Change DRIVER_LED_COUNT to {LED,RGB}_MATRIX_LED_COUNT (#18399)

This commit is contained in:
Ryan
2022-09-23 22:46:23 +10:00
committed by GitHub
parent d967de0df7
commit 36c410592d
577 changed files with 836 additions and 831 deletions

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@@ -31,7 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// WS2812 RGB LED strip input and number of LEDs
#define RGB_DI_PIN D3
#define DRIVER_LED_TOTAL 36
#define RGB_MATRIX_LED_COUNT 36
#define RGB_MATRIX_SPLIT { 18, 18 }
#define RGB_MATRIX_CENTER { 133, 54 }

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@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE
// # define RGB_DISABLE_TIMEOUT 300000 // number of milliseconds to wait until disabling effects
// # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8