move input club keyboards into vendor folder (#15788)

This commit is contained in:
peepeetee
2022-02-06 13:16:21 +08:00
committed by GitHub
parent 10fa737ab8
commit 38e085df87
112 changed files with 13 additions and 13 deletions

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#pragma once
//overrides
#undef TAPPING_TOGGLE
#define TAPPING_TOGGLE 2

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#include QMK_KEYBOARD_H
#include "led_controller.h"
//Define Layer Names
#define _BASE 0
#define _NUMPAD 1
#define _FNAV 2
#define _MEDIA 3
#define _TILDE 4
//IS31 chip has 8 available led pages, using 0 for all leds and 7 for single toggles
#define max_pages 6
enum led_modes {
MODE_ALL,
MODE_GAME,
MODE_SINGLE,
MODE_PAGE,
MODE_FLASH
};
enum macro_id {
LED_ALL = SAFE_RANGE,
LED_GAME,
LED_BACKLIGHT,
LED_BRIGHT,
LED_DIM,
LED_SINGLE,
LED_PAGE,
LED_FLASH
};
uint8_t current_layer_global = 0;
uint8_t led_mode_global = MODE_SINGLE;
uint8_t backlight_status_global = 1; //init on/off state of backlight
uint32_t led_layer_state = 0;
/* ==================================
* KEYMAPS
* ==================================*/
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Backs|
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Enter |
* |-----------------------------------------------------------|
* |Shif| | Z| X| C| V| B| N| M| ,| .| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui | FN | Ctrl |
* `-----------------------------------------------------------'
*/
/* default */
[_BASE] = LAYOUT_60_ansi_split_bs_rshift( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_NO,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSPC, \
TT(_FNAV), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,LM(_TILDE, MOD_LSFT),KC_NO, \
KC_LCTL, KC_LGUI,KC_LALT, LT(_FNAV, KC_SPC), KC_RALT,TG(_NUMPAD),MO(_MEDIA), KC_RCTL \
),
/* numpad */
[_NUMPAD] = LAYOUT_60_ansi_split_bs_rshift( \
_______,_______,_______,_______,_______,_______,_______, KC_P7, KC_P8, KC_P9, KC_PSLS, _______,_______,_______,KC_NO,\
_______,_______,_______,_______,_______,_______,_______, KC_P4, KC_P5, KC_P6, KC_PAST, _______,_______,_______, \
MO(_FNAV),_______,_______,_______,_______,_______,_______, KC_P1, KC_P2, KC_P3, KC_PMNS, _______,_______, \
_______,_______,_______,_______,_______,_______,_______, KC_P0,KC_COMM,KC_PDOT,KC_PPLS, _______,KC_NO, \
_______,_______,_______, TO(_BASE), _______,_______,_______,_______ \
),
/* F-, arrow, and media keys */
[_FNAV] = LAYOUT_60_ansi_split_bs_rshift( \
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_NO,\
KC_CAPS,_______,_______,_______,_______,_______,_______,KC_PGUP,KC_UP,KC_PGDN,KC_PSCR,_______,_______,KC_DEL, \
_______,_______,KC_BTN2,_______,_______,_______,KC_HOME,KC_LEFT,KC_DOWN,KC_RGHT,KC_INS,_______,_______, \
_______,KC_APP,KC_BTN1,KC_CALC,_______,_______,KC_END,_______,_______,_______,_______,_______,KC_NO, \
_______,_______,_______, _______, C(A(KC_DEL)),KC_NLCK,_______,_______ \
),
/* media */
[_MEDIA] = LAYOUT_60_ansi_split_bs_rshift( \
_______,LED_SINGLE,LED_PAGE,LED_FLASH,_______,_______,_______, _______, _______, _______,KC_MUTE, KC_VOLD, KC_VOLU,_______,KC_NO,\
_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,\
_______,_______,_______,_______,_______,LED_GAME,_______, _______, _______, _______,_______, _______,_______, \
_______,_______,LED_ALL ,LED_BRIGHT,LED_DIM,LED_BACKLIGHT,_______, _______, KC_MPRV, KC_MNXT,KC_MSTP, _______,KC_NO, \
_______,_______,_______, KC_MPLY, _______,_______, _______,_______ \
),
/* ~ */
[_TILDE] = LAYOUT_60_ansi_split_bs_rshift( \
KC_GRV,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,KC_NO,\
_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,\
_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______, \
_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,KC_NO, \
_______,_______,_______, _______, _______,_______, _______,_______ \
),
/* template */
[5] = LAYOUT_60_ansi_split_bs_rshift( \
_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,KC_NO,\
_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,\
_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______, \
