Change DRIVER_LED_COUNT to {LED,RGB}_MATRIX_LED_COUNT (#18399)

This commit is contained in:
Ryan
2022-09-23 22:46:23 +10:00
committed by GitHub
parent d967de0df7
commit 36c410592d
577 changed files with 836 additions and 831 deletions

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@@ -52,13 +52,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLED_NUM 18
#ifdef RGB_MATRIX_ENABLE
# define DRIVER_LED_TOTAL RGBLED_NUM
# define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
// HSV_TEAL

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@@ -27,7 +27,7 @@ enum lighting_types {
NUM_L
};
const uint8_t rgb_keymaps [][DRIVER_LED_TOTAL] = {
const uint8_t rgb_keymaps [][RGB_MATRIX_LED_COUNT] = {
[_CONTROL] = LED_LAYOUT(
_____, INDC2, INDC1, INDC2, INDC3, INDC4,
_____, INDC1, INDC1, INDC1, INDC3, INDC4,