move input club keyboards into vendor folder (#15788)
This commit is contained in:
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#pragma once
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//overrides
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#undef TAPPING_TOGGLE
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#define TAPPING_TOGGLE 2
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264
keyboards/input_club/infinity60/keymaps/jpetermans/keymap.c
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264
keyboards/input_club/infinity60/keymaps/jpetermans/keymap.c
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#include QMK_KEYBOARD_H
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#include "led_controller.h"
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//Define Layer Names
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#define _BASE 0
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#define _NUMPAD 1
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#define _FNAV 2
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#define _MEDIA 3
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#define _TILDE 4
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//IS31 chip has 8 available led pages, using 0 for all leds and 7 for single toggles
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#define max_pages 6
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enum led_modes {
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MODE_ALL,
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MODE_GAME,
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MODE_SINGLE,
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MODE_PAGE,
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MODE_FLASH
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};
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enum macro_id {
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LED_ALL = SAFE_RANGE,
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LED_GAME,
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LED_BACKLIGHT,
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LED_BRIGHT,
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LED_DIM,
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LED_SINGLE,
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LED_PAGE,
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LED_FLASH
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};
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uint8_t current_layer_global = 0;
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uint8_t led_mode_global = MODE_SINGLE;
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uint8_t backlight_status_global = 1; //init on/off state of backlight
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uint32_t led_layer_state = 0;
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/* ==================================
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* KEYMAPS
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* ==================================*/
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const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Layer 0: Default Layer
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* ,-----------------------------------------------------------.
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Backs|
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* |-----------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
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* |-----------------------------------------------------------|
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* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Enter |
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* |-----------------------------------------------------------|
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* |Shif| | Z| X| C| V| B| N| M| ,| .| /|Shift |
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* |-----------------------------------------------------------|
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* |Ctrl|Gui |Alt | Space |Alt |Gui | FN | Ctrl |
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* `-----------------------------------------------------------'
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*/
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/* default */
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[_BASE] = LAYOUT_60_ansi_split_bs_rshift( \
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_NO,\
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSPC, \
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TT(_FNAV), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_ENT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,LM(_TILDE, MOD_LSFT),KC_NO, \
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KC_LCTL, KC_LGUI,KC_LALT, LT(_FNAV, KC_SPC), KC_RALT,TG(_NUMPAD),MO(_MEDIA), KC_RCTL \
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),
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/* numpad */
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[_NUMPAD] = LAYOUT_60_ansi_split_bs_rshift( \
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_______,_______,_______,_______,_______,_______,_______, KC_P7, KC_P8, KC_P9, KC_PSLS, _______,_______,_______,KC_NO,\
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_______,_______,_______,_______,_______,_______,_______, KC_P4, KC_P5, KC_P6, KC_PAST, _______,_______,_______, \
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MO(_FNAV),_______,_______,_______,_______,_______,_______, KC_P1, KC_P2, KC_P3, KC_PMNS, _______,_______, \
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_______,_______,_______,_______,_______,_______,_______, KC_P0,KC_COMM,KC_PDOT,KC_PPLS, _______,KC_NO, \
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_______,_______,_______, TO(_BASE), _______,_______,_______,_______ \
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),
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/* F-, arrow, and media keys */
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[_FNAV] = LAYOUT_60_ansi_split_bs_rshift( \
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_NO,\
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KC_CAPS,_______,_______,_______,_______,_______,_______,KC_PGUP,KC_UP,KC_PGDN,KC_PSCR,_______,_______,KC_DEL, \
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_______,_______,KC_BTN2,_______,_______,_______,KC_HOME,KC_LEFT,KC_DOWN,KC_RGHT,KC_INS,_______,_______, \
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_______,KC_APP,KC_BTN1,KC_CALC,_______,_______,KC_END,_______,_______,_______,_______,_______,KC_NO, \
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_______,_______,_______, _______, C(A(KC_DEL)),KC_NLCK,_______,_______ \
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),
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/* media */
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[_MEDIA] = LAYOUT_60_ansi_split_bs_rshift( \
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_______,LED_SINGLE,LED_PAGE,LED_FLASH,_______,_______,_______, _______, _______, _______,KC_MUTE, KC_VOLD, KC_VOLU,_______,KC_NO,\
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_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,\
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_______,_______,_______,_______,_______,LED_GAME,_______, _______, _______, _______,_______, _______,_______, \
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_______,_______,LED_ALL ,LED_BRIGHT,LED_DIM,LED_BACKLIGHT,_______, _______, KC_MPRV, KC_MNXT,KC_MSTP, _______,KC_NO, \
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_______,_______,_______, KC_MPLY, _______,_______, _______,_______ \
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),
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/* ~ */
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[_TILDE] = LAYOUT_60_ansi_split_bs_rshift( \
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KC_GRV,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,KC_NO,\
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_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,\
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_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______, \
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_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,KC_NO, \
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_______,_______,_______, _______, _______,_______, _______,_______ \
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),
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/* template */
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[5] = LAYOUT_60_ansi_split_bs_rshift( \
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_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,KC_NO,\
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_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,\
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_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______, \
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_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,KC_NO, \
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_______,_______,_______, _______, _______,_______, _______,_______ \
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),
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};
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/* ==================================
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* LED MAPPING
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* ==================================*/
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/*
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Infinity60 LED MAP
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11 12 13 14 15 16 17 18 21 22 23 24 25 26 27*
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28 31 32 33 34 35 36 37 38 41 42 43 44 45
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46 47 48 51 52 53 54 55 56 57 58 61 62
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63 64 65 66 67 68 71 72 73 74 75 76 77*
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78 81 82 83 84 85 86 87
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*Unused in Alphabet Layout
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*/