_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,KC_NO, \
_______,_______,_______, _______, _______,_______, _______,_______ \
),
};
/* ==================================
* LED MAPPING
* ==================================*/
/*
Infinity60 LED MAP
11 12 13 14 15 16 17 18 21 22 23 24 25 26 27*
28 31 32 33 34 35 36 37 38 41 42 43 44 45
46 47 48 51 52 53 54 55 56 57 58 61 62
63 64 65 66 67 68 71 72 73 74 75 76 77*
78 81 82 83 84 85 86 87
*Unused in Alphabet Layout
*/
//======== full page arrays =========
//any change in array size needs to be mirrored in matrix_init_user
uint8_t led_numpad[16] = {
18,21,22,23,
37,38,41,42,
55,56,57,58,
72,73,74,75
};
//LED Page 2 - _Nav
uint8_t led_nav[12] = {
38,
47,48, 55,56,57,
64,65,66
};
//LED Page 3 - _Media
uint8_t led_media[15] = {
12,13,14, 23,24,25,
65,66,67,68, 73,74,75,
83, 86
};
//LED Page 4 - _Game "WASD"
uint8_t led_game[5] = {
11,
32,
47,48,51
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
msg_t msg;
switch(keycode) {
case LED_ALL:
if(record->event.pressed) {
led_mode_global = led_mode_global == MODE_ALL ? MODE_SINGLE : MODE_ALL;
msg=TOGGLE_ALL;
chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
}
return false;
case LED_BACKLIGHT:
if(record->event.pressed) {
backlight_status_global ^= 1;
msg=(backlight_status_global << 8) | TOGGLE_BACKLIGHT;
chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
}
return false;
case LED_GAME:
if(record->event.pressed) {
led_mode_global = led_mode_global == MODE_GAME ? MODE_SINGLE : MODE_GAME;
msg=(4 << 8) | DISPLAY_PAGE;
chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
}
return false;
case LED_BRIGHT:
if(record->event.pressed) {
msg=(1 << 8) | STEP_BRIGHTNESS;
chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
}
return false;
case LED_DIM:
if(record->event.pressed) {
msg=(0 << 8) | STEP_BRIGHTNESS;
chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
}
return false;
//set led_mode for matrix_scan to toggle leds
case LED_SINGLE:
led_mode_global = MODE_SINGLE;
return false;
case LED_PAGE:
led_mode_global = MODE_PAGE;
return false;
case LED_FLASH:
led_mode_global = MODE_FLASH;
return false;
}
return true;
}
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
led_controller_init();
// Write predefined led pages.
write_led_page(_NUMPAD, led_numpad, 16);
chThdSleepMilliseconds(10);
write_led_page(_FNAV, led_nav, 12);
chThdSleepMilliseconds(10);
write_led_page(_MEDIA, led_media, 15);
chThdSleepMilliseconds(10);
write_led_page(4, led_game, 5);
chThdSleepMilliseconds(1000);
};
// Loops constantly in the background.
void matrix_scan_user(void) {
uint8_t page;
uint8_t led_pin_byte;
msg_t msg;
if (backlight_status_global == 0) {//backlight is off, skip the rest
return;
}
if (led_layer_state != layer_state && led_mode_global != MODE_GAME && led_mode_global != MODE_ALL) {
//check mode
//Turn on layer indicator or page depending on mode
switch(led_mode_global) {
case MODE_FLASH: //flash preset page leds then single indicator
page = biton32(layer_state) > max_pages ? 7 : biton32(layer_state);
msg=(page << 8) | DISPLAY_PAGE;
chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
chThdSleepMilliseconds(500);
//flow to display single layer leds
case MODE_SINGLE: //light layer indicators for all active layers
led_pin_byte = layer_state & 0xFF;
msg=(7 << 8) | DISPLAY_PAGE;
chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
msg=(1 << 16) | (led_pin_byte << 8) | SET_FULL_ROW;
chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
break;
case MODE_PAGE: //display pre-defined led page
page = biton32(layer_state) > max_pages ? 7 : biton32(layer_state);
msg=(page << 8) | DISPLAY_PAGE;
chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
break;
}
led_layer_state = layer_state;
}
}

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Backlight for Infinity60
========================
## Led Controller Specs
The Infinity60 (revision 1.1a) pcb uses the IS31FL3731C matrix LED driver from ISSI [(datasheet)](http://www.issi.com/WW/pdf/31FL3731C.pdf). The IS31 has the ability to control two led matrices (A & B), each matrix controlling 9 pins, each pin controlling 8 leds. The Infinity only utilizes matrix A.
