added support for jd45

This commit is contained in:
HuangYang 2015-11-06 22:26:12 -07:00
parent 6485c7d7da
commit 765f8a2aef
7 changed files with 451 additions and 0 deletions

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keyboard/jd45/Makefile Normal file
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#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Target file name (without extension).
TARGET = jd45
# Directory common source filess exist
TOP_DIR = ../..
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# # project specific files
SRC = jd45.c \
backlight.c
ifdef KEYMAP
SRC := keymaps/keymap_$(KEYMAP).c $(SRC)
else
SRC := keymaps/keymap_default.c $(SRC)
endif
CONFIG_H = config.h
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
# NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = YES # MIDI controls
# UNICODE_ENABLE = YES # Unicode
BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
VPATH += $(TMK_DIR)
include $(TOP_DIR)/quantum/quantum.mk

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#include <avr/io.h>
#include "backlight.h"
#define CHANNEL OCR1C
void backlight_init_ports()
{
// Setup PB7 as output and output low.
DDRB |= (1<<7);
PORTB &= ~(1<<7);
// Use full 16-bit resolution.
ICR1 = 0xFFFF;
// I could write a wall of text here to explain... but TL;DW
// Go read the ATmega32u4 datasheet.
// And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
// Pin PB7 = OCR1C (Timer 1, Channel C)
// Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
// (i.e. start high, go low when counter matches.)
// WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
// Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
backlight_init();
}
void backlight_set(uint8_t level)
{
if ( level == 0 )
{
// Turn off PWM control on PB7, revert to output low.
TCCR1A &= ~(_BV(COM1C1));
CHANNEL = 0x0;
// Prevent backlight blink on lowest level
PORTB &= ~(_BV(PORTB7));
}
else if ( level == BACKLIGHT_LEVELS )
{
// Prevent backlight blink on lowest level
PORTB &= ~(_BV(PORTB7));
// Turn on PWM control of PB7
TCCR1A |= _BV(COM1C1);
// Set the brightness
CHANNEL = 0xFFFF;
}
else
{
// Prevent backlight blink on lowest level
PORTB &= ~(_BV(PORTB7));
// Turn on PWM control of PB7
TCCR1A |= _BV(COM1C1);
// Set the brightness
CHANNEL = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
}
}

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Ortholinear Keyboards
#define PRODUCT The Planck Keyboard
#define DESCRIPTION A compact ortholinear keyboard
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 13
/* Planck PCB default pin-out */
#define COLS (int []){F4, D7, B5, B6, C6, C7, D4, D6, D5, D0, D1, D2, B0}
#define ROWS (int []){F0, F1, F5, B4}
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
#define NO_DEBUG
/* disable print */
#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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#include "jd45.h"
__attribute__ ((weak))
void * matrix_init_user(void) {
};
__attribute__ ((weak))
void * matrix_scan_user(void) {
};
void * matrix_init_kb(void) {
#ifdef BACKLIGHT_ENABLE
backlight_init_ports();
#endif
if (matrix_init_user) {
(*matrix_init_user)();
}
};
void * matrix_scan_kb(void) {
if (matrix_scan_user) {
(*matrix_scan_user)();
}
};

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#ifndef JD45_H
#define JD45_H
#include "matrix.h"
#include "keymap_common.h"
#include "backlight.h"
#include <stddef.h>
void * matrix_init_user(void);
void * matrix_scan_user(void);
#endif

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#include "jd45.h"
#include "backlight.h"
/* this keymap is to provide a basic keyboard layout for testing the matrix
* for more practical and complicated keymap refer to other keymaps in the same folder
*/
/* JD45 keymap definition macro
*/
#define KEYMAP( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, K11, K12, K13, \
K14, K15, K16, K17, K18, K19, K20, K21, K22, K23, K24, K25, \
K26, K27, K28, K29, K30, K31, K32, K33, K34, K35, K36, K37, \
K38, K39, K40, K41, K42, K43, K44, K45, K46, K47 \
) { \
{ KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K10, KC_##K11, KC_##K12, KC_##K13 }, \
{ KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_NO }, \
{ KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_NO }, \
{ KC_##K38, KC_##K39, KC_##K40, KC_##K41, KC_##K42, KC_NO, KC_##K43, KC_NO, KC_##K44, KC_##K45, KC_##K46, KC_##K47, KC_NO } \
}
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(
ESC, Q, W, E, R, T, Y, U, I, O, P, QUOT, BSPC,
TAB, A, S, D, F, G, H, J, K, L, SCLN, ENT,
LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT,
PAUSE, LCTL, LALT, DEL, SPC, DEL, LEFT, UP, DOWN, RIGHT ),
};
const uint16_t PROGMEM fn_actions[] = {
};