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//======== full page arrays =========
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//any change in array size needs to be mirrored in matrix_init_user
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uint8_t led_numpad[16] = {
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18,21,22,23,
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37,38,41,42,
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55,56,57,58,
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72,73,74,75
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};
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//LED Page 2 - _Nav
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uint8_t led_nav[12] = {
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38,
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47,48, 55,56,57,
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64,65,66
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};
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//LED Page 3 - _Media
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uint8_t led_media[15] = {
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12,13,14, 23,24,25,
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65,66,67,68, 73,74,75,
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83, 86
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};
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//LED Page 4 - _Game "WASD"
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uint8_t led_game[5] = {
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11,
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32,
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47,48,51
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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msg_t msg;
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switch(keycode) {
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case LED_ALL:
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if(record->event.pressed) {
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led_mode_global = led_mode_global == MODE_ALL ? MODE_SINGLE : MODE_ALL;
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msg=TOGGLE_ALL;
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chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
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}
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return false;
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case LED_BACKLIGHT:
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if(record->event.pressed) {
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backlight_status_global ^= 1;
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msg=(backlight_status_global << 8) | TOGGLE_BACKLIGHT;
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chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
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}
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return false;
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case LED_GAME:
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if(record->event.pressed) {
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led_mode_global = led_mode_global == MODE_GAME ? MODE_SINGLE : MODE_GAME;
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msg=(4 << 8) | DISPLAY_PAGE;
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chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
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}
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return false;
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case LED_BRIGHT:
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if(record->event.pressed) {
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msg=(1 << 8) | STEP_BRIGHTNESS;
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chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
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}
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return false;
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case LED_DIM:
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if(record->event.pressed) {
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msg=(0 << 8) | STEP_BRIGHTNESS;
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chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
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}
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return false;
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//set led_mode for matrix_scan to toggle leds
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case LED_SINGLE:
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led_mode_global = MODE_SINGLE;
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return false;
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case LED_PAGE:
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led_mode_global = MODE_PAGE;
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return false;
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case LED_FLASH:
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led_mode_global = MODE_FLASH;
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return false;
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}
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return true;
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}
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// Runs just one time when the keyboard initializes.
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void matrix_init_user(void) {
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led_controller_init();
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// Write predefined led pages.
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write_led_page(_NUMPAD, led_numpad, 16);
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chThdSleepMilliseconds(10);
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write_led_page(_FNAV, led_nav, 12);
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chThdSleepMilliseconds(10);
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write_led_page(_MEDIA, led_media, 15);
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chThdSleepMilliseconds(10);
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write_led_page(4, led_game, 5);
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chThdSleepMilliseconds(1000);
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};
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// Loops constantly in the background.
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void matrix_scan_user(void) {
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uint8_t page;
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uint8_t led_pin_byte;
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msg_t msg;
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if (backlight_status_global == 0) {//backlight is off, skip the rest
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return;
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}
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if (led_layer_state != layer_state && led_mode_global != MODE_GAME && led_mode_global != MODE_ALL) {
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//check mode
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//Turn on layer indicator or page depending on mode
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switch(led_mode_global) {
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case MODE_FLASH: //flash preset page leds then single indicator
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page = biton32(layer_state) > max_pages ? 7 : biton32(layer_state);
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msg=(page << 8) | DISPLAY_PAGE;
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chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
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chThdSleepMilliseconds(500);
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//flow to display single layer leds
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case MODE_SINGLE: //light layer indicators for all active layers
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led_pin_byte = layer_state & 0xFF;
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msg=(7 << 8) | DISPLAY_PAGE;
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chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
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msg=(1 << 16) | (led_pin_byte << 8) | SET_FULL_ROW;
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chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
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break;
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case MODE_PAGE: //display pre-defined led page
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page = biton32(layer_state) > max_pages ? 7 : biton32(layer_state);
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msg=(page << 8) | DISPLAY_PAGE;
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chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
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break;
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}
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led_layer_state = layer_state;
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}
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}
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87
keyboards/input_club/infinity60/keymaps/jpetermans/readme.md
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87
keyboards/input_club/infinity60/keymaps/jpetermans/readme.md
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@@ -0,0 +1,87 @@
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Backlight for Infinity60
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========================
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## Led Controller Specs
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The Infinity60 (revision 1.1a) pcb uses the IS31FL3731C matrix LED driver from ISSI [(datasheet)](http://www.issi.com/WW/pdf/31FL3731C.pdf). The IS31 has the ability to control two led matrices (A & B), each matrix controlling 9 pins, each pin controlling 8 leds. The Infinity only utilizes matrix A.
