Move GMMK Pro to allow for multiple revisions (#16423)

* Added GMMK PRO Rev2 WBG7 MCU compatibility. Added GMMK 2 WBG7 MCU compatibility.

* GMMK PRO MCU Updates only (removed other kbs)

* fix problems

* Optimize the code.

* Update form develop branch

* Update

* Updater from qmk/develop

* Update

* Update config.h

* Update config.h

* Remove gmmk pro rev2

* move moults31/keymap.c

* Update

* tidy up

Co-authored-by: Joy <chang.li@westberrytech.com>
Co-authored-by: zvecr <git@zvecr.com>
This commit is contained in:
GloriousThrall
2022-05-19 19:47:22 -05:00
committed by GitHub
parent b5608cbb6d
commit 83fa6fe916
125 changed files with 82 additions and 23 deletions

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![GMMK Pro Paddle Game zLayout Image](https://i.imgur.com/RYcKyOj.png)
# Paddle Game GMMK Pro layout by Tomas Guinan
- Add Print Screen, Scroll Lock, Pause/Break, Insert to Fn layer
- Toggle backlight using Fn+`
- If you don't like using a backlight but wnat to play the paddle game or
use other RGB features, turn RGB on and set brightness to 0
- Usable Fn layer keys are backlit
- Implement Win key lock using Fn+Win like in Glorious Core firmware
- Caps Lock and Scroll Lock keys light up white when active
- Caps Lock has red flashing side lights like in Glorious Core firmware
- Layer 2 includes Paddle Game, playable by pressing Fn+P
- Use rotary encoder to control paddle
- Contains 12 levels, indicated by blue LED on F row
- Player has 4 lives, indicated by nav cluster
- Deflect white balls while avoiding red ones
- Press Fn to quit game