[Keyboard] Add Karina keyboard (#11347)
* add karina keymap * Update info.json * Add files via upload * Update readme.md * Update info.json * Update info.json * Update keyboards/misonoworks/karina/rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/misonoworks/karina/rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/misonoworks/karina/config.h Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: autumnisacutie <63772942+autumnisacutie@users.noreply.github.com> Co-authored-by: Ryan <fauxpark@gmail.com>
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keyboards/misonoworks/karina/config.h
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keyboards/misonoworks/karina/config.h
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/*
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Copyright 2020 MisonoWorks
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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// descriptors
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0xC456
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#define DEVICE_VER 0x0001
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#define MANUFACTURER MisonoWorks
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#define PRODUCT Karina
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// matrix
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 11
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// pins
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#define MATRIX_ROW_PINS { D2, D3, D5, F0 }
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#define MATRIX_COL_PINS { B3, D4, D6, D7, B4, B5, B6, C6, C7, F7, F6}
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#define UNUSED_PINS
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// diode mode
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#define DIODE_DIRECTION COL2ROW
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// debouncing, NKRO, mouse keys speed
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#define DEBOUNCE 5
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#define FORCE_NKRO
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#define MK_3_SPEED
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#define TERMINAL_HELP
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// encoders
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#define ENCODERS_PAD_A { B2, F4 }
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#define ENCODERS_PAD_B { B1, F5 }
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#define ENCODER_RESOLUTION 3
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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#define RGB_DI_PIN D1
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#ifdef RGB_DI_PIN
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#define RGBLED_NUM 19
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#define RGBLIGHT_ANIMATIONS
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#endif
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