Change DRIVER_LED_COUNT to {LED,RGB}_MATRIX_LED_COUNT (#18399)

This commit is contained in:
Ryan
2022-09-23 22:46:23 +10:00
committed by GitHub
parent d967de0df7
commit 36c410592d
577 changed files with 836 additions and 831 deletions

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@@ -29,7 +29,7 @@
#define ENCODERS_PAD_B { GP13 }
#define RGB_DI_PIN GP0
#define DRIVER_LED_TOTAL 47
#define RGB_MATRIX_LED_COUNT 47
#define RGBLED_NUM 47
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS

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@@ -53,7 +53,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
# define RGBLED_NUM 16 // Add 12 if attaching the RGB LED ring
# define DRIVER_LED_TOTAL RGBLED_NUM
# define RGB_MATRIX_LED_COUNT RGBLED_NUM
# ifdef RGBLIGHT_ENABLE
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8

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@@ -62,7 +62,7 @@
//#define BACKLIGHT_BREATHING
#define RGB_DI_PIN B5
#define DRIVER_LED_TOTAL 20
#define RGB_MATRIX_LED_COUNT 20
#ifdef RGB_DI_PIN
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
# define RGBLIGHT_LIMIT_VAL 255

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@@ -34,7 +34,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* RGB matrix key backlighting */
#define RGB_DI_PIN B2
#define DRIVER_LED_TOTAL 2
#define RGB_MATRIX_LED_COUNT 2
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE
#define RGB_MATRIX_STARTUP_HUE 90

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@@ -33,7 +33,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_COUNT 1
#define DRIVER_LED_TOTAL 62
#define RGB_MATRIX_LED_COUNT 62
#define ISSI_PWM_FREQUENCY 0b010
#define RGB_MATRIX_STARTUP_VAL 80

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@@ -17,7 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "rev_a.h"
#ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
{ 0, K_2, J_2, L_2 }, //D402
{ 0, K_3, J_3, L_3 }, //D403
{ 0, K_4, J_4, L_4 }, //D404

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@@ -21,6 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* RGB Matrix setup */
#define RGB_DI_PIN GP19
#define DRIVER_LED_TOTAL 2
#define RGB_MATRIX_LED_COUNT 2
#define RGBLED_NUM 2
#define WS2812_PIO_USE_PIO1 // Force the usage of PIO1 peripheral, by default the WS2812 implementation uses the PIO0 peripheral

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@@ -41,7 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
#define RGB_DI_PIN B15
#define DRIVER_LED_TOTAL 87
#define RGB_MATRIX_LED_COUNT 87
#define WS2812_PWM_COMPLEMENTARY_OUTPUT
#define WS2812_PWM_DRIVER PWMD1

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@@ -45,8 +45,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DRIVER_COUNT 1
#define DRIVER_1_LED_TOTAL 87
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
#define ISSI_DRIVER_TOTAL DRIVER_LED_TOTAL
#define RGB_MATRIX_LED_COUNT DRIVER_1_LED_TOTAL
#define ISSI_DRIVER_TOTAL RGB_MATRIX_LED_COUNT
#define RGB_MATRIX_STARTUP_VAL 80
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS

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@@ -18,7 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "gamma.h"
#ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations
* driver
* | R location

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@@ -41,7 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
#define RGB_DI_PIN B15
#define DRIVER_LED_TOTAL 86
#define RGB_MATRIX_LED_COUNT 86
#define WS2812_PWM_COMPLEMENTARY_OUTPUT
#define WS2812_PWM_DRIVER PWMD1

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@@ -41,7 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
#define RGB_DI_PIN B15
#define DRIVER_LED_TOTAL 87
#define RGB_MATRIX_LED_COUNT 87
#define WS2812_PWM_COMPLEMENTARY_OUTPUT
#define WS2812_PWM_DRIVER PWMD1

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@@ -78,7 +78,7 @@
/* RGB Defines */
# define RGB_DI_PIN GP19
# define DRIVER_LED_TOTAL 12
# define RGB_MATRIX_LED_COUNT 12
# define RGBLED_NUM 12
/* Enable Framebuffer and keypress effects */

