[Keyboard] GH60 v1.3 (#10575)
* [Keyboard] GH60 v1.3 Support * clean up info.json Update key sizes and positioning. * add readme * add image to readme * fix up info.json LAYOUT_all * add LAYOUT_60_ansi I'm guessing at this based on a photo of the PCB. Chances are high that this isn't fully functional. * add matrix block comment to v1p3.h * add default_ansi keymap * add keymap readme files * fix LAYOUT_60_ansi macro * enable 60_ansi Community Layout support * add layouts for 60_ansi_arrow Add LAYOUT_60_ansi_arrow and LAYOUT_60_ansi_arrow_split_bs macros. (The user helping me test runs the split Backspace variant.) * add Tsangan, HHKB, and 64_ansi layout macros * add factory keymaps and layout info * update copyright headers I mean... if someone's gotta "own" this code... * fix broken factory_* keymaps
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keyboards/gh60/v1p3/config.h
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keyboards/gh60/v1p3/config.h
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/*
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Copyright 2020 noroadsleft
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x0000
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Unknown
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#define PRODUCT GH60 v1.3
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 16
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { B0, B1, B2, B3, F7 }
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#define MATRIX_COL_PINS { C7, F6, F5, F4, F1, E6, D0, D1, D2, D3, D4, D5, D6, D7, B4, B5 }
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#define DIODE_DIRECTION COL2ROW
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#define BACKLIGHT_PIN B6
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// #define BACKLIGHT_BREATHING
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#define BACKLIGHT_LEVELS 15
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#define RGB_DI_PIN F0
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#ifdef RGB_DI_PIN
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#define RGBLED_NUM 10
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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#define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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// #define RGBLIGHT_EFFECT_BREATHING
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// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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// #define RGBLIGHT_EFFECT_SNAKE
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// #define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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#endif
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