Cleanup/rgb matrix (#5811)
* clean up rgb matrix extern usage Moved rgb matrix boiler plate into macros Rebased onto typing heatmap pr * Fixing the reversed frame buffer access in digital rain * Fixing digital rain & typing heatmap if keyreactive effects are not enabled * Apply suggestions from code review Co-Authored-By: Drashna Jaelre <drashna@live.com> * Adding parenthesizes to DRIVER_LED_TOTAL where necessary * Updated docs * added notes about parentheses
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@@ -1,5 +1,4 @@
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#include QMK_KEYBOARD_H
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extern bool g_suspend_state;
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#define _LAYER0 0
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#define _LAYER1 1
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#define _LAYER2 2
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@@ -50,8 +49,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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extern led_config_t g_led_config;
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void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
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void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue) {
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for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
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if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
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rgb_matrix_set_color( i, red, green, blue );
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