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@@ -21,7 +21,7 @@
#define RGB_DI_PIN B7
#define DRIVER_LED_TOTAL 42
#define RGB_MATRIX_LED_COUNT 42
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 170
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_LED_PROCESS_LIMIT 21

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@@ -53,7 +53,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#endif
#ifdef RGB_MATRIX_ENABLE
#define DRIVER_LED_TOTAL 68
#define RGB_MATRIX_LED_COUNT 68
#define RGB_MATRIX_SPLIT { 34, 34 }
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_KEYPRESSES

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@@ -17,7 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET
#define DRIVER_LED_TOTAL 70
#define RGB_MATRIX_LED_COUNT 70
/* disable debug print */
//#define NO_DEBUG

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@@ -18,7 +18,7 @@
#ifdef RGB_MATRIX_ENABLE
#define DRIVER_LED_TOTAL 61
#define RGB_MATRIX_LED_COUNT 61
/* Limit animations to 62.5 FPS to avoid tearing. (1/.016 = 62.5 FPS). */
#define RGB_MATRIX_LED_FLUSH_LIMIT 16

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@@ -19,7 +19,7 @@
#include "rgb_matrix.h"
#include "ap2_led.h"
uint8_t led_pos[DRIVER_LED_TOTAL];
uint8_t led_pos[RGB_MATRIX_LED_COUNT];
void init(void) {
unsigned int i = 0;
@@ -52,7 +52,7 @@ void set_color(int index, uint8_t r, uint8_t g, uint8_t b) {
}
void set_color_all(uint8_t r, uint8_t g, uint8_t b) {
for (int i=0; i<DRIVER_LED_TOTAL; i++)
for (int i=0; i<RGB_MATRIX_LED_COUNT; i++)
set_color(i, r, g, b);
}

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@@ -57,7 +57,7 @@
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define DRIVER_LED_TOTAL 96
#define RGB_MATRIX_LED_COUNT 96
#define RGB_MATRIX_STARTUP_HUE 170
#define RGB_MATRIX_STARTUP_SAT 255
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 130

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@@ -78,7 +78,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1
# define DRIVER_LED_TOTAL 64
# define RGB_MATRIX_LED_COUNT 64
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */

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@@ -17,7 +17,7 @@
#include "hotswap.h"
#ifdef RGB_MATRIX_ENABLE
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led g_is31_leds[RGB_MATRIX_LED_COUNT] = {
{ 0, B_1, A_1, C_1 },
{ 0, B_2, A_2, C_2 },
{ 0, B_3, A_3, C_3 },

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@@ -91,7 +91,7 @@
#ifdef RGB_MATRIX_ENABLE
/* ws2812 RGB MATRIX */
# define DRIVER_LED_TOTAL 76
# define RGB_MATRIX_LED_COUNT 76
// reacts to keypresses
# define RGB_MATRIX_KEYPRESSES

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@@ -36,7 +36,7 @@
#define RGB_DI_PIN E6
#define DRIVER_LED_TOTAL 80
#define RGB_MATRIX_LED_COUNT 80
/* RGB LED */
#ifdef RGBLIGHT_ENABLE
@@ -75,7 +75,7 @@
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
//# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8

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@@ -38,7 +38,7 @@
/* RGB matrix support. */
#ifdef RGB_MATRIX_ENABLE
# define SPLIT_TRANSPORT_MIRROR
# define DRIVER_LED_TOTAL RGBLED_NUM
# define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT RGBLED_SPLIT
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS

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@@ -40,7 +40,7 @@
/* RGB matrix support. */
#ifdef RGB_MATRIX_ENABLE
# define SPLIT_TRANSPORT_MIRROR
# define DRIVER_LED_TOTAL RGBLED_NUM
# define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT RGBLED_SPLIT
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS

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@@ -38,7 +38,7 @@
/* RGB matrix support. */
#ifdef RGB_MATRIX_ENABLE
# define SPLIT_TRANSPORT_MIRROR
# define DRIVER_LED_TOTAL RGBLED_NUM
# define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT RGBLED_SPLIT
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS

