Fixed various keymaps and the allocation of "key_combos" (#2526)
* Fixed plank keymaps so that they will compile for planck light * tv44:budi now compiles * s60_x:amnesia0287 now compiles * Fixed allocation of key_combos so that narze keymap for planck can compile correctly * Disabled rgb on ergodone and infinity * Enabled tap dance so it compiles * Added return statement so it compiles * If compiling on light disable extra functionality * Properly redefined variable so it compiles
This commit is contained in:
committed by
Jack Humbert
parent
ad1a868701
commit
6c74d734c2
@@ -9,6 +9,12 @@
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#define _______ KC_TRNS
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enum {
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TD_SPC_ENT = 0,
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TD_KC_LSFT_CAPS,
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TD_KC_RSFT_CAPS
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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@@ -49,7 +55,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
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KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, TO(_L1), \
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KC_LCTL, KC_LGUI, KC_LALT, TD(LT(_L3,KC_SPACE)),BL_TOGG,TD(TD_SPC_ENT), KC_RGUI, TO(_L2), KC_LEFT, KC_DOWN, KC_RIGHT),
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KC_LCTL, KC_LGUI, KC_LALT, LT(_L3,KC_SPACE),BL_TOGG,TD(TD_SPC_ENT), KC_RGUI, TO(_L2), KC_LEFT, KC_DOWN, KC_RIGHT),
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/* Keymap _L1: (Layer 1) This is function layer 1
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* This layer is activated while the Fn key is being held down.
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@@ -121,13 +127,6 @@ void matrix_scan_user(void) {
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// Empty
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};
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//Tap Dance Declarations
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enum {
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TD_SPC_ENT = 0,
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TD_KC_LSFT_CAPS = 0,
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TD_KC_RSFT_CAPS = 0
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};
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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@@ -54,4 +54,5 @@ NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https:/
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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AUDIO_ENABLE = no
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RGBLIGHT_ENABLE = yes
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AUTO_SHIFT_ENABLE = yes # If the time depressed is greater than or equal to the AUTO_SHIFT_TIMEOUT, then a shifted version of the key is emitted. If the time is less than the AUTO_SHIFT_TIMEOUT time, then the normal state is emitted
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AUTO_SHIFT_ENABLE = yes # If the time depressed is greater than or equal to the AUTO_SHIFT_TIMEOUT, then a shifted version of the key is emitted. If the time is less than the AUTO_SHIFT_TIMEOUT time, then the normal state is emitted
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TAP_DANCE_ENABLE = yes
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