Cleanup/rgb matrix (#5811)
* clean up rgb matrix extern usage Moved rgb matrix boiler plate into macros Rebased onto typing heatmap pr * Fixing the reversed frame buffer access in digital rain * Fixing digital rain & typing heatmap if keyreactive effects are not enabled * Apply suggestions from code review Co-Authored-By: Drashna Jaelre <drashna@live.com> * Adding parenthesizes to DRIVER_LED_TOTAL where necessary * Updated docs * added notes about parentheses
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		| @@ -27,8 +27,6 @@ led_instruction_t led_instructions[] = { { .end = 1 } }; | ||||
| static void led_matrix_massdrop_config_override(int i); | ||||
| #endif // USE_MASSDROP_CONFIGURATOR | ||||
|  | ||||
| extern rgb_config_t rgb_matrix_config; | ||||
| extern rgb_counters_t g_rgb_counters; | ||||
|  | ||||
| void SERCOM1_0_Handler( void ) | ||||
| { | ||||
| @@ -431,7 +429,6 @@ static void led_run_pattern(led_setup_t *f, float* ro, float* go, float* bo, flo | ||||
|     } | ||||
| } | ||||
|  | ||||
| extern led_config_t g_led_config; | ||||
| static void led_matrix_massdrop_config_override(int i) | ||||
| { | ||||
|     float ro = 0; | ||||
|   | ||||
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