Move LCD keyframes to its own file
This commit is contained in:
@@ -27,6 +27,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#endif
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#include "visualizer.h"
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#include "lcd_keyframes.h"
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#include "system/serial_link.h"
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// To generate an image array like this
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@@ -173,14 +174,14 @@ static keyframe_animation_t lcd_bitmap_animation = {
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.num_frames = 1,
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.loop = false,
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.frame_lengths = {gfxMillisecondsToTicks(0)},
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.frame_functions = {keyframe_display_layer_bitmap},
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.frame_functions = {lcd_keyframe_display_layer_bitmap},
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};
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static keyframe_animation_t lcd_bitmap_leds_animation = {
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.num_frames = 2,
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.loop = true,
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.frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)},
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.frame_functions = {keyframe_display_layer_bitmap, keyframe_display_led_states},
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.frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states},
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};
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static keyframe_animation_t suspend_animation = {
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@@ -188,7 +189,7 @@ static keyframe_animation_t suspend_animation = {
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.loop = false,
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.frame_lengths = {0, gfxMillisecondsToTicks(1000), 0},
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.frame_functions = {
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keyframe_display_layer_text,
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lcd_keyframe_display_layer_text,
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keyframe_animate_backlight_color,
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keyframe_disable_lcd_and_backlight,
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},
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@@ -27,6 +27,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#endif
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#include "visualizer.h"
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#include "lcd_keyframes.h"
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#include "system/serial_link.h"
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#include "led.h"
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@@ -122,7 +123,7 @@ static keyframe_animation_t lcd_layer_display = {
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.num_frames = 1,
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.loop = false,
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.frame_lengths = {gfxMillisecondsToTicks(0)},
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.frame_functions = {keyframe_display_layer_and_led_states}
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.frame_functions = {lcd_keyframe_display_layer_and_led_states}
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};
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static keyframe_animation_t suspend_animation = {
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@@ -130,7 +131,7 @@ static keyframe_animation_t suspend_animation = {
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.loop = false,
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.frame_lengths = {0, gfxMillisecondsToTicks(1000), 0},
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.frame_functions = {
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keyframe_display_layer_text,
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lcd_keyframe_display_layer_text,
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keyframe_animate_backlight_color,
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keyframe_disable_lcd_and_backlight,
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},
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