Add VIA support to Noxary 220 and Update Noxary 280 for readability (#9348)

* Update noxary 220 readme.md

* Update Noxary 280 readme.md 

add heading and spelling

* Update spelling of Noxary 280 keymap copyright

* Update Noxary 280 config.h

change product ID and product name, remove commented code

* Change  MCU name and disable Mousekey

* Update Noxary 220 config.h

Change vendor ID, Product ID, Product name and desc, remove commented code

* Update 220.h

change LAYOUT_ortho_6x4 to LAYOUT, change copyrght to Rozakiin

* Change LED indicator function

update copyright to Rozakiin

* Add via keymap

* Update  Noxary 220 default keymap for readability and numpad codes

* Update all Noxary 220 readme.md to conform to QMK templates

* Update Noxary 280 readme.md to conform to QMK template

* Disable console and command, and enable link time optimisation for VIA

* Update Noxary 280 keymaps for better readability

* Update keyboards/noxary/220/keymaps/default/keymap.c

* Update keyboards/noxary/220/220.h

* Update keyboards/noxary/220/keymaps/default/keymap.c

* Update keyboards/noxary/220/keymaps/default/keymap.c

* Update keyboards/noxary/220/keymaps/via/rules.mk

* Update keyboards/noxary/280/keymaps/default/keymap.c

* Update keyboards/noxary/280/keymaps/via/rules.mk

* Update keyboards/noxary/220/rules.mk

* Update keyboards/noxary/280/keymaps/via/keymap.c

* Update keyboards/noxary/220/keymaps/default/keymap.c

* Update keyboards/noxary/220/keymaps/default/keymap.c

* Update keyboards/noxary/220/keymaps/via/keymap.c

* Update keyboards/noxary/220/keymaps/via/keymap.c

* Update keyboards/noxary/220/keymaps/via/keymap.c

* Update keyboards/noxary/220/keymaps/via/keymap.c

* Update keyboards/noxary/220/keymaps/via/keymap.c

* Update keyboards/noxary/280/config.h

* Update keyboards/noxary/220/rules.mk

* Update keyboards/noxary/220/config.h

* Update keyboards/noxary/280/readme.md

Change layout links to ones with background removed
This commit is contained in:
Rozakiin
2020-06-18 21:14:09 +01:00
committed by GitHub
parent 016b4be751
commit 7be65f2cd0
17 changed files with 459 additions and 321 deletions

View File

@@ -20,12 +20,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4E58
#define PRODUCT_ID 0x0050
#define VENDOR_ID 0x4E58 //"NX"
#define PRODUCT_ID 0x0118 //280
#define DEVICE_VER 0x0001
#define MANUFACTURER Noxary
#define PRODUCT 280
#define DESCRIPTION A custom TKL
#define DESCRIPTION A custom TKL keyboard.
/* key matrix size */
#define MATRIX_ROWS 12
@@ -57,33 +57,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
@@ -91,8 +64,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */