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Infinity60 LED Map:
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digits mean "row" and "col", i.e. 45 means pin 4, column 5 in the IS31 datasheet
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```c
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11 12 13 14 15 16 17 18 21 22 23 24 25 26 27*
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28 31 32 33 34 35 36 37 38 41 42 43 44 45
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46 47 48 51 52 53 54 55 56 57 58 61 62
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63 64 65 66 67 68 71 72 73 74 75 76 77*
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78 81 82 83 84 85 86 87
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```
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*Unused in Alphabet Layout
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The IS31 includes 8 led pages (or frames) 0-7 than can be displayed, and each page consists of 144 bytes.
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- **bytes 0 - 17** - LED control (on/off).
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* 18 bytes which alternate between A and B matrices (A1, B1, A2, B2, ..).
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* Each byte controls the 8 leds on that pin with bits (8 to 1).
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- **bytes 8 - 35** - Blink control.
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* Same as LED control above, but sets blink on/off.
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- **bytes 36 - 143** - PWM control.
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* One byte per LED, sets PWM from 0 to 255.
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* Same as above, the register alternates, every 8 *bytes* (not bits) between the A & B matrices.
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## Led Controller Code
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In the Infinity60 project folder, led_controller.c sets up ability to write led layers at startup or control leds on demand as part of fn_actions. By default led_controller.c assumes page 0 will be used for full on/off. The remaining 7 pages (1-7) are free for preset led maps or single led actions at init or on demand. Communication with the IS31 is primarily done through the led_mailbox using chMBPost described further below under "Sending messages in Keymap.c". This code is based on work matt3o and flabbergast did for tmk firmware on the [whitefox](https://github.com/tmk/whitefox).
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One function is available to directly set leds without the mailbox:
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```
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write_led_page(page#, array of leds by address, # of addresses in array)
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```
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This function saves a full page to the controller using a supplied array of led locations such as:
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```c
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uint8_t led_numpad[16] = {
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18,21,22,23,
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37,38,41,42,
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55,56,57,58,
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72,73,74,75
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}
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write_led_page(5, led_numpad, 16);
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```
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Remaining led control is done through the led mailbox using these message types:
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- **SET_FULL_ROW** (3 bytes) - message type, 8-bit mask, and row#. Sets all leds on one pin per the bit mask.
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- **OFF_LED, ON_LED, TOGGLE_LED** (3 bytes) - message type, led address, and page#. Off/on/toggle specific led.
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- **BLINK_OFF_LED, BLINK_ON_LED, BLINK_TOGGLE_LED** (3 bytes) - message type, led address, and page#. Set blink Off/on/toggle for specific led.
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- **TOGGLE_ALL** (1 byte) - Turn on/off full backlight.
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- **TOGGLE_BACKLIGHT** (2 bytes) - message type, on/off. Sets backlight completely off, no leds will display.
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- **DISPLAY_PAGE** (2 bytes) - message type, page to display. Switch to specific pre-set page.
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- **RESET_PAGE** (2 bytes) - message type, page to reset. Reset/erase specific page.
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- **TOGGLE_NUM_LOCK** (2 bytes) - message type, on/off (NUM_LOCK_LED_ADDRESS). Toggle numlock on/off. Usually run with the `set_leds` function to check state of numlock or capslock. If all leds are on (e.i. TOGGLE_ALL) then this sets numlock to blink instead (this is still a little buggy if toggling on/off quickly).
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- **TOGGLE_CAPS_LOCK** (2 bytes) - message type, on/off (CAPS_LOCK_LED_ADDRESS). Same as numlock.
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- **STEP_BRIGHTNESS** (2 bytes) - message type, and step up (1) or step down (0). Increase or decrease led brightness.
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## Sending messages in Keymap.c
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Sending an action to the led mailbox is done using chMBPost:
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```
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chMBPost(&led_mailbox, message, timeout);
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```
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- &led_mailbox - pointer to led mailbox
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- message - up to 4 bytes but most messages use only 2. First byte (LSB) is the message type, the remaining three bytes are the message to process.
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- timeout is TIME_IMMEDIATE
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An example:
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```c
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//set the message to be sent. First byte (LSB) is the message type, and second is the led address
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msg=(42 << 8) | ON_LED;
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//send msg to the led mailbox
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chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
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```
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Another:
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```c
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msg=(46 << 8) | BLINK_TOGGLE_LED;
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chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
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```
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Finally, SET_FULL_ROW requires an extra byte with row information in the message so sending this message looks like:
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```c
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msg=(row<<16) | (led_pin_byte << 8) | SET_FULL_ROW;
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chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
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```
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Reference in New Issue
Block a user