Set preferred intervals for rgblight effects
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fbe2eba472
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@ -1,4 +1,24 @@
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#include "rgb.h"
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#ifdef RGBLIGHT_EFFECT_BREATHING
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const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {20, 30, 5, 10};
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#endif
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#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
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const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {20, 50, 100};
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#endif
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#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
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const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {20, 50, 100};
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#endif
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#ifdef RGBLIGHT_EFFECT_SNAKE
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const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {20, 50, 100};
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#endif
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#ifdef RGBLIGHT_EFFECT_KNIGHT
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const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {20, 50, 100};
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#endif
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const hsv_t GODSPEED_BLUE = { .h = 300, .s = 68, .v = RGBLIGHT_LIMIT_VAL };
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const hsv_t GODSPEED_YELLOW = { .h = 35, .s = 165, .v = RGBLIGHT_LIMIT_VAL };
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@ -1,7 +1,7 @@
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#include "unicode.h"
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#ifdef UNICODEMAP_ENABLE
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const uint32_t PROGMEM unicode_map[] = {
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FOREACH_UNICODE(UCM_ENTRY)
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};
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const uint32_t PROGMEM unicode_map[] = {
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FOREACH_UNICODE(UCM_ENTRY)
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};
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#endif
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@ -18,17 +18,17 @@
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#define UCM_KEYCODE(name, code) name = X(UCM_ ## name),
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#if defined(UNICODE_ENABLE)
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enum unicode_keycodes {
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FOREACH_UNICODE(UC_KEYCODE)
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};
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enum unicode_keycodes {
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FOREACH_UNICODE(UC_KEYCODE)
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};
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#elif defined(UNICODEMAP_ENABLE)
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enum unicode_names {
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FOREACH_UNICODE(UCM_NAME)
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};
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enum unicode_names {
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FOREACH_UNICODE(UCM_NAME)
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};
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extern const uint32_t PROGMEM unicode_map[];
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extern const uint32_t PROGMEM unicode_map[];
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enum unicode_keycodes {
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FOREACH_UNICODE(UCM_KEYCODE)
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};
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enum unicode_keycodes {
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FOREACH_UNICODE(UCM_KEYCODE)
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};
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#endif
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