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@@ -37,7 +37,7 @@
/* RGB matrix support. */
#ifdef RGB_MATRIX_ENABLE
# define SPLIT_TRANSPORT_MIRROR
# define DRIVER_LED_TOTAL RGBLED_NUM
# define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT RGBLED_SPLIT
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS

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@@ -37,7 +37,7 @@
/* RGB matrix support. */
#ifdef RGB_MATRIX_ENABLE
# define SPLIT_TRANSPORT_MIRROR
# define DRIVER_LED_TOTAL RGBLED_NUM
# define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT RGBLED_SPLIT
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS

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@@ -37,7 +37,7 @@
/* RGB matrix support. */
#ifdef RGB_MATRIX_ENABLE
# define SPLIT_TRANSPORT_MIRROR
# define DRIVER_LED_TOTAL RGBLED_NUM
# define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT RGBLED_SPLIT
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS

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@@ -7,7 +7,7 @@
// RGB configuration
#define RGB_DI_PIN B7
// The number of LEDs connected
#define DRIVER_LED_TOTAL 81
#define RGB_MATRIX_LED_COUNT 81
//#ifdef RGB_DI_PIN
# define RGBLED_NUM 81
@@ -17,7 +17,7 @@
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
//# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8

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@@ -17,7 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#define RGB_DI_PIN C6
#define DRIVER_LED_TOTAL 18
#define RGB_MATRIX_LED_COUNT 18
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING

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@@ -3,7 +3,7 @@
#pragma once
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
#define DRIVER_LED_TOTAL 70
#define RGB_MATRIX_LED_COUNT 70
#define RGB_MATRIX_SPLIT { 35, 35 }
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN

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@@ -4,7 +4,7 @@
#define RGB_DI_PIN B5
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
#define DRIVER_LED_TOTAL 44
#define RGB_MATRIX_LED_COUNT 44
#define RGB_MATRIX_SPLIT { 22, 22 }
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define ENABLE_RGB_MATRIX_ALPHAS_MODS

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@@ -18,7 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#define RGB_DI_PIN C6
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
#define DRIVER_LED_TOTAL 58
#define RGB_MATRIX_LED_COUNT 58
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING

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@@ -18,7 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#define RGB_DI_PIN C6
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
#define DRIVER_LED_TOTAL 55
#define RGB_MATRIX_LED_COUNT 55
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING

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@@ -17,7 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#ifdef RGB_MATRIX_ENABLE
# define DRIVER_LED_TOTAL 24
# define RGB_MATRIX_LED_COUNT 24
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
# define RGB_DISABLE_WHEN_USB_SUSPENDED
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN

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@@ -155,7 +155,7 @@
#define RGBLED_NUM 10
#define RGB_DI_PIN B5
#define DRIVER_LED_TOTAL RGBLED_NUM
#define RGB_MATRIX_LED_COUNT RGBLED_NUM
#define RGB_MATRIX_KEYPRESSES

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@@ -16,7 +16,7 @@
#include "canary60rgb.h"
#ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
{ 0, J_14, K_14, L_14 },
{ 0, J_13, K_13, L_13 },
{ 0, J_12, K_12, L_12 },

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@@ -78,5 +78,5 @@
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1
# define DRIVER_LED_TOTAL 63
# define RGB_MATRIX_LED_COUNT 63
#endif

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@@ -24,5 +24,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define LOCKING_RESYNC_ENABLE
/* Define RGB */
#define DRIVER_LED_TOTAL 87
#define RGB_MATRIX_LED_COUNT 87
#define RGBLIGHT_ANIMATIONS

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@@ -25,5 +25,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define LOCKING_RESYNC_ENABLE
/* Define RGB */
#define DRIVER_LED_TOTAL 88
#define RGB_MATRIX_LED_COUNT 88
#define RGBLIGHT_ANIMATIONS

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@@ -41,7 +41,7 @@
#define RGB_DI_PIN C2 // pin the DI on the ws2812 is hooked-up to
#ifdef RGB_MATRIX_ENABLE
#define DRIVER_LED_TOTAL 51
#define RGB_MATRIX_LED_COUNT 51
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 125 // limits maximum brightness of LEDs to 125 out of 255. Higher may cause the controller to crash.

