Move small macropad-ish layouts to data driven (#20341)
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@@ -18,17 +18,3 @@
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#include "quantum.h"
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#include "rgb_functions.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b \
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) { \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b } \
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}
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