[Keyboard] LFK78 refactor (#7835)
* Change include guards to pragma once * Clean up default keymaps * Remove some magic numbers and use GPIO macros * Clean up keyboard.[ch] * Tidy up info.json and readme * Align config.h with template * Split up revision code into subfolders * rev C-H has no audio, apparently * Change revc_h to revc and document differences * Turn off Audio on revb for now, for Travis' sake * Split info.json into revision folders * Clean up default keymaps some more
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@@ -15,68 +15,58 @@ You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x6060
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#define DEVICE_VER 0x0001
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#define MANUFACTURER LFKeyboards
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#define PRODUCT LFK78
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#define DESCRIPTION QMK keyboard firmware for LFK78 LFK_REV_STRING
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#define DESCRIPTION QMK keyboard firmware for LFK78
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#ifdef LFK_REV_B
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/* RevB Matrix config */
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#define DIODE_DIRECTION COL2ROW
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#define MATRIX_ROWS 10
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#define MATRIX_COLS 8
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#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, F0, F1, F4, F5, F6}
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#define MATRIX_COL_PINS { E6, F7, D2, D3, D4, D5, D6, D7 }
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#define UNUSED_PINS { C7 }
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#define RGBLED_NUM 31 // Number of LEDs
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#else
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/* RevC/D Matrix config */
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#define DIODE_DIRECTION COL2ROW
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 18
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#define MATRIX_ROW_PINS {D2, D3, D4, D5, D6 }
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#define MATRIX_COL_PINS {A0, A1, A2, A3, A4, A5, A6, A7, E6, E7,\
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F0, F1, F2, F3, C0, C1, C2, C3 }
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#define UNUSED_PINS {B0, B1, B2, B3, B4, B4, B5, B6, B7, C4, C5, C6, C7,\
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D0, D1, D7, E0, E1, E2, E3, E4, D5, F4, F5, F6, F7,\
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E6, E7, F0, F1, F2, F3, C0, C1, C2, C3}
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#define RGBLED_NUM 27 // Number of LEDs
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#endif
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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#define AUDIO_VOICES
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#define C6_AUDIO
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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#define BACKLIGHT_LEVELS 8
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#define BACKLIGHT_PWM_MAP {8, 16, 40, 55, 70, 128, 200, 255}
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#define RGB_DI_PIN C7 // Have to set it to something to get the ws2812 code to compile
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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#define BACKLIGHT_PWM_MAP { 8, 16, 40, 55, 70, 128, 200, 255 }
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#define TAPPING_TERM 200
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#define C6_AUDIO
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#define AUDIO_VOICES
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#define RGB_DI_PIN C7 // Have to set it to something to get the ws2812 code to compile
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#ifdef RGB_DI_PIN
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# define RGBLIGHT_HUE_STEP 10
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# define RGBLIGHT_SAT_STEP 17
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# define RGBLIGHT_VAL_STEP 17
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# define RGBLIGHT_ANIMATIONS
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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// #define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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@@ -110,6 +100,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/* key combination for magic key command */
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/* defined by default; to change, uncomment and set to the combination you want */
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// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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@@ -119,8 +113,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP1 H
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//#define MAGIC_KEY_HELP2 SLASH
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//#define MAGIC_KEY_HELP H
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//#define MAGIC_KEY_HELP_ALT SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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@@ -128,9 +122,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0_ALT1 ESC
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//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER0_ALT GRAVE
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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@@ -140,9 +133,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER PAUSE
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//#define MAGIC_KEY_BOOTLOADER B
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//#define MAGIC_KEY_BOOTLOADER_ALT ESC
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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@@ -161,7 +156,63 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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/* disable these deprecated features by default */
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#ifndef LINK_TIME_OPTIMIZATION_ENABLE
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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#endif
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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//#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 1
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/*
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* HD44780 LCD Display Configuration
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*/
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/*
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#define LCD_LINES 2 //< number of visible lines of the display
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#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
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#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
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#if LCD_IO_MODE
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#define LCD_PORT PORTB //< port for the LCD lines
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#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
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#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
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#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
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#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
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#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
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#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
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#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
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#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
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#define LCD_RS_PORT LCD_PORT //< port for RS line
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#define LCD_RS_PIN 3 //< pin for RS line
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#define LCD_RW_PORT LCD_PORT //< port for RW line
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#define LCD_RW_PIN 2 //< pin for RW line
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#define LCD_E_PORT LCD_PORT //< port for Enable line
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#define LCD_E_PIN 1 //< pin for Enable line
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#endif
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*/
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/* Bootmagic Lite key configuration */
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// #define BOOTMAGIC_LITE_ROW 0
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// #define BOOTMAGIC_LITE_COLUMN 0
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