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@@ -41,7 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DEBOUNCE 5
#define RGB_DI_PIN E6
#define DRIVER_LED_TOTAL 92
#define RGB_MATRIX_LED_COUNT 92
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_LED_FLUSH_LIMIT 16

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@@ -88,7 +88,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE
/* ws2812 RGB MATRIX */
# define DRIVER_LED_TOTAL 116
# define RGB_MATRIX_LED_COUNT 116
// reacts to keypresses
# define RGB_MATRIX_KEYPRESSES

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@@ -42,7 +42,7 @@ bool my_solid_reactive_col(effect_params_t* params) {
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return led_max < DRIVER_LED_TOTAL;
return led_max < RGB_MATRIX_LED_COUNT;
}
bool my_party_rocks(effect_params_t* params) {
@@ -51,7 +51,7 @@ bool my_party_rocks(effect_params_t* params) {
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
// rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
rgb_matrix_set_color_all(rgb.r, rgb.g, rgb.b);
return led_max < DRIVER_LED_TOTAL;
return led_max < RGB_MATRIX_LED_COUNT;
}
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

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@@ -79,7 +79,7 @@
#define I2C1_SDA_PIN B9
#define LED_DRIVER_COUNT 1
#define DRIVER_LED_TOTAL 71
#define LED_MATRIX_LED_COUNT 71
// LED Matrix Animation modes. Explicitly enabled
// For full list of effects, see:

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@@ -16,7 +16,7 @@
#include "gen1.h"
#ifdef LED_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led PROGMEM g_is31_leds[LED_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations
* driver
* | LED address

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@@ -77,7 +77,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8

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@@ -87,7 +87,7 @@ void rgb_matrix_indicators_user(void) {
case _QWERTY:
isSneaking = false;
mod_state = get_mods();
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
if (mod_state & MOD_MASK_SHIFT) {
isBarking = true;
rgb_matrix_set_color(52, 255, 255, 255);
@@ -135,7 +135,7 @@ void rgb_matrix_indicators_user(void) {
case _RAISE:
isSneaking = true;
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
switch (i) {
case 7: // B key off
case 8: // G key off
@@ -169,7 +169,7 @@ void rgb_matrix_indicators_user(void) {
case _LOWER:
isSneaking = true;
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
switch (i) {
case 7: // Delete key
case 51: // ESC key
@@ -210,7 +210,7 @@ void rgb_matrix_indicators_user(void) {
case _NUMP:
isSneaking = true;
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
switch (i) {
case 12: // RGB speed-
case 15: // RGB brigthness-

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@@ -56,7 +56,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8

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@@ -65,7 +65,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8

View File

@@ -41,7 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 100 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_HUE_STEP 8

View File

@@ -73,7 +73,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.

View File

@@ -53,7 +53,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_HUE_STEP 4

View File

@@ -33,7 +33,7 @@
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8

View File

@@ -324,7 +324,7 @@ void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t led_
}
RGB rgb = hsv_to_rgb(hsv);
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
for (uint8_t i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}

View File

@@ -61,7 +61,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8

View File

@@ -54,7 +54,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8

View File

@@ -48,7 +48,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE
#define RGBLED_NUM 54 // Number of LEDs
#define DRIVER_LED_TOTAL RGBLED_NUM
#define RGB_MATRIX_LED_COUNT RGBLED_NUM
#endif
#define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c"

View File

@@ -44,7 +44,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE
# define RGBLED_NUM 54 // Number of LEDs
# define DRIVER_LED_TOTAL RGBLED_NUM
# define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT \
{ 27, 27 }
# define SPLIT_TRANSPORT_MIRROR

View File

@@ -46,7 +46,7 @@ And in your `config.h` file, add the following:
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8

