Dyz60 touch-up (#14742)
* friendly-format info.json * refactor keymaps - update grid alignment - use four-space indent - use QMK short-form keycodes * correct info.json layout data Adds three missing positions, and corrects some key sizes. * add matrix diagram to dyz60.h * add LAYOUT_60_ansi * add LAYOUT_60_iso * add LAYOUT_60_ansi_split_bs_rshift * add LAYOUT_60_iso_split_bs_rshift * add readme * Remove duplication between config.h and info.json Duplicating settings between config.h and info.json leads to warnings when compiling. Removes the duplicated settings from config.h.
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@@ -20,42 +20,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xD772
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#define PRODUCT_ID 0x000A
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#define DEVICE_VER 0x0001
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#define MANUFACTURER dyz
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#define PRODUCT dyz60
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 14
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { B0, E6, F0, F5, F4 }
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#define MATRIX_COL_PINS { F6, F7, B3, B2, B1, D2, C7, C6, B6, B5, B4, D7, D6, D4 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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#define RGB_DI_PIN B7
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#define RGBLED_NUM 16
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_RGB_TEST
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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