Move small macropad-ish layouts to data driven (#20341)
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@@ -26,9 +26,9 @@
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label": "k00", "x": 0, "y": 0},
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{"label": "k01", "x": 1, "y": 0},
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{"label": "k02", "x": 2, "y": 0}
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{"matrix": [0, 0], "x": 0, "y": 0},
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{"matrix": [0, 1], "x": 1, "y": 0},
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{"matrix": [0, 2], "x": 2, "y": 0}
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]
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}
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}
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@@ -18,17 +18,3 @@
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#include "quantum.h"
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#include "rgb_functions.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k00, k01, k02 \
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) { \
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{ k00, k01, k02 } \
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}
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