View File

@@ -32,7 +32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE
# define RGBLED_NUM 54 // Number of LEDs
# define DRIVER_LED_TOTAL RGBLED_NUM
# define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT \
{ 27, 27 }
# define SPLIT_TRANSPORT_MIRROR

View File

@@ -29,7 +29,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN A10
#define RGBLED_NUM 15
#define DRIVER_LED_TOTAL 15
#define RGB_MATRIX_LED_COUNT 15
#ifdef RGB_MATRIX_ENABLE

View File

@@ -49,7 +49,7 @@
#ifdef RGB_MATRIX_ENABLE
/* RGB Matrix config */
#define RGB_DI_PIN F6
#define DRIVER_LED_TOTAL 16
#define RGB_MATRIX_LED_COUNT 16
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_UP_DOWN

View File

@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// The pin connected to the data pin of the LEDs
#define RGB_DI_PIN B7
// The number of LEDs connected
#define DRIVER_LED_TOTAL 67
#define RGB_MATRIX_LED_COUNT 67
#define RGB_MATRIX_KEYPRESSES
// RGB Matrix Animation modes. Explicitly enabled

View File

@@ -50,7 +50,7 @@
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 36
#define DRIVER_2_LED_TOTAL 36
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects

View File

@@ -17,7 +17,7 @@
#include "dp60.h"
#ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations
* driver
* | R location

View File

@@ -41,7 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE
#define RGB_DI_PIN D0
#define DRIVER_LED_TOTAL 42
#define RGB_MATRIX_LED_COUNT 42
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS

View File

@@ -62,7 +62,7 @@
#define DRIVER_ADDR_2 0b1010011
#define DRIVER_COUNT 2
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
/* I2C Alternate function settings */
#define I2C1_SCL_PAL_MODE 1

View File

@@ -18,7 +18,7 @@
#ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations
* driver
* | R location

View File

@@ -19,7 +19,7 @@
#ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations
* driver
* | R location

View File

@@ -18,7 +18,7 @@
#ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations
* driver
* | R location

View File

@@ -1,7 +1,7 @@
#include "dz60rgb.h"
#ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
{ 0, K_14, J_14, L_14 },
{ 0, K_13, J_13, L_13 },
{ 0, K_12, J_12, L_12 },

View File

@@ -50,7 +50,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
rgb_matrix_set_color( i, red, green, blue );
}

View File

@@ -27,7 +27,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
rgb_matrix_set_color( i, red, green, blue );
}

View File

@@ -81,5 +81,5 @@
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
# define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1
# define DRIVER_LED_TOTAL 63
# define RGB_MATRIX_LED_COUNT 63
#endif

View File

@@ -79,5 +79,5 @@
# define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1
# define DRIVER_LED_TOTAL 63
# define RGB_MATRIX_LED_COUNT 63
#endif

View File

@@ -95,5 +95,5 @@
# define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1
# define DRIVER_LED_TOTAL 63
# define RGB_MATRIX_LED_COUNT 63
#endif

View File

@@ -1,7 +1,7 @@
#include "dz60rgb_ansi.h"
#ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
{ 0, K_14, J_14, L_14 },
{ 0, K_13, J_13, L_13 },
{ 0, K_12, J_12, L_12 },

View File

@@ -74,7 +74,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
rgb_matrix_set_color( i, red, green, blue );
}

View File

@@ -81,5 +81,5 @@
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
# define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1
# define DRIVER_LED_TOTAL 61
# define RGB_MATRIX_LED_COUNT 61
#endif

View File

@@ -79,5 +79,5 @@
# define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1
# define DRIVER_LED_TOTAL 61
# define RGB_MATRIX_LED_COUNT 61
#endif

View File

@@ -95,5 +95,5 @@
# define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1
# define DRIVER_LED_TOTAL 61
# define RGB_MATRIX_LED_COUNT 61
#endif

View File

@@ -1,7 +1,7 @@
#include "dz60rgb_wkl.h"
#ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
{ 0, H_15, G_15, I_15 },
{ 0, K_14, J_14, L_14 },
{ 0, K_13, J_13, L_13 },

