]);
}
static void unselect_rows(void)
{
for(uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static void select_col(uint8_t col)
{
setPinOutput(col_pins[col]);
writePinLow(col_pins[col]);
}
static void unselect_col(uint8_t col)
{
setPinInputHigh(col_pins[col]);
}
static void unselect_cols(void)
{
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
}
static void init_pins(void) {
unselect_rows();
unselect_cols();
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
{
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[current_row];
// Clear data in matrix row
current_matrix[current_row] = 0;
// Select row and wait for row selecton to stabilize
select_row(current_row);
wait_us(30);
// For each col...
for(uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
// Select the col pin to read (active low)
uint8_t pin_state = readPin(col_pins[col_index]);
// Populate the matrix row with the state of the col pin
current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index);
}
// Unselect row
unselect_row(current_row);
return (last_row_value != current_matrix[current_row]);
}
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
{
bool matrix_changed = false;
// Select col and wait for col selecton to stabilize
select_col(current_col);
wait_us(30);
// For each row...
for(uint8_t row_index = 0; row_index < MATRIX_ROWS/2; row_index++)
{
uint8_t tmp = row_index + MATRIX_ROWS/2;
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[tmp];
// Check row pin state
if (readPin(row_pins[row_index]) == 0)
{
// Pin LO, set col bit
current_matrix[tmp] |= (ROW_SHIFTER << current_col);
}
else
{
// Pin HI, clear col bit
current_matrix[tmp] &= ~(ROW_SHIFTER << current_col);
}
// Determine if the matrix changed state
if ((last_row_value != current_matrix[tmp]) && !(matrix_changed))
{
matrix_changed = true;
}
}
// Unselect col
unselect_col(current_col);
return matrix_changed;
}
void matrix_init(void) {
// initialize key pins
init_pins();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
raw_matrix[i] = 0;
matrix[i] = 0;
}
debounce_init(MATRIX_ROWS);
matrix_init_quantum();
}
uint8_t matrix_scan(void)
{
bool changed = false;
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS / 2; current_row++) {
changed |= read_cols_on_row(raw_matrix, current_row);
}
//else
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
changed |= read_rows_on_col(raw_matrix, current_col);
}
debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
matrix_scan_quantum();
return (uint8_t)changed;
}

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# angel64
![angel64](https://i.gyazo.com/d114d4b1789009dbe8c910eaeb3295c5.jpg)
Keyboard for tablets.
* Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
* Hardware Supported: angel64_rev1, promicro
* Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make kakunpc/angel64/rev1:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev1.h"

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_all( \
k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, k14, \
k15, k16, k17, k18, k19, k20, k21, k22, k23, k24, k25, k26, k27, k28, \
k29, k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k40, k41, \
k42, k43, k44, k45, k46, k47, k48, k49, k50, k51, k52, k53, \
k54, k55, k56, k57, k58, k59, k60, k61, k62, k63, k64\
) \
{ \
{ k01, k13, k25, k37, k49, k61 }, \
{ k02, k14, k26, k38, k50, k62 }, \
{ k03, k15, k27, k39, k51, k63 }, \
{ k04, k16, k28, k40, k52, k64 }, \
{ k05, k17, k29, k41, k53, KC_NO }, \
{ k06, k18, k30, k42, k54, KC_NO }, \
{ k07, k19, k31, k43, k55, KC_NO }, \
{ k08, k20, k32, k44, k56, KC_NO }, \
{ k09, k21, k33, k45, k57, KC_NO }, \
{ k10, k22, k34, k46, k58, KC_NO }, \
{ k11, k23, k35, k47, k59, KC_NO }, \
{ k12, k24, k36, k48, k60, KC_NO } \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = no # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
OLED_ENABLE = yes
OLED_DRIVER = SSD1306
CUSTOM_MATRIX = yes
SRC += matrix.c
DEFAULT_FOLDER = kakunpc/angel64/rev1