Make the bulk of our keyboards match the readme.md standard

This commit is contained in:
skullY
2017-08-16 15:08:16 -07:00
committed by Jack Humbert
parent 2ee0dc7793
commit 4e73b0b8d7
32 changed files with 355 additions and 1155 deletions

View File

@@ -1,7 +1,23 @@
## gh60 Rev C keyboard firmware
GH60
===
![gh60 Rev C PCB](https://i.imgur.com/FejpoNF.jpg)
A common 60% PCB.
Keyboard Maintainer: QMK Community
Hardware Supported: GH60 PCB
Hardware Availability: http://blog.komar.be/projects/gh60-programmable-keyboard/
Make example for this keyboard (after setting up your build environment):
make gh60-default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
## GH60 Hardware Information
/* Column pin configuration
* col: 0 1 2 3 4 5 6 7 8 9 10 11 12 13
* pin: F0 F1 E6 C7 C6 B6 D4 B1 B7 B5 B4 D7 D6 B3 (Rev.C)
@@ -34,29 +50,3 @@ Functions to controls LED clusters
gh60_fn_led_off()
gh60_esc_led_off()
gh60_wasd_leds_off()
======================
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme.md](/readme.md).
## Building
Download or clone the whole firmware and navigate to the keyboards/gh60_rev_c folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
$ make [default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.