View File

@@ -81,5 +81,5 @@
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
# define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1
# define DRIVER_LED_TOTAL 62
# define RGB_MATRIX_LED_COUNT 62
#endif

View File

@@ -76,5 +76,5 @@
# define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1
# define DRIVER_LED_TOTAL 62
# define RGB_MATRIX_LED_COUNT 62
#endif

View File

@@ -95,5 +95,5 @@
# define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1
# define DRIVER_LED_TOTAL 62
# define RGB_MATRIX_LED_COUNT 62
#endif

View File

@@ -59,6 +59,6 @@
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_COUNT 1
#define DRIVER_LED_TOTAL 64
#define RGB_MATRIX_LED_COUNT 64
#endif
#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2

View File

@@ -17,7 +17,7 @@
#include "dz64rgb.h"
#ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
{ 0, K_14, J_14, L_14 },
{ 0, K_13, J_13, L_13 },
{ 0, K_12, J_12, L_12 },

View File

@@ -97,5 +97,5 @@
# define DRIVER_COUNT 2
# define DRIVER_1_LED_TOTAL 35
# define DRIVER_2_LED_TOTAL 33
# define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
# define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#endif

View File

@@ -16,7 +16,7 @@
#include "v1.h"
#ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
{ 0, C8_8, C7_8, C6_8 },
{ 0, C9_8, C7_7, C6_7 },
{ 0, C9_7, C8_7, C6_6 },

View File

@@ -97,5 +97,5 @@
# define DRIVER_COUNT 2
# define DRIVER_1_LED_TOTAL 35
# define DRIVER_2_LED_TOTAL 33
# define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
# define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#endif

View File

@@ -16,7 +16,7 @@
#include "v2.h"
#ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
{ 0, C8_8, C7_8, C6_8 },
{ 0, C9_8, C7_7, C6_7 },
{ 0, C9_7, C8_7, C6_6 },

View File

@@ -89,6 +89,6 @@
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
# define DRIVER_ADDR_1 0b0110000
# define DRIVER_COUNT 1
# define DRIVER_LED_TOTAL 68
# define RGB_MATRIX_LED_COUNT 68
# define DRIVER_INDICATOR_LED_TOTAL 0
#endif

View File

@@ -18,7 +18,7 @@
#ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
{0, CS21_SW1, CS20_SW1, CS19_SW1},
{0, CS21_SW2, CS20_SW2, CS19_SW2},
{0, CS21_SW3, CS20_SW3, CS19_SW3},

View File

@@ -59,7 +59,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#endif
#ifdef RGB_MATRIX_ENABLE
#define DRIVER_LED_TOTAL 36
#define RGB_MATRIX_LED_COUNT 36
#define RGB_MATRIX_LED_FLUSH_LIMIT 16
#define RGB_MATRIX_STARTUP_VAL 150
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200

View File

@@ -73,7 +73,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#endif
#ifdef RGB_MATRIX_ENABLE
# define DRIVER_LED_TOTAL 38
# define RGB_MATRIX_LED_COUNT 38
# define RGB_MATRIX_LED_FLUSH_LIMIT 16
# define RGB_MATRIX_STARTUP_VAL 150
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200

View File

@@ -65,7 +65,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE
# define SPLIT_TRANSPORT_MIRROR
# define DRIVER_LED_TOTAL RGBLED_NUM
# define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT RGBLED_SPLIT
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS RGBLIGHT_LIMIT_VAL
# define RGB_MATRIX_HUE_STEP RGBLIGHT_HUE_STEP

View File

@@ -119,7 +119,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 24
#define DRIVER_2_LED_TOTAL 24
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#define RGB_MATRIX_LED_PROCESS_LIMIT 5
#define RGB_MATRIX_LED_FLUSH_LIMIT 26

View File

@@ -243,7 +243,7 @@ const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
#ifdef RGB_MATRIX_ENABLE
// clang-format off
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
/* driver
* | R location
* | | G location

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