Infinity60 LED Map:
digits mean "row" and "col", i.e. 45 means pin 4, column 5 in the IS31 datasheet
```c
11 12 13 14 15 16 17 18 21 22 23 24 25 26 27*
28 31 32 33 34 35 36 37 38 41 42 43 44 45
46 47 48 51 52 53 54 55 56 57 58 61 62
63 64 65 66 67 68 71 72 73 74 75 76 77*
78 81 82 83 84 85 86 87
```
*Unused in Alphabet Layout
The IS31 includes 8 led pages (or frames) 0-7 than can be displayed, and each page consists of 144 bytes.
- **bytes 0 - 17** - LED control (on/off).
* 18 bytes which alternate between A and B matrices (A1, B1, A2, B2, ..).
* Each byte controls the 8 leds on that pin with bits (8 to 1).
- **bytes 8 - 35** - Blink control.
* Same as LED control above, but sets blink on/off.
- **bytes 36 - 143** - PWM control.
* One byte per LED, sets PWM from 0 to 255.
* Same as above, the register alternates, every 8 *bytes* (not bits) between the A & B matrices.
## Led Controller Code
In the Infinity60 project folder, led_controller.c sets up ability to write led layers at startup or control leds on demand as part of fn_actions. By default led_controller.c assumes page 0 will be used for full on/off. The remaining 7 pages (1-7) are free for preset led maps or single led actions at init or on demand. Communication with the IS31 is primarily done through the led_mailbox using chMBPost described further below under "Sending messages in Keymap.c". This code is based on work matt3o and flabbergast did for tmk firmware on the [whitefox](https://github.com/tmk/whitefox).
One function is available to directly set leds without the mailbox:
```
write_led_page(page#, array of leds by address, # of addresses in array)
```
This function saves a full page to the controller using a supplied array of led locations such as:
```c
uint8_t led_numpad[16] = {
18,21,22,23,
37,38,41,42,
55,56,57,58,
72,73,74,75
}
write_led_page(5, led_numpad, 16);
```
Remaining led control is done through the led mailbox using these message types:
- **SET_FULL_ROW** (3 bytes) - message type, 8-bit mask, and row#. Sets all leds on one pin per the bit mask.
- **OFF_LED, ON_LED, TOGGLE_LED** (3 bytes) - message type, led address, and page#. Off/on/toggle specific led.
- **BLINK_OFF_LED, BLINK_ON_LED, BLINK_TOGGLE_LED** (3 bytes) - message type, led address, and page#. Set blink Off/on/toggle for specific led.
- **TOGGLE_ALL** (1 byte) - Turn on/off full backlight.
- **TOGGLE_BACKLIGHT** (2 bytes) - message type, on/off. Sets backlight completely off, no leds will display.
- **DISPLAY_PAGE** (2 bytes) - message type, page to display. Switch to specific pre-set page.
- **RESET_PAGE** (2 bytes) - message type, page to reset. Reset/erase specific page.
- **TOGGLE_NUM_LOCK** (2 bytes) - message type, on/off (NUM_LOCK_LED_ADDRESS). Toggle numlock on/off. Usually run with the `set_leds` function to check state of numlock or capslock. If all leds are on (e.i. TOGGLE_ALL) then this sets numlock to blink instead (this is still a little buggy if toggling on/off quickly).
- **TOGGLE_CAPS_LOCK** (2 bytes) - message type, on/off (CAPS_LOCK_LED_ADDRESS). Same as numlock.
- **STEP_BRIGHTNESS** (2 bytes) - message type, and step up (1) or step down (0). Increase or decrease led brightness.
## Sending messages in Keymap.c
Sending an action to the led mailbox is done using chMBPost:
```
chMBPost(&led_mailbox, message, timeout);
```
- &led_mailbox - pointer to led mailbox
- message - up to 4 bytes but most messages use only 2. First byte (LSB) is the message type, the remaining three bytes are the message to process.
- timeout is TIME_IMMEDIATE
An example:
```c
//set the message to be sent. First byte (LSB) is the message type, and second is the led address
msg=(42 << 8) | ON_LED;
//send msg to the led mailbox
chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
```
Another:
```c
msg=(46 << 8) | BLINK_TOGGLE_LED;
chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
```
Finally, SET_FULL_ROW requires an extra byte with row information in the message so sending this message looks like:
```c
msg=(row<<16) | (led_pin_byte << 8) | SET_FULL_ROW;
chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
```