Normalise Unicode keycodes (#18898)

* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV`

* `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*`

* `UC_MAC` -> `UNICODE_MODE_MACOS`

* `UC_LNX` -> `UNICODE_MODE_LINUX`

* `UC_WIN` -> `UNICODE_MODE_WINDOWS`

* `UC_BSD` -> `UNICODE_MODE_BSD`

* `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE`

* `UC_EMACS` -> `UNICODE_MODE_EMACS`

* `UC__COUNT` -> `UNICODE_MODE_COUNT`

* `UC_M_MA` -> `UC_MAC`

* `UC_M_LN` -> `UC_LINX`

* `UC_M_WI` -> `UC_WIN`

* `UC_M_BS` -> `UC_BSD`

* `UC_M_WC` -> `UC_WINC`

* `UC_M_EM` -> `UC_EMAC`

* Docs

* Update quantum/unicode/unicode.h
This commit is contained in:
Ryan
2022-11-01 08:15:12 +11:00
committed by GitHub
parent 743524df32
commit 5974d989fe
132 changed files with 303 additions and 292 deletions

View File

@@ -107,7 +107,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_ADJUST] = LAYOUT_4x6_right_wrapper(
QK_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, QK_BOOT,
VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EE_CLR,
UC_MOD, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, TG_MODS,
UC_NEXT, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, TG_MODS,
HPT_DWLI, HPT_DWLD, TG_GAME, TG_DBLO,
HPT_TOG, HPT_BUZ, KC_NUKE,
_______, _______, _______,