Fixed various keymaps and the allocation of "key_combos" (#2526)

* Fixed plank keymaps so that they will compile for planck light

* tv44:budi now compiles

* s60_x:amnesia0287 now compiles

* Fixed allocation of key_combos so that narze keymap for planck can compile correctly

* Disabled rgb on ergodone and infinity

* Enabled tap dance so it compiles

* Added return statement so it compiles

* If compiling on light disable extra functionality

* Properly redefined variable so it compiles
This commit is contained in:
Brian Choromanski
2018-03-16 16:20:09 -04:00
committed by Jack Humbert
parent ad1a868701
commit 6c74d734c2
10 changed files with 37 additions and 13 deletions

View File

@@ -9,6 +9,12 @@
#define _______ KC_TRNS
enum {
TD_SPC_ENT = 0,
TD_KC_LSFT_CAPS,
TD_KC_RSFT_CAPS
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
@@ -49,7 +55,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, TO(_L1), \
KC_LCTL, KC_LGUI, KC_LALT, TD(LT(_L3,KC_SPACE)),BL_TOGG,TD(TD_SPC_ENT), KC_RGUI, TO(_L2), KC_LEFT, KC_DOWN, KC_RIGHT),
KC_LCTL, KC_LGUI, KC_LALT, LT(_L3,KC_SPACE),BL_TOGG,TD(TD_SPC_ENT), KC_RGUI, TO(_L2), KC_LEFT, KC_DOWN, KC_RIGHT),
/* Keymap _L1: (Layer 1) This is function layer 1
* This layer is activated while the Fn key is being held down.
@@ -121,13 +127,6 @@ void matrix_scan_user(void) {
// Empty
};
//Tap Dance Declarations
enum {
TD_SPC_ENT = 0,
TD_KC_LSFT_CAPS = 0,
TD_KC_RSFT_CAPS = 0
};
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {

View File

@@ -54,4 +54,5 @@ NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https:/
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
AUDIO_ENABLE = no
RGBLIGHT_ENABLE = yes
AUTO_SHIFT_ENABLE = yes # If the time depressed is greater than or equal to the AUTO_SHIFT_TIMEOUT, then a shifted version of the key is emitted. If the time is less than the AUTO_SHIFT_TIMEOUT time, then the normal state is emitted
AUTO_SHIFT_ENABLE = yes # If the time depressed is greater than or equal to the AUTO_SHIFT_TIMEOUT, then a shifted version of the key is emitted. If the time is less than the AUTO_SHIFT_TIMEOUT time, then the normal state is emitted
TAP_DANCE_ENABLE = yes