new 'yale' keymap
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25
keyboards/planck/keymaps/yale/Makefile
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keyboards/planck/keymaps/yale/Makefile
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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MIDI_ENABLE = no # MIDI controls
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AUDIO_ENABLE = yes # Audio output on port C6
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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keyboards/planck/keymaps/yale/config.h
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keyboards/planck/keymaps/yale/config.h
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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#define PREVENT_STUCK_MODIFIERS
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#endif
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keyboards/planck/keymaps/yale/keymap.c
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keyboards/planck/keymaps/yale/keymap.c
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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// this is the style you want to emulate.
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//
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//Dropped the Dvorak layer and added two my layer buttons. Both Raise and lower can be accessed from either side now.
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#include "planck.h"
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#ifdef BACKLIGHT_ENABLE
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#include "backlight.h"
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#endif
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QW 0
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#define _NM 1
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#define _FN 2
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------------------------------------------------.
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* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* |Ctrl/Tab| A | S | D | F | G | H | J | K | L | ; | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | Alt | GUI | GUI | Num | Space | FN | GUI | Alt | Ctrl | Enter|
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* `-----------------------------------------------------------------------------------'
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*/
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[_QW] = {
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{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
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{CTL_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
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{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
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{KC_LCTL, KC_LALT, KC_LGUI, KC_LGUI, MO(_NM), KC_SPC, KC_SPC, MO(_FN), KC_RGUI, KC_RALT, KC_RCTL, KC_ENT}
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},
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/* Number
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* ,-----------------------------------------------------------------------------------.
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* | ___ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ____ |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Ctrl | ` | [ | { | ( | / | \ | ) | } | ] | - | = |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | ____ | ! | @ | # | $ | % | ^ | & | * | _ | + | ____ |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | ____ | ___ | ___ | ___ | XXXX | ______ | ____ | ____ | ____ | __ | ____ |
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* `-----------------------------------------------------------------------------------'
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*/
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[_NM] = {
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{KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS},
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{KC_LCTL, KC_GRV, KC_LBRC, KC_LCBR, KC_LPRN, KC_SLSH, KC_BSLS, KC_RPRN, KC_RCBR, KC_RBRC, KC_MINS, KC_EQL},
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{KC_TRNS, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_UNDS, KC_PLUS, KC_TRNS},
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{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
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},
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/* Function
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* ,-----------------------------------------------------------------------------------.
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* | ____ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ____ |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | ____ |Shift | Ctrl | Alt | GUI | ____ | Left | Down | Up |Right | Del | ____ |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | ____ | ____ | ____ | Vol- | Prev | Play | Mute | Next | Vol+ | ____ | ____ | ____ |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | ____ | ____ | ____ | ____ | ____ | _____ | XXXX | ____ | ____ | ____ | ____ |
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* `-----------------------------------------------------------------------------------'
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*/
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[_FN] = {
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{KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS},
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{KC_TRNS, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_DEL, KC_TRNS},
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{KC_TRNS, M(0), KC_TRNS, KC_VOLD, KC_MPRV, KC_MPLY, KC_MUTE, KC_MNXT, KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS},
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{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
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}
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};
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const uint16_t PROGMEM fn_actions[] = {
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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// MACRODOWN only works in this function
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switch(id) {
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case 0:
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if (record->event.pressed) {
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register_code(KC_RSFT);
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#ifdef BACKLIGHT_ENABLE
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backlight_step();
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#endif
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} else {
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unregister_code(KC_RSFT);
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}
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break;
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}
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return MACRO_NONE;
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};
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