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#include "jd45.h"
#include "backlight.h"
/* JD45 keymap definition macro
*/
#define KEYMAP( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, K11, K12, K13, \
K14, K15, K16, K17, K18, K19, K20, K21, K22, K23, K24, K25, \
K26, K27, K28, K29, K30, K31, K32, K33, K34, K35, K36, K37, \
K38, K39, K40, K41, K42, K43, K44, K45, K46, K47 \
) { \
{ KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K10, KC_##K11, KC_##K12, KC_##K13 }, \
{ KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_NO }, \
{ KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_NO }, \
{ KC_##K38, KC_##K39, KC_##K40, KC_##K41, KC_##K42, KC_NO, KC_##K43, KC_NO, KC_##K44, KC_##K45, KC_##K46, KC_##K47, KC_NO } \
}
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(
ESC, Q, W, F, P, G, J, L, U, Y, SCLN, QUOT, BSPC,
FN8, A, R, S, T, D, H, N, E, I, O, ENT,
LSFT, Z, X, C, V, B, K, M, COMM, DOT, SLSH, FN6,
FN4, LGUI, FN7, FN2, FN1, SPC, FN5, RALT, FN3, FN0 ),
[1] = KEYMAP(
TRNS, FN10, FN11, FN12, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, UP, DEL,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, HOME, PGUP, LEFT, RGHT,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, END, PGDN, DOWN, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS ),
[2] = KEYMAP(
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, 7, 8, 9, 0, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, LBRC, 4, 5, 6, DOT, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, RBRC, 1, 2, 3, BSLS, TRNS,
TRNS,FN29, TRNS, TRNS, TRNS, PAUSE, EQL, MINS, TRNS, TRNS ),
[3] = KEYMAP(
TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS ),
[4] = KEYMAP(
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, 7, 8, 9, 0, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, LBRC, 4, 5, 6, DOT, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, RBRC, 1, 2, 3, BSLS, TRNS,
TRNS,FN29, TRNS, TRNS, TRNS, PAUSE, EQL, MINS, TRNS, TRNS ),
};
enum macro_id {
PSWD1,
PSWD2,
PSWD3,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_MINS),
[1] = ACTION_LAYER_MOMENTARY(1), // FN1
[2] = ACTION_LAYER_MOMENTARY(2), // FN2
[3] = ACTION_LAYER_MOMENTARY(3), // FN3
[4] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_GRV),
[5] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_RGUI),
[6] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_CAPS),
[7] = ACTION_LAYER_MODS(4, MOD_LSFT), // FN4
[8] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_TAB),
[10] = ACTION_MACRO(PSWD1),
[11] = ACTION_MACRO(PSWD2),
[12] = ACTION_MACRO(PSWD3),
[29] = ACTION_BACKLIGHT_TOGGLE(),
[30] = ACTION_BACKLIGHT_INCREASE(),
[31] = ACTION_BACKLIGHT_DECREASE()
};
/*
* Macro definition
*/
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch (id) {
case PSWD1:
return (record->event.pressed ?
MACRO( I(0), T(1), T(2), T(3), T(4), T(5), T(6), T(7), T(8), T(ENT), END ) :
MACRO_NONE );
case PSWD2:
return (record->event.pressed ?
MACRO( I(0), T(1), T(2), T(3), T(4), T(5), T(6), T(7), T(8), T(ENT), END ) :
MACRO_NONE );
case PSWD3:
return (record->event.pressed ?
MACRO( I(0), T(1), T(2), T(3), T(4), T(5), T(6), T(7), T(8), T(ENT), END ) :
MACRO_NONE );
//case VOLUP:
// return (record->event.pressed ?
// MACRO( D(VOLU), U(VOLU), END ) :
// MACRO_NONE );
//case ALT_TAB:
// return (record->event.pressed ?
// MACRO( D(LALT), D(TAB), END ) :
// MACRO( U(TAB), END ));
}
return MACRO_NONE;
}