View File

@@ -1,4 +1,4 @@
/* Copyright 2019 Rozakin
/* Copyright 2020 Rozakiin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -15,35 +15,34 @@
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMKBEST = SAFE_RANGE,
QMKURL
};
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL1 1
#define _FL2 2
enum layer_names {
_BL,
_FL1,
_FL2,
_FL3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* _BL: Base Layer(Default) - For ISO enter use ANSI enter
* ,------------------------------------------------------------. ,--------------.
* |Esc |f1| f2| f3| f4| | f5| f6| f7| f8| | f9|f10|f11| f12| |Prnt|ScLk|Paus|
* |------------------------------------------------------------| |--------------|
* | ~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|BSpc| | Ins|Home|PgUp|
* |------------------------------------------------------------| |--------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | | Del| End|PgDn|
* |------------------------------------------------------------| `--------------'
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '| #| Ent|
* |------------------------------------------------------------| ,----.
* |Shift| \| Z| X| C| V| B| N| M| ,| .| /|Shift|Mo(1)| | Up |
* |------------------------------------------------------------| ,--------------.
* |Ctrl|Win |Alt | Space |Alt |Win |Mo(1) |Ctrl | |Left| Dn |Rght|
* `------------------------------------------------------------' `--------------'
/* Base Layer - For ISO enter use ANSI enter
* ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
* │ESC│ │F1 │F2 │F3 │F4 │ │F5 │F6 │F7 │F8 │ │F9 │F10│F11│F12││PRT│SLK│PSE│
* └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
* │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │BSP││INS│HME│PUP│
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
* │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ ││DEL│END│PDN│
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
* │ CAPS │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ ENTER │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
* │SFT │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │M1 │ │ ↑ │
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
* │CTRL│Win │ALT │ SPC │ALT │WIN │M(1)│CTRL││ ← │ ↓ │ → │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
*/
[_BL] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
@@ -51,52 +50,78 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL1), KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL1), KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT),
/* _FL1: Function Layer 1 - For ISO enter use ANSI enter
* ,------------------------------------------------------------. ,--------------.
* | | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| |--------------|
* | | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| |--------------|
* | | | | |RST| | | | | | | | | | | | | |
* |------------------------------------------------------------| `--------------'
* | | | | | | | | | | | | | | |
* |------------------------------------------------------------| ,----.
* | | | | | | | | | |Bl-|Bl+| | Mute| | |Vol+|
* |------------------------------------------------------------| ,--------------.
* | | | | BL_Toggle | | | | | | |Vol-| |
* `------------------------------------------------------------' `--------------'
*/
[_FL1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, _______, KC_VOLU,
_______, _______, _______, BL_TOGG, _______, _______, _______, _______, _______, KC_VOLD, _______),
/* _FL2: Function Layer 2 - For ISO enter use ANSI enter
* ,------------------------------------------------------------. ,--------------.
* | | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| |--------------|
* | | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| |--------------|
* | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| `--------------'
* | | | | | | | | | | | | | | |
* |------------------------------------------------------------| ,----.
* | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| ,--------------.
* | | | | | | | | | | | | |
* `------------------------------------------------------------' `--------------'
*/
[_FL2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL1), KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT
),
/* Function Layer 1 - For ISO enter use ANSI enter
* ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
* └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
* │ │ │ │ │ │ │ │ │ │ ││
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
* │ │RST│ ││
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
* │ │ │ │ │ │ │ │ │ │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
* │ │ │BL-│BL+│ │ MUTE │ │VL+│
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
* │ │ │ │ BL_TOGGLE │ │ │ │ ││ │VL-│ │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
*/
[_FL1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, _______, KC_VOLU,
_______, _______, _______, BL_TOGG, _______, _______, _______, _______, _______, KC_VOLD, _______
),
/* Function Layer 2 - For ISO enter use ANSI enter
* ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
* └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
* │ │ │ │ │ │ │ │ │ │ ││
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
*
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
* │ │ │ │ ││ │ │ │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
*/
[_FL2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Function Layer 3 - For ISO enter use ANSI enter
* ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
* └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
* │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
* │ │ │ │ │ │ │ │ ││ │ │ │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
*/
[_FL3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

View File

@@ -1 +1,3 @@
![Noxary 280 Layout Image](https://i.imgur.com/7Go0py2.png)
# The default keymap for Noxary 280

View File

@@ -1,4 +1,4 @@
/* Copyright 2019 Rozakin
/* Copyright 2020 Rozakiin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -19,26 +19,30 @@
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL1 1
#define _FL2 2
#define _FL3 3
enum layer_names {
_BL,
_FL1,
_FL2,
_FL3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* _BL: Base Layer(Default) - For ISO enter use ANSI enter
* ,------------------------------------------------------------. ,--------------.
* |Esc |f1| f2| f3| f4| | f5| f6| f7| f8| | f9|f10|f11| f12| |Prnt|ScLk|Paus|
* |------------------------------------------------------------| |--------------|
* | ~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|BSpc| | Ins|Home|PgUp|
* |------------------------------------------------------------| |--------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | | Del| End|PgDn|
* |------------------------------------------------------------| `--------------'
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '| #| Ent|
* |------------------------------------------------------------| ,----.
* |Shift| \| Z| X| C| V| B| N| M| ,| .| /|Shift|Mo(1)| | Up |
* |------------------------------------------------------------| ,--------------.
* |Ctrl|Win |Alt | Space |Alt |Win |Mo(1) |Ctrl | |Left| Dn |Rght|
* `------------------------------------------------------------' `--------------'
/* Base Layer - For ISO enter use ANSI enter
* ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
* │ESC│ │F1 │F2 │F3 │F4 │ │F5 │F6 │F7 │F8 │ │F9 │F10│F11│F12││PRT│SLK│PSE│
* └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
* │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │BSP││INS│HME│PUP│
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
* │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ ││DEL│END│PDN│
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
* │ CAPS │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ ENTER │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
* │SFT │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │M1 │ │ ↑ │
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
* │CTRL│Win │ALT │ SPC │ALT │WIN │M(1)│CTRL││ ← │ ↓ │ → │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
*/
[_BL] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
@@ -46,73 +50,78 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL1), KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL1), KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT),
/* _FL1: Function Layer 1 - For ISO enter use ANSI enter
* ,------------------------------------------------------------. ,--------------.
* | | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| |--------------|
* | | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| |--------------|
* | | | | |RST| | | | | | | | | | | | | |
* |------------------------------------------------------------| `--------------'
* | | | | | | | | | | | | | | |
* |------------------------------------------------------------| ,----.
* | | | | | | | | | |Bl-|Bl+| | Mute| | |Vol+|
* |------------------------------------------------------------| ,--------------.
* | | | | BL_Toggle | | | | | | |Vol-| |
* `------------------------------------------------------------' `--------------'
*/
[_FL1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, _______, KC_VOLU,
_______, _______, _______, BL_TOGG, _______, _______, _______, _______, _______, KC_VOLD, _______),
/* _FL2: Function Layer 2 - For ISO enter use ANSI enter
* ,------------------------------------------------------------. ,--------------.
* | | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| |--------------|
* | | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| |--------------|
* | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| `--------------'
* | | | | | | | | | | | | | | |
* |------------------------------------------------------------| ,----.
* | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| ,--------------.
* | | | | | | | | | | | | |
* `------------------------------------------------------------' `--------------'
*/
[_FL2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
/* _FL3: Function Layer 3 - For ISO enter use ANSI enter
* ,------------------------------------------------------------. ,--------------.
* | | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| |--------------|
* | | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| |--------------|
* | | | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| `--------------'
* | | | | | | | | | | | | | | |
* |------------------------------------------------------------| ,----.
* | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------| ,--------------.
* | | | | | | | | | | | | |
* `------------------------------------------------------------' `--------------'
*/
[_FL3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL1), KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT
),
/* Function Layer 1 - For ISO enter use ANSI enter
* ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
* └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
* │ │ │ │ │ │ │ │ │ │ ││
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
* │ │RST│ ││
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
* │ │ │ │ │ │ │ │ │ │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
* │ │ │BL-│BL+│ │ MUTE │ │VL+│
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
* │ │ │ │ BL_TOGGLE │ │ │ │ ││ │VL-│ │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
*/
[_FL1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, _______, KC_VOLU,
_______, _______, _______, BL_TOGG, _______, _______, _______, _______, _______, KC_VOLD, _______
),
/* Function Layer 2 - For ISO enter use ANSI enter
* ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
* └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
* │ │ │ │ │ │ │ │ │ │ ││
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
*
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
* │ │ │ │ ││ │ │ │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
*/
[_FL2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Function Layer 3 - For ISO enter use ANSI enter
* ┌───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐┌───┬───┬───┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││ │ │ │
* └───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘└───┴───┴───┘
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
* │ │ │ │ │ │ │ │ │ │ │ │ ││
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
* │ │ │ │ ││
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
* │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ ┌───┐
* │ │ │ │ │ │ │ │ │ │ │ │
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
* │ │ │ │ │ │ │ │ ││ │ │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
*/
[_FL3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

View File

@@ -1 +1,3 @@
![Noxary 280 Layout Image](https://i.imgur.com/7Go0py2.png)
# The VIA keymap for Noxary 280

View File

@@ -1,2 +1,5 @@
VIA_ENABLE = yes
MOUSEKEY_ENABLE = no
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
LTO_ENABLE = yes

View File

@@ -1,9 +1,13 @@
Noxary 280
# Noxary 280
![Noxary 280 WKL](https://i.imgur.com/CuQz0qWl.png)
![Noxary 280 WK](https://i.imgur.com/iAQYzsql.png)
A fully customizable TKL keyboard.
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin), [Rozakin](https://github.com/rozakiin)
Hardware Supported: 280 PCB
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin), [Rozakiin](https://github.com/rozakiin)
Hardware Supported: Noxary 280 PCB
Hardware Availability: [Geekhack Group Buy](https://geekhack.org/index.php?topic=95660.0)
Make example for this keyboard (after setting up your build environment):