[Keyboard] Revert "Fix id67 RGB Matrix (#16916)" - on IDOBAO ID67 kb (#16917)

Co-authored-by: Drashna Jaelre <drashna@live.com>
This commit is contained in:
Vino Rodrigues
2022-05-12 10:09:10 +10:00
committed by GitHub
parent 37417d531d
commit 7fd05afb10
15 changed files with 139 additions and 273 deletions

View File

@@ -20,9 +20,8 @@
#define TAPPING_TERM 500
#if defined(RGB_MATRIX_ENABLE)
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
// change saturation and hue step size
#undef RGBLIGHT_HUE_STEP
@@ -85,11 +84,11 @@
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
// #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE// Pulses keys hit to hue & value then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
#endif // # if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
// #endif // # if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
#endif // # if defined(RGB_MATRIX_ENABLE)