Change keyboard level include guards to pragma once
(#14248)
* Change keyboard level include guards to `pragma once` And clean up a lot of layout macros * Oops * Remove dangling endif
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@@ -15,8 +15,7 @@ You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#pragma once
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#include "config_common.h"
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@@ -66,5 +65,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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UCSR1B = _BV(TXEN1) | _BV(RXEN1); \
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/* 8-bit data */ \
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UCSR1C = _BV(UCSZ11) | _BV(UCSZ10);
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#endif
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@@ -1,5 +1,4 @@
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#ifndef MITOSIS_H
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#define MITOSIS_H
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#pragma once
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#include "quantum.h"
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@@ -43,21 +42,21 @@
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#define set_led_white PORTF |= (1<<LED_B) | (1<<LED_R) | (1<<LED_G)
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*/
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#define XXX KC_NO
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// This a shortcut to help you visually see your layout.
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// The first section contains all of the arguments
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// The second converts the arguments into a two-dimensional array
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#define LAYOUT( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
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k31, k32, k33, k34, k35, k36, k37, k38, \
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k41, k42, k43, k44, k45, k46, k47, k48 \
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) \
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{ \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09 }, \
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{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19 }, \
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{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29 }, \
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{ KC_NO, k31, k32, k33, k34, k35, k36, k37, k38, KC_NO }, \
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{ KC_NO, k41, k42, k43, k44, k45, k46, k47, k48, KC_NO } \
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}
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#endif
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
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k31, k32, k33, k34, k35, k36, k37, k38, \
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k41, k42, k43, k44, k45, k46, k47, k48 \
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) { \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09 }, \
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{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19 }, \
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{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29 }, \
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{ XXX, k31, k32, k33, k34, k35, k36, k37, k38, XXX }, \
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{ XXX, k41, k42, k43, k44, k45, k46, k47, k48, XXX } \
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}
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