Updated FAQ Keymap (markdown)
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@ -221,4 +221,29 @@ Dual-role key: https://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys
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`EJCT` keycode works on OSX. https://github.com/tmk/tmk_keyboard/issues/250
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`EJCT` keycode works on OSX. https://github.com/tmk/tmk_keyboard/issues/250
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It seems Windows 10 ignores the code and Linux/Xorg recognizes but has no mapping by default.
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It seems Windows 10 ignores the code and Linux/Xorg recognizes but has no mapping by default.
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Not sure what keycode Eject is on genuine Apple keyboard actually. HHKB uses `F20` for Eject key(`Fn+f`) on Mac mode but this is not same as Apple Eject keycode probably.
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Not sure what keycode Eject is on genuine Apple keyboard actually. HHKB uses `F20` for Eject key(`Fn+f`) on Mac mode but this is not same as Apple Eject keycode probably.
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## What's weak_mods and real_mods in action_util.c
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___TO BE IMPROVED___
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real_mods is intended to retains state of real/physical modifier key state, while
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weak_mods retains state of virtual or temprary modifiers which should not affect state real modifier key.
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Let's say you hold down physical left shift key and type ACTION_MODS_KEY(LSHIFT, KC_A),
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with weak_mods,
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(1) hold down left shift: real_mods |= MOD_BIT(LSHIFT)
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(2) press ACTION_MODS_KEY(LSHIFT, KC_A): weak_mods |= MOD_BIT(LSHIFT)
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(3) release ACTION_MODS_KEY(LSHIFT, KC_A): waek_mods &= ~MOD_BIT(LSHIFT)
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real_mods still keeps modifier state.
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without weak mods,
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(1) hold down left shift: real_mods |= MOD_BIT(LSHIFT)
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(2) press ACTION_MODS_KEY(LSHIFT, KC_A): real_mods |= MOD_BIT(LSHIFT)
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(3) release ACTION_MODS_KEY(LSHIFT, KC_A): real_mods &= ~MOD_BIT(LSHIFT)
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here real_mods lost state for 'physical left shift'.
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weak_mods is ORed with real_mods when keyboard report is sent.
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https://github.com/tmk/tmk_keyboard/blob/master/tmk_core/common/action_util.c#L57
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