Keyboard: Dactyl manuform 5x6 added and working (#3627)

* mouse layer keys shifted

* mouse layer keys shifted

* manuform 5x6 added

* mouse layer keys shifted

* manuform 5x6 added

* dactyl_manuform 5x6 keymap added

* reorg. dactyl manuform folder

* removed LAYOUTS = ortho_4x12 for 4x5

* Rows and Cols in config.h fixed

* MASTER_LEFT

* 5x6 matrix fixed

* keymap updated

* removed the i2c, serial, split_util and matrix files and inserted SPLIT_KEYBOARD
This commit is contained in:
zwnk
2018-08-14 00:23:11 -03:00
committed by Drashna Jaelre
parent e12151f15e
commit 61b6116147
28 changed files with 493 additions and 1059 deletions

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define USE_SERIAL
#define MASTER_LEFT
// #define MASTER_RIGHT
//#define EE_HANDS
// Rows are doubled-up
#define MATRIX_ROWS 12
#define MATRIX_COLS 6
#include "../../config.h"

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#include "dactyl_manuform.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define SFT_ESC SFT_T(KC_ESC)
#define CTL_BSPC CTL_T(KC_BSPC)
#define ALT_SPC ALT_T(KC_SPC)
#define SFT_ENT SFT_T(KC_ENT)
#define KC_ML KC_MS_LEFT
#define KC_MR KC_MS_RIGHT
#define KC_MU KC_MS_UP
#define KC_MD KC_MS_DOWN
#define KC_MB1 KC_MS_BTN1
#define KC_MB2 KC_MS_BTN1
#define RAISE MO(_RAISE)
#define LOWER MO(_LOWER)
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_5x6(
KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 ,KC_BSPC,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P ,KC_MINS,
KC_LSFT, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,KC_SCLN,KC_QUOT,
KC_LCTL, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M ,KC_COMM,KC_DOT ,KC_SLSH,KC_BSLASH,
KC_LBRC,KC_RBRC, KC_PLUS, KC_EQL,
RAISE,KC_SPC, KC_ENT, LOWER,
KC_TAB,KC_HOME, KC_END, KC_DEL,
KC_BSPC, KC_GRV, KC_LGUI, KC_LALT
),
[_LOWER] = LAYOUT_5x6(
KC_TILD,KC_EXLM, KC_AT ,KC_HASH,KC_DLR ,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_DEL,
_______,_______,_______,_______,_______,KC_LBRC, KC_RBRC, KC_P7 , KC_P8 , KC_P9 ,_______,KC_PLUS,
_______,KC_HOME,KC_PGUP,KC_PGDN,KC_END ,KC_LPRN, KC_RPRN, KC_P4 , KC_P5 , KC_P6 ,KC_MINS,KC_PIPE,
_______,_______,_______,_______,_______,_______, _______, KC_P1 , KC_P2 , KC_P3 ,KC_EQL ,KC_UNDS,
_______,KC_PSCR, _______, KC_P0,
_______,_______, _______,_______,
_______,_______, _______,_______,
_______,_______, _______,_______
),
[_RAISE] = LAYOUT_5x6(
KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,
_______,_______,_______,_______,_______,KC_LBRC, KC_RBRC,_______,KC_NLCK,KC_INS ,KC_SLCK,KC_MUTE,
_______,KC_LEFT,KC_UP ,KC_DOWN,KC_RGHT,KC_LPRN, KC_RPRN,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_VOLU,
_______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,KC_VOLD,
_______,_______, KC_EQL ,_______,
_______,_______, _______,_______,
_______,_______, _______,_______,
_______,_______, _______